Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-02-14 | SL-16418 Media texture update stall fix. Make media texture updates use ↵ | Dave Parks | |
LLImageGL thread to update, fix AMD sync issue on ImageGL thread and install debug callbacks on LLImageGL thread when debug gl enabled. | |||
2022-01-14 | SL-16607: Cleanup whitespace | Ptolemy | |
2022-01-14 | SL-16607: Add Tracy capture colors for insert, remove, and balance | Ptolemy | |
2022-01-14 | SL-16607: Cleanup magic number for no child nodes | Ptolemy | |
2022-01-14 | SL-16606: Add profiler category VOLUME | Ptolemy | |
2021-11-29 | Merge branch 'DRTVWR-542-meshopt' into DRTVWR-546 | Andrey Kleshchev | |
2021-11-20 | SL-16289 Rigged mesh rendering overhaul | Dave Parks | |
2021-10-28 | SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵ | Dave Parks | |
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton | |||
2021-09-22 | Merge remote-tracking branch 'remotes/origin/DRTVWR-541' into DRTVWR-546 | Runitai Linden | |
2021-09-22 | SL-16014: Add Tracy markup for LLVolumeFace | Ptolemy | |
2021-09-20 | SL-16006 and SL-16009 Rigged mesh rendering optimization pass | Dave Parks | |
2021-07-28 | DRTVWR-542 Fix malfunctioning warning | Andrey Kleshchev | |
2021-07-26 | DRTVWR-542 Attempt to simplify all faces of an object as a whole and split ↵ | Andrey Kleshchev | |
back into faces #2 | |||
2021-06-07 | Merge branch 'master' into DRTVWR-516-maint | Andrey Lihatskiy | |
2021-05-12 | SL-10297: Merge branch 'sl-10297-oz' into sl-10297. | Nat Goodspeed | |
Bring in Oz's tweaks to the way BugSplat is engaged and tested, plus a few other miscellaneous goodies. | |||
2021-02-01 | Merge branch 'master' into DV525-merge-6.4.13 | Dave Houlton | |
2020-10-14 | SL-14119 Crash at LLVolumeFace::cacheOptimize | Andrey Kleshchev | |
2020-10-08 | DRTVWR-510 remove all LL_SOLARIS conditionals | Dave Houlton | |
2020-08-24 | SL-10297 merged 6.4.7 | Oz Linden | |
2020-08-11 | Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maint | Andrey Lihatskiy | |
# Conflicts: # indra/cmake/DirectX.cmake # indra/newview/llviewerparcelmedia.cpp # indra/newview/viewer_manifest.py | |||
2020-06-15 | SL-10297: merge up to master at 6.4.3 | Oz Linden | |
2020-05-06 | DRTVWR-476: Merge branch 'master' of lindenlab/viewer into DRTVWR-476-boost-1.72 | Nat Goodspeed | |
2020-05-05 | Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maint | Andrey Lihatskiy | |
# Conflicts: # indra/newview/llinventorybridge.cpp # indra/newview/llinventorypanel.cpp # indra/newview/lltexturectrl.cpp # indra/newview/skins/default/xui/de/floater_texture_ctrl.xml # indra/newview/skins/default/xui/es/floater_texture_ctrl.xml # indra/newview/skins/default/xui/fr/floater_texture_ctrl.xml # indra/newview/skins/default/xui/it/floater_texture_ctrl.xml # indra/newview/skins/default/xui/ja/floater_texture_ctrl.xml # indra/newview/skins/default/xui/pt/floater_texture_ctrl.xml # indra/newview/skins/default/xui/ru/floater_texture_ctrl.xml # indra/newview/skins/default/xui/tr/floater_texture_ctrl.xml # indra/newview/skins/default/xui/zh/floater_texture_ctrl.xml | |||
2020-04-20 | Merge branch 'master' into DRTVWR-500 | Andrey Lihatskiy | |
# Conflicts: # indra/newview/pipeline.cpp | |||
2020-03-27 | DRTVWR-440, quick fix, add return value - needed for Mac build | Dave Houlton | |
2020-03-26 | SL-12902 Fix for doing the technically correct but compatibility wrong thing ↵ | Runitai Linden | |
WRT light color values. | |||
2020-03-25 | Backed out changeset: de49423bb5ae | Anchor | |
2020-03-25 | Backed out changeset: 02ef251a64b5 | Anchor | |
2020-03-25 | [DRTVWR-476] - skip a math test | Anchor | |
2020-02-04 | SL-12179 Change LLVector4a to a struct | maxim_productengine | |
2019-12-16 | Merge viewer-release 6.3.6 into viewwer-eep repo | Dave Houlton | |
2019-11-27 | Downstream merge from lindenlab/viewer-lynx | AndreyL ProductEngine | |
2019-11-21 | SL-12322 addTriangle crash | andreykproductengine | |
2019-10-23 | SL-11727 Fix build warnings | andreykproductengine | |
2019-09-10 | Merge viewer-release 6.3.2 | Graham Linden | |
2019-08-06 | Fix shutdown crash in teardown of joint heirarchy. | Graham Linden | |
Ifdef'd code for potential skinning speed up to avoid lots of int<->float conversions (expensive and static for min space investment) as updating rigged VBs shows up as a profiling bottleneck for Low rendering (where we actually use CPU skinning). | |||
2019-08-05 | SL-10566 Use vector for some high-traffic, low-item count containers instead ↵ | Graham Linden | |
of list. Provide method of storing joint indices sep from weight data for faster runtime processing. | |||
2019-05-30 | SL-11327 | Graham Linden | |
Soften assert on non-finite data in LLCoordFrame until we can isolate conditions to repro the assert. | |||
2019-05-23 | SL-11260 part deux | Graham Linden | |
Tamp down more view-dependent refraction map fail. | |||
2019-05-08 | Merge viewer-release | Graham Linden | |
2019-04-02 | Merge 6.1.2 LoveMeRender new hotness | Graham Linden | |
2019-04-02 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2019-03-29 | Tweaked naming a bit, also white space. | Geenz | |
Will wait for a response from @graham_linden regarding moving the sRGB conversion functions in llmath.h to llrender. | |||
2019-03-29 | Gamma correction pass 2: | Geenz | |
Make sure lights are in the correct color space. Bonus: cache the sRGB color in setLightColor on point and spot lights. Frees up a pow and some multiplies on the CPU every frame. | |||
2019-03-29 | Fixing gamma correction in EEP Step 1: | Geenz | |
Thou shall always read the sky cubemap as sRGB using hardware sampling. | |||
2019-03-02 | convert to an explicit USE_BUGSPLAT switch in cmake, revise LL_ERRS approach | Oz Linden | |
2019-01-14 | SL-10291 Replace apr_mutex with standard C++11 functionality | andreykproductengine | |
2019-03-13 | Put back test diff from viewer-release that should be. | Graham Linden | |
2019-03-13 | Mods to make merge with viewer-release have less whitespace-only change and ↵ | Graham Linden | |
fix diffs between EEP and VR. | |||
2019-02-27 | SL-10566 part the fourth | Graham Linden | |
Fix water rendering causing distortion map update very frame. Reduce binds in alpha draw pool for HUD atmo suppression (may regress HUD lighting weirdness). Add ability to retrieve current user clip plane so it can be saved/restored around water map gen. Leave render type masks as is after reflection map render to get detail filtering applied to distortion map again. Re-enable occlusion in distortion map rendering. |