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2010-02-23Fix for normals getting squished on consolidation.Dave Parks
Replaced some magic numbers with constants. Switched up throttling of mesh upload HTTP posts to prevent overloading one capability at a time. Added some feedback on upload progress via debug text. Made debug text move with side panel (keep debug text from rendering on top of side panel).
2010-02-19Consolidate now preserves materials.Dave Parks
2010-02-1716-bit limit awareness when consolidating models.Dave Parks
2010-02-17mergeDave Parks
2010-02-11Multi-threaded asset uploading with proper ordering first draft.Dave Parks
2010-02-11merge.Tofu Linden
2010-02-10CID-423Tofu Linden
Checker: UNINIT Function: LLVolume::cleanupTriangleData(int, const std::vector<LLVolume::Point, std::allocator<LLVolume::Point>> &, int, int *, int &, LLVector3 **, int &, int **) File: /indra/llmath/llvolume.cpp The code looks right, I'm just adding an llassert().
2010-02-09mergeDave Parks
2010-02-09consolidate button work in progressDave Parks
2010-02-09mergedavep@billy.gateway.2wire.net
2010-02-08Enable FBO multisampling for OSX.Dave Parks
Fix bad triangle in prim caps.
2010-02-06Draw prims using triangle strips instead of triangle lists.Dave Parks
2010-02-04merge from viewer2.Tofu Linden
2010-02-03handle reflected geometry in scene importKarl Stiefvater (qarl)
implement determinant for 4x4 matrices fix materials for collada <polygon>
2010-02-03CID-288Tofu Linden
Checker: UNINIT_CTOR Function: LLCamera::LLCamera(float, float, int, float, float) File: /indra/llmath/llcamera.cpp
2010-02-03CID-289Tofu Linden
Checker: UNINIT_CTOR Function: LLCamera::LLCamera() File: /indra/llmath/llcamera.cpp
2010-02-01Merge from viewer2.Tofu Linden
2010-02-01Use floorf() instead of floor() when we know the param is an F32. Which ↵Tofu Linden
here, it always is.
2010-01-29enable mirror and invert flags for meshes.Karl Stiefvater (qarl)
2010-01-28Merge from viewer2 trunk.Tofu Linden
2010-01-28Try for a slightly cunning fix to CID-352Tofu Linden
Checker: UNINIT_CTOR Function: LLInterp<float>::LLInterp() File: /indra/llmath/llinterp.h
2010-01-27CID-127Tofu Linden
Checker: NO_EFFECT Function: LLOctreeNode<LLDrawable>::updateMinMax() File: /indra/llmath/lloctree.h
2010-01-20First stab at making model importer act more like scene importer. Upload ↵Dave Parks
button still doesn't work.
2010-01-04Merge from trunk. Conflicts manually resolved in:Tofu Linden
U indra/llui/lluictrlfactory.cpp U indra/newview/llinventorybridge.cpp U indra/newview/llviewertexture.cpp U indra/newview/llviewertexture.h
2009-12-23LODs for scene uploadKarl Stiefvater (qarl)
2009-12-18Remove inline llwarns to cut out some linker bloat.James Cook
2009-12-15HTTP Mesh transfer relatively blocking-free.Dave Parks
2009-12-11HTTP Mesh fetch FTW.. still bustedDave Parks
2009-12-07Merge of viewer 2 changesPalmer
2009-12-01CTS-4 Only part of an uploaded mesh renders.Karl Stiefvater (qarl)
2009-11-30Fix for silly crash due to LLPrimitive having 0 texture entries.Dave Parks
2009-11-30Remove zero area triangles from meshes post-import.Dave Parks
2009-11-27Add CMake var LL_TESTS to optionally disable tests for build timingJames Cook
2009-11-25Fix for spam on invalid mesh asset.Dave Parks
Fix for index buffer overflow spam and crash in llvertexbuffer.
2009-11-24Fix for copying of tetrahedrons in place of mesh LODs.Dave Parks
Fix for bad tetrahedron bounding box. Bad fix for simultaneous loading of multiple LODs.
2009-11-18Tetrahedron displays in place of unloaded mesh. Still has some LOD issues.Dave Parks
2009-11-17Automated merge with ssh://palmer@hg.lindenlab.com/viewer/viewer-2-0Palmer
2009-11-13CTS-7 Add hard edge threshold capability to normal generation.Dave Parks
2009-11-11Merged in viewer 2 changes, adjusted xui problems, added mesh folder type ↵Palmer
and more mesh inventory type info
2009-11-09mergeMike Antipov
--HG-- branch : product-engine
2009-11-09Fixed windows build for M_PI constant.Mike Antipov
Macro definitions for common math constants (e.g. M_PI) are declared under the _USE_MATH_DEFINES in math.h Added "#define _USE_MATH_DEFINES" before including math.h (for Windows build only) --HG-- branch : product-engine
2009-11-07Fix for missing LOD spam.Dave Parks
2009-11-06merge from texture-pipelineSteve Bennetts
2009-11-06merge QAR-1829: texture pipeline branch in viewer-2.0.0.3Xiaohong Bao
2009-11-05Fix for prims all being 0 lod.Dave Parks
Fix for dangling prim references.
2009-11-05Merge with SVN render-pipeline-8 branchBryan O'Sullivan
2009-11-04Fix for crash when loading some meshes.David Parks
Added button to auto-fill LODs.
2009-11-02Merge of viewer-2-0 changesPalmer
2009-11-02Sync up with render-pipeline-7 ignore-dead-branchDavid Parks
2009-10-19mergeSteve Bennetts