Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-03 | Fix for line endings style (dos2unix). | Loren Shih | |
Updated header blocks for llphysicsshapebuilderutil classes. | |||
2011-05-02 | merge | Dave Parks | |
2011-04-29 | Merged with viewer-development. | Ricky Curtice | |
The reason was to manually resolve a couple of merge problems, as upstream has had several changes since this was applied, and some of the changes overlapped. | |||
2011-04-04 | Parenthisized a #define to make it safer, adjusted some notes (and added a ↵ | Ricky Curtice | |
TODO) around some extremely obscure code that needs further attention but which is outside this scope. | |||
2011-03-24 | merge latest avatar-physics updates | Oz Linden | |
2011-03-24 | syncing up to viewer-development | Oz Linden | |
2011-03-21 | fix DOS line endings | Oz Linden | |
2011-03-18 | merge out 2.6.0 changes from viewer-development | Oz Linden | |
2011-03-14 | Pull from jenn_linden/viewer-vs2010 | Merov Linden | |
2011-03-14 | SOCIAL-695 FIX clicking on world to give it focus will make your avatar walk | Richard Linden | |
2011-03-10 | Squared all dist_vec() based comparisons and other dist_vec() operations ↵ | Ricky Curtice | |
where sensible. Not all instances of dist_vec() were squared, only those where it wouldn't (hopefully) change the functionality. | |||
2011-04-19 | merge | Dave Parks | |
2011-04-08 | attempted fix for linux build | Dave Parks | |
2011-04-07 | SH-1292 Remove outliers from graphs in scene console to make a more useful view. | Dave Parks | |
2011-04-04 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
2011-03-28 | SH-1225 Add skinning info to import path of .slm files. | Dave Parks | |
2011-03-22 | SH-1169 Import from slm instead of dae when appropriate. | Dave Parks | |
2011-03-21 | SH-1168 Export upload data to disk on upload. | Dave Parks | |
2011-03-16 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
2011-03-03 | merge from lindenlab/viewer-development | Alain Linden | |
2011-02-19 | Automated merge with file:///Users/oz/Work/V-D | Oz Linden | |
2011-02-17 | SH-1006 Quick pass at cutting down the number of redundant GL calls based on ↵ | Dave Parks | |
data from gDEBugger. Reviewed by Nyx. | |||
2011-02-16 | fix dos line endings | Oz Linden | |
2011-02-10 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
2011-02-08 | SH-523 Fix for non-finite values in silhouette rendering resulting in ↵ | Dave Parks | |
silhouette segments pointing at center of screen. | |||
2011-02-08 | merge up to latest viewer-development | Oz Linden | |
2011-02-11 | merge up to lastest upstream | Oz Linden | |
2011-02-01 | merge fix for SH-659 from v-d to mesh: small textures not loaded | Xiaohong Bao | |
2011-02-01 | Fixes for merge up from viewer-development to mesh-development. | Loren Shih | |
Backed out SH-659 since merge was messy; this will be merged in manually later. | |||
2011-02-01 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
2011-01-28 | SH-808 making sure the 10m vs. 64m scale limit switch happens for both the ↵ | leyla_linden | |
spinner and the manipulation tools etc. | |||
2011-01-25 | Automated merge with file:///Users/oz/Work/V-D | Oz Linden | |
2011-01-24 | fix warnigs caused by skipping test. | Alain Linden | |
2011-01-21 | Merge viewer-development-shining up to REV 3bf724ecb7c6 (fix for SH-829: ↵ | Xiaohong Bao | |
Viewer attempting to load precached images in file types that are not being used.) | |||
2011-01-21 | SH-534 Fix for various bump map glitches. | Dave Parks | |
2011-01-20 | Skip LLMatrix3::orthogonalize test which appears to failing in ↵ | jenn | |
platform-dependent ways. | |||
2011-01-20 | LLMatrix3::orthogonalize test was failing; possibly due to new lib ↵ | jenn | |
dependencies or architecture on the build machines? Trying updating expected float values to see if it begins to pass. Updated expected values to match result of query on WolframAlpha.com (mathematica): N[Orthogonalize[{{1,4,3},{1,2,0},{2,4,2}}],8] | |||
2011-01-19 | SH-822 Fix for crash in cacheOptimize (U16 should have been a U32) | Dave Parks | |
2011-01-18 | fix for SH-659: small textures not loaded | Xiaohong Bao | |
2011-01-13 | merge up to latest viewer-development | Oz Linden | |
2011-01-13 | Automated merge up from viewer-development | Loren Shih | |
2011-01-10 | STORM-807 : Clean up code as discussed with Andrew | Merov Linden | |
2011-01-07 | merge | Andrew Meadows | |
2011-01-07 | merge | Andrew Meadows | |
2011-01-07 | merge | Dave Parks | |
2011-01-07 | SH-762 Forsyth style vertex buffer optimization for meshes. | Dave Parks | |
2011-01-06 | Automated merge up from viewer-development | Loren Shih | |
2010-12-30 | automated merge | Roxie Linden | |
2010-12-30 | Code review fix from davep - use booling or operator and not binary one | Roxie Linden | |
Remove unnecessary state check. Initial dialog work for showing physics cost in upload dialog | |||
2010-12-30 | STORM-955: VWR-24312: Massively duplicated objects | Aleric Inglewood | |
Turns out that most of my SNOW-800 patch was included in Viewer 2 (albeit without crediting me). However, not everything was used and some more cleaning up was possible. After this patch, and when compiling with optimization, there are no duplicates left anymore that shouldn't be there in the first place. Apart from the debug stream iostream guard variable, there are several static variables with the same name (r, r1, r2, etc) but that indeed actually different symbol objects. Then there are a few constant POD arrays that are duplicated a hand full of times because they are accessed with a variable index (so optimizing them away is not possible). I left them like that (although defining those as extern as well would have been more consistent and not slower; in fact it would be faster theoretically because those arrays could share the same cache page then). |