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2011-05-03Fix for line endings style (dos2unix).Loren Shih
Updated header blocks for llphysicsshapebuilderutil classes.
2011-05-02mergeDave Parks
2011-04-29Merged with viewer-development.Ricky Curtice
The reason was to manually resolve a couple of merge problems, as upstream has had several changes since this was applied, and some of the changes overlapped.
2011-04-04Parenthisized a #define to make it safer, adjusted some notes (and added a ↵Ricky Curtice
TODO) around some extremely obscure code that needs further attention but which is outside this scope.
2011-03-24merge latest avatar-physics updatesOz Linden
2011-03-24syncing up to viewer-developmentOz Linden
2011-03-21fix DOS line endingsOz Linden
2011-03-18merge out 2.6.0 changes from viewer-developmentOz Linden
2011-03-14Pull from jenn_linden/viewer-vs2010Merov Linden
2011-03-14SOCIAL-695 FIX clicking on world to give it focus will make your avatar walkRichard Linden
2011-03-10Squared all dist_vec() based comparisons and other dist_vec() operations ↵Ricky Curtice
where sensible. Not all instances of dist_vec() were squared, only those where it wouldn't (hopefully) change the functionality.
2011-04-19mergeDave Parks
2011-04-08attempted fix for linux buildDave Parks
2011-04-07SH-1292 Remove outliers from graphs in scene console to make a more useful view.Dave Parks
2011-04-04Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-28SH-1225 Add skinning info to import path of .slm files.Dave Parks
2011-03-22SH-1169 Import from slm instead of dae when appropriate.Dave Parks
2011-03-21SH-1168 Export upload data to disk on upload.Dave Parks
2011-03-16Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-03merge from lindenlab/viewer-developmentAlain Linden
2011-02-19Automated merge with file:///Users/oz/Work/V-DOz Linden
2011-02-17SH-1006 Quick pass at cutting down the number of redundant GL calls based on ↵Dave Parks
data from gDEBugger. Reviewed by Nyx.
2011-02-16fix dos line endingsOz Linden
2011-02-10Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-08SH-523 Fix for non-finite values in silhouette rendering resulting in ↵Dave Parks
silhouette segments pointing at center of screen.
2011-02-08merge up to latest viewer-developmentOz Linden
2011-02-11merge up to lastest upstreamOz Linden
2011-02-01merge fix for SH-659 from v-d to mesh: small textures not loadedXiaohong Bao
2011-02-01Fixes for merge up from viewer-development to mesh-development.Loren Shih
Backed out SH-659 since merge was messy; this will be merged in manually later.
2011-02-01Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-01-28SH-808 making sure the 10m vs. 64m scale limit switch happens for both the ↵leyla_linden
spinner and the manipulation tools etc.
2011-01-25Automated merge with file:///Users/oz/Work/V-DOz Linden
2011-01-24fix warnigs caused by skipping test.Alain Linden
2011-01-21Merge viewer-development-shining up to REV 3bf724ecb7c6 (fix for SH-829: ↵Xiaohong Bao
Viewer attempting to load precached images in file types that are not being used.)
2011-01-21SH-534 Fix for various bump map glitches.Dave Parks
2011-01-20Skip LLMatrix3::orthogonalize test which appears to failing in ↵jenn
platform-dependent ways.
2011-01-20LLMatrix3::orthogonalize test was failing; possibly due to new lib ↵jenn
dependencies or architecture on the build machines? Trying updating expected float values to see if it begins to pass. Updated expected values to match result of query on WolframAlpha.com (mathematica): N[Orthogonalize[{{1,4,3},{1,2,0},{2,4,2}}],8]
2011-01-19SH-822 Fix for crash in cacheOptimize (U16 should have been a U32)Dave Parks
2011-01-18fix for SH-659: small textures not loadedXiaohong Bao
2011-01-13merge up to latest viewer-developmentOz Linden
2011-01-13Automated merge up from viewer-developmentLoren Shih
2011-01-10STORM-807 : Clean up code as discussed with AndrewMerov Linden
2011-01-07mergeAndrew Meadows
2011-01-07mergeAndrew Meadows
2011-01-07mergeDave Parks
2011-01-07SH-762 Forsyth style vertex buffer optimization for meshes.Dave Parks
2011-01-06Automated merge up from viewer-developmentLoren Shih
2010-12-30automated mergeRoxie Linden
2010-12-30Code review fix from davep - use booling or operator and not binary oneRoxie Linden
Remove unnecessary state check. Initial dialog work for showing physics cost in upload dialog
2010-12-30STORM-955: VWR-24312: Massively duplicated objectsAleric Inglewood
Turns out that most of my SNOW-800 patch was included in Viewer 2 (albeit without crediting me). However, not everything was used and some more cleaning up was possible. After this patch, and when compiling with optimization, there are no duplicates left anymore that shouldn't be there in the first place. Apart from the debug stream iostream guard variable, there are several static variables with the same name (r, r1, r2, etc) but that indeed actually different symbol objects. Then there are a few constant POD arrays that are duplicated a hand full of times because they are accessed with a variable index (so optimizing them away is not possible). I left them like that (although defining those as extern as well would have been more consistent and not slower; in fact it would be faster theoretically because those arrays could share the same cache page then).