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2022-04-18Use correct namespace for bind, must be phoenix::bind or there is confusion ↵Nicky
with boost::bind
2022-04-17Switch to target_include_directoriesNicky
All 3Ps include dirs are treated as SYSTEM, this will stop compilers stop emitting warnings from those files and greatly helps having high warning levels and not being swamped by warnings that come from external libraries.
2022-04-16create target ll::uilibraries to have one common target that defines what eachNicky
operation system needs as dependencies on OS gui libraries.
2022-04-06Googlemock targetNicky
2022-04-06Move CMake files to modernized cmake syntax, step 1.Nicky
Change projects to cmake targetsto get rid of havig to hardcore include directories and link libraries in consumer projects.
2022-01-10Merge branch 'DRTVWR-530-maint' into DRTVWR-553-maint-mix-JKAndrey Lihatskiy
# Conflicts: # indra/newview/app_settings/key_bindings.xml # indra/newview/llappviewer.cpp # indra/newview/llkeyconflict.cpp
2021-11-25SL-16413 Handle out of memory llface allocationsAndrey Kleshchev
2021-10-08SL-16152 _Allocate failedAndrey Kleshchev
2021-06-07Merge branch 'master' into DRTVWR-516-maintAndrey Lihatskiy
2021-05-12SL-10297: Merge branch 'sl-10297-oz' into sl-10297.Nat Goodspeed
Bring in Oz's tweaks to the way BugSplat is engaged and tested, plus a few other miscellaneous goodies.
2021-02-01Merge branch 'master' into DV525-merge-6.4.13Dave Houlton
2020-10-14SL-14119 Crash at LLVolumeFace::cacheOptimizeAndrey Kleshchev
2020-10-08DRTVWR-510 remove all LL_SOLARIS conditionalsDave Houlton
2020-08-24SL-10297 merged 6.4.7Oz Linden
2020-08-11Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maintAndrey Lihatskiy
# Conflicts: # indra/cmake/DirectX.cmake # indra/newview/llviewerparcelmedia.cpp # indra/newview/viewer_manifest.py
2020-06-15SL-10297: merge up to master at 6.4.3Oz Linden
2020-05-06DRTVWR-476: Merge branch 'master' of lindenlab/viewer into DRTVWR-476-boost-1.72Nat Goodspeed
2020-05-05Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maintAndrey Lihatskiy
# Conflicts: # indra/newview/llinventorybridge.cpp # indra/newview/llinventorypanel.cpp # indra/newview/lltexturectrl.cpp # indra/newview/skins/default/xui/de/floater_texture_ctrl.xml # indra/newview/skins/default/xui/es/floater_texture_ctrl.xml # indra/newview/skins/default/xui/fr/floater_texture_ctrl.xml # indra/newview/skins/default/xui/it/floater_texture_ctrl.xml # indra/newview/skins/default/xui/ja/floater_texture_ctrl.xml # indra/newview/skins/default/xui/pt/floater_texture_ctrl.xml # indra/newview/skins/default/xui/ru/floater_texture_ctrl.xml # indra/newview/skins/default/xui/tr/floater_texture_ctrl.xml # indra/newview/skins/default/xui/zh/floater_texture_ctrl.xml
2020-04-20Merge branch 'master' into DRTVWR-500Andrey Lihatskiy
# Conflicts: # indra/newview/pipeline.cpp
2020-03-27DRTVWR-440, quick fix, add return value - needed for Mac buildDave Houlton
2020-03-26SL-12902 Fix for doing the technically correct but compatibility wrong thing ↵Runitai Linden
WRT light color values.
2020-03-25Backed out changeset: de49423bb5aeAnchor
2020-03-25Backed out changeset: 02ef251a64b5Anchor
2020-03-25[DRTVWR-476] - skip a math testAnchor
2020-02-04SL-12179 Change LLVector4a to a structmaxim_productengine
2019-12-16Merge viewer-release 6.3.6 into viewwer-eep repoDave Houlton
2019-11-27Downstream merge from lindenlab/viewer-lynxAndreyL ProductEngine
2019-11-21SL-12322 addTriangle crashandreykproductengine
2019-10-23SL-11727 Fix build warningsandreykproductengine
2019-09-10Merge viewer-release 6.3.2Graham Linden
2019-08-06Fix shutdown crash in teardown of joint heirarchy.Graham Linden
Ifdef'd code for potential skinning speed up to avoid lots of int<->float conversions (expensive and static for min space investment) as updating rigged VBs shows up as a profiling bottleneck for Low rendering (where we actually use CPU skinning).
2019-08-05SL-10566 Use vector for some high-traffic, low-item count containers instead ↵Graham Linden
of list. Provide method of storing joint indices sep from weight data for faster runtime processing.
2019-05-30SL-11327Graham Linden
Soften assert on non-finite data in LLCoordFrame until we can isolate conditions to repro the assert.
2019-05-23SL-11260 part deuxGraham Linden
Tamp down more view-dependent refraction map fail.
2019-05-08Merge viewer-releaseGraham Linden
2019-04-02Merge 6.1.2 LoveMeRender new hotnessGraham Linden
2019-04-02Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-03-29Tweaked naming a bit, also white space.Geenz
Will wait for a response from @graham_linden regarding moving the sRGB conversion functions in llmath.h to llrender.
2019-03-29Gamma correction pass 2:Geenz
Make sure lights are in the correct color space. Bonus: cache the sRGB color in setLightColor on point and spot lights. Frees up a pow and some multiplies on the CPU every frame.
2019-03-29Fixing gamma correction in EEP Step 1:Geenz
Thou shall always read the sky cubemap as sRGB using hardware sampling.
2019-03-02convert to an explicit USE_BUGSPLAT switch in cmake, revise LL_ERRS approachOz Linden
2019-01-14SL-10291 Replace apr_mutex with standard C++11 functionalityandreykproductengine
2019-03-13Put back test diff from viewer-release that should be.Graham Linden
2019-03-13Mods to make merge with viewer-release have less whitespace-only change and ↵Graham Linden
fix diffs between EEP and VR.
2019-02-27SL-10566 part the fourthGraham Linden
Fix water rendering causing distortion map update very frame. Reduce binds in alpha draw pool for HUD atmo suppression (may regress HUD lighting weirdness). Add ability to retrieve current user clip plane so it can be saved/restored around water map gen. Leave render type masks as is after reflection map render to get detail filtering applied to distortion map again. Re-enable occlusion in distortion map rendering.
2018-11-14Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-11-14MergeRider Linden
2019-05-13SL-6306 Viewer freeze and crash on octreeandreykproductengine
2019-04-02Merged in lindenlab/viewer-bearAndreyL ProductEngine
2018-06-28Replace cache hit info in tex fetch debug display.Graham Linden
Silence launcher warning for devs. Work-around path gen deciding to gen NaNs for some flexi prims.