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2011-07-04Changes for STORM-1315 LLCalcKadah_Coba
Removed dynamic allocation on mVariables and mConstants CS cleanup
2011-06-30Additional functions for STORM-1315 Ability to do simple math in numeric ↵Kadah_Coba
edit fields Support for floor, ceil, modulo. Fixed ABS. Added more constants, SQRT_TWO_PI and SQRT3
2011-06-29STORM-1315 Ability to do simple math in numeric edit fieldsKadah_Coba
2011-06-24fix for SH-1878: Viewer hang in GLOD_Group::adaptTriangleBudget during ↵Xiaohong Bao
LLModelPreview::genLODs; SH-1891: viewer crashes while previewing "RYOMA 3D XML File.dae"; SH-1890: Crash loading palm tree
2011-06-20BUILDFIX: linux build broken - abs() used instead of fabs()Nyx (Neal Orman)
linux caught the fact that we're using an integer absolute value function when we should be using a floating-point version.
2011-06-18SH-828 Fix for using uninitialized data when normals or texture coordinates ↵Dave Parks
are absent from collada file (can now upload meshes without normals or texture coordinates).
2011-06-09SH-1802 Fix for disappearing meshes under some circuimstances.Dave Parks
2011-06-09mergeDave Parks
2011-06-09SH-1696 Protect against sculpt triangle bombs by turning high-surface area ↵Dave Parks
sculpties into spheres.
2011-06-08mergeDave Parks
2011-06-07SH-1767 Fix for crash when viewing assets uploaded by mesh-asset-deprecation ↵Dave Parks
viewers
2011-06-06Fix for crash when viewing asset with "NoGeometry"Dave Parks
2011-06-06BUILDFIX fixing crash on performance analysis when there is no variationNyx (Neal Orman)
when fasttimers are amazingly consistent, we remove all data as outliers instead of removing nothing. Probably something else going on here, but this should fix the crash so we can analyze better.
2011-06-02Remove some unused variables.Dave Parks
2011-06-02SH-1732 Add streaming cost calculation for mesh objects.Dave Parks
2011-05-26SH-1359 General octree tune-up -- increase maximum capacity of an octree ↵Dave Parks
node and rework requested octree node sizes for minimum triangles per frame and maximum triangles per drawing call.
2011-05-25SH-1603 Replace every occurrence of "WTF" with something more appropriate.Dave Parks
2011-05-17merging up latest mesh-development to nyx-mesh-developmentNyx (Neal Orman)
2011-05-12mergeDave Parks
2011-05-12Fix up alignment problems for debug build.brad kittenbrink
reviewed by davep.
2011-05-11Use SSE for decoding texture coordinates.Dave Parks
2011-05-03Fix for line endings style (dos2unix).Loren Shih
Updated header blocks for llphysicsshapebuilderutil classes.
2011-05-02mergeDave Parks
2011-04-29Merged with viewer-development.Ricky Curtice
The reason was to manually resolve a couple of merge problems, as upstream has had several changes since this was applied, and some of the changes overlapped.
2011-04-08merging mesh-development into nyx's mesh developmentNyx (Neal Orman)
2011-04-08attempted fix for linux buildDave Parks
2011-04-07SH-1292 Remove outliers from graphs in scene console to make a more useful view.Dave Parks
2011-04-04Parenthisized a #define to make it safer, adjusted some notes (and added a ↵Ricky Curtice
TODO) around some extremely obscure code that needs further attention but which is outside this scope.
2011-03-28SH-1225 Add skinning info to import path of .slm files.Dave Parks
2011-03-24merge latest avatar-physics updatesOz Linden
2011-03-24syncing up to viewer-developmentOz Linden
2011-03-23second pass at render complexity debug display.Nyx (Neal Orman)
2011-03-22SH-1169 Import from slm instead of dae when appropriate.Dave Parks
2011-03-21SH-1168 Export upload data to disk on upload.Dave Parks
2011-03-21fix DOS line endingsOz Linden
2011-03-18merge out 2.6.0 changes from viewer-developmentOz Linden
2011-03-16Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-14Pull from jenn_linden/viewer-vs2010Merov Linden
2011-03-14SOCIAL-695 FIX clicking on world to give it focus will make your avatar walkRichard Linden
2011-03-10Squared all dist_vec() based comparisons and other dist_vec() operations ↵Ricky Curtice
where sensible. Not all instances of dist_vec() were squared, only those where it wouldn't (hopefully) change the functionality.
2011-04-19mergeDave Parks
2011-04-04Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-03merge from lindenlab/viewer-developmentAlain Linden
2011-02-23MergeXiaohong Bao
2011-02-19Automated merge with file:///Users/oz/Work/V-DOz Linden
2011-02-17SH-1006 Quick pass at cutting down the number of redundant GL calls based on ↵Dave Parks
data from gDEBugger. Reviewed by Nyx.
2011-02-16fix dos line endingsOz Linden
2011-02-10Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-08SH-523 Fix for non-finite values in silhouette rendering resulting in ↵Dave Parks
silhouette segments pointing at center of screen.
2011-02-08merge up to latest viewer-developmentOz Linden