Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-10 | merge | Tofu Buzzard | |
2011-02-10 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
2011-02-08 | merge | Tofu Buzzard | |
2011-02-08 | SH-523 Fix for non-finite values in silhouette rendering resulting in ↵ | Dave Parks | |
silhouette segments pointing at center of screen. | |||
2011-02-01 | merge | Tofu Buzzard | |
2011-02-01 | merge fix for SH-659 from v-d to mesh: small textures not loaded | Xiaohong Bao | |
2011-02-01 | merge | Tofu Buzzard | |
2011-02-01 | Fixes for merge up from viewer-development to mesh-development. | Loren Shih | |
Backed out SH-659 since merge was messy; this will be merged in manually later. | |||
2011-02-01 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
2011-01-28 | SH-808 making sure the 10m vs. 64m scale limit switch happens for both the ↵ | leyla_linden | |
spinner and the manipulation tools etc. | |||
2011-01-21 | Merge viewer-development-shining up to REV 3bf724ecb7c6 (fix for SH-829: ↵ | Xiaohong Bao | |
Viewer attempting to load precached images in file types that are not being used.) | |||
2011-01-21 | SH-534 Fix for various bump map glitches. | Dave Parks | |
2011-01-19 | SH-822 Fix for crash in cacheOptimize (U16 should have been a U32) | Dave Parks | |
2011-01-18 | fix for SH-659: small textures not loaded | Xiaohong Bao | |
2011-01-13 | Automated merge up from viewer-development | Loren Shih | |
2011-01-10 | STORM-807 : Clean up code as discussed with Andrew | Merov Linden | |
2011-01-07 | merge | Andrew Meadows | |
2011-01-07 | merge | Andrew Meadows | |
2011-01-07 | merge | Dave Parks | |
2011-01-07 | SH-762 Forsyth style vertex buffer optimization for meshes. | Dave Parks | |
2011-01-06 | Automated merge up from viewer-development | Loren Shih | |
2010-12-30 | automated merge | Roxie Linden | |
2010-12-30 | Code review fix from davep - use booling or operator and not binary one | Roxie Linden | |
Remove unnecessary state check. Initial dialog work for showing physics cost in upload dialog | |||
2010-12-30 | STORM-955: VWR-24312: Massively duplicated objects | Aleric Inglewood | |
Turns out that most of my SNOW-800 patch was included in Viewer 2 (albeit without crediting me). However, not everything was used and some more cleaning up was possible. After this patch, and when compiling with optimization, there are no duplicates left anymore that shouldn't be there in the first place. Apart from the debug stream iostream guard variable, there are several static variables with the same name (r, r1, r2, etc) but that indeed actually different symbol objects. Then there are a few constant POD arrays that are duplicated a hand full of times because they are accessed with a variable index (so optimizing them away is not possible). I left them like that (although defining those as extern as well would have been more consistent and not slower; in fact it would be faster theoretically because those arrays could share the same cache page then). | |||
2010-12-29 | SH-647 Switch asserts to warnings in octree for development builds (were ↵ | Dave Parks | |
already warnings in release builds). | |||
2010-12-28 | STORM-825 : Reenable the LLMatrix3::orthogonalize test in ↵ | Wolfpup Lowenhar | |
llmath/tests/m3math_test.cpp Removed the skipping of a working test as this was causeing a the test to fail building and thus not actualy running all the tests. | |||
2010-12-23 | Fix windows build break | Roxie Linden | |
2010-12-23 | automated merge | Roxie Linden | |
2010-12-23 | SH-655 - Project mesh viewer crashes on exit. | Roxie Linden | |
A copy constructor was implemented which did a memcpy, which included the vtable pointer which was to another object of another class (same child though). This resulted in the wrong destructor being called. The reason for the memcpy was for alignment purposes. The solution was to move to LLVector4a, which is intrinsicly aligned. Also, did some performance optimizations based on the LLVector4a optimizations. The solution was to re-implement the | |||
2010-12-20 | Fix for windows build. Reviewed by Nyx. | Dave Parks | |
2010-12-15 | ER-407 child bounding boxes not rotated properly for encroachment returnability | Andrew Meadows | |
Using the correct method for joining BBoxes in the agent frame ::addBBoxAgent() | |||
2010-12-14 | ER-398 viewer's encroachment logic only uses bounding box of root prim | Andrew Meadows | |
Adding LLBBox::join() to allow us to compute the bounding box of a linked object | |||
2010-11-23 | merged CTS-323: Don't cast pointers to U32 | Boroondas Gupte | |
2010-11-21 | Get rid of more ll_aligned_malloc calls. | Dave Parks | |
2010-11-21 | Get rid of pointless redirection and malloc/free. | Dave Parks | |
2010-11-18 | Added viewer-side "object overlaps parcel" check encroachment returnabilty UI | Andrew Meadows | |
Reviewed with Falcon | |||
2010-11-03 | Reverting fix for SH-391 until it works for all use cases | JonathanLinden | |
2010-11-03 | Fix for SH-391 'Viewer crash when enabling align planar faces on a mesh ↵ | JonathanLinden | |
object'. Paired with Runitai | |||
2010-10-29 | SH-92 Fix for busted bounding boxes for mirrored meshes. | Dave Parks | |
2010-10-29 | Fix for bad normals on some prim faces. | Dave Parks | |
2010-10-26 | Fix for bad binormals. | Dave Parks | |
2010-10-24 | merged CTS-323: Don't cast pointers to U32 | Boroondas Gupte | |
2010-10-24 | CTS-323: (part 2 of 2) Don't cast pointers to U32 | Boroondas Gupte | |
2010-10-24 | CTS-323: (part 1 of 2) Don't cast pointers to U32 | Boroondas Gupte | |
2010-10-21 | disable prim tesselation 'split' factor - almost useless for deferred ↵ | Tofu Buzzard | |
rendering, easily wastes ~20,000 triangles per frame. (transplanted from b4fbfa00768c42aed6a5c81b045fdde3920eda88) (transplanted from 056d6bdb02c0851698ae6fc36b086751d692a6ea) (transplanted from 66ccdba75509ab9c4f631d6e9835fdd632ee3b10) | |||
2010-10-13 | correct licenses (fix problem with license change merge) | Oz Linden | |
2010-10-07 | Increase default scale limit to 64m | Dave Parks | |
2010-10-04 | Interface/state for rendering convex hull physics shapes. Still need to ↵ | Dave Parks | |
implement gMeshRepo.buildHull | |||
2010-10-01 | Add llhysicsshapebuilderutil | Dave Parks | |
2010-09-27 | merge | Dave Parks | |