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AgeCommit message (Expand)Author
2011-05-02mergeDave Parks
2011-04-29Merged with viewer-development.Ricky Curtice
2011-04-04Parenthisized a #define to make it safer, adjusted some notes (and added a TO...Ricky Curtice
2011-03-24merge latest avatar-physics updatesOz Linden
2011-03-24syncing up to viewer-developmentOz Linden
2011-03-21fix DOS line endingsOz Linden
2011-03-18merge out 2.6.0 changes from viewer-developmentOz Linden
2011-03-14Pull from jenn_linden/viewer-vs2010Merov Linden
2011-03-14SOCIAL-695 FIX clicking on world to give it focus will make your avatar walkRichard Linden
2011-03-10Squared all dist_vec() based comparisons and other dist_vec() operations wher...Ricky Curtice
2011-04-19mergeDave Parks
2011-04-08attempted fix for linux buildDave Parks
2011-04-07SH-1292 Remove outliers from graphs in scene console to make a more useful view.Dave Parks
2011-04-04Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-28SH-1225 Add skinning info to import path of .slm files.Dave Parks
2011-03-22SH-1169 Import from slm instead of dae when appropriate.Dave Parks
2011-03-21SH-1168 Export upload data to disk on upload.Dave Parks
2011-03-16Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-03merge from lindenlab/viewer-developmentAlain Linden
2011-02-19Automated merge with file:///Users/oz/Work/V-DOz Linden
2011-02-17SH-1006 Quick pass at cutting down the number of redundant GL calls based on ...Dave Parks
2011-02-16fix dos line endingsOz Linden
2011-02-10Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-08SH-523 Fix for non-finite values in silhouette rendering resulting in silhoue...Dave Parks
2011-02-08merge up to latest viewer-developmentOz Linden
2011-02-11merge up to lastest upstreamOz Linden
2011-02-01merge fix for SH-659 from v-d to mesh: small textures not loadedXiaohong Bao
2011-02-01Fixes for merge up from viewer-development to mesh-development.Loren Shih
2011-02-01Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-01-28SH-808 making sure the 10m vs. 64m scale limit switch happens for both the sp...leyla_linden
2011-01-25Automated merge with file:///Users/oz/Work/V-DOz Linden
2011-01-24fix warnigs caused by skipping test.Alain Linden
2011-01-21Merge viewer-development-shining up to REV 3bf724ecb7c6 (fix for SH-829: View...Xiaohong Bao
2011-01-21SH-534 Fix for various bump map glitches.Dave Parks
2011-01-20Skip LLMatrix3::orthogonalize test which appears to failing in platform-depen...jenn
2011-01-20LLMatrix3::orthogonalize test was failing; possibly due to new lib dependenci...jenn
2011-01-19SH-822 Fix for crash in cacheOptimize (U16 should have been a U32)Dave Parks
2011-01-18fix for SH-659: small textures not loadedXiaohong Bao
2011-01-13merge up to latest viewer-developmentOz Linden
2011-01-13Automated merge up from viewer-developmentLoren Shih
2011-01-10STORM-807 : Clean up code as discussed with AndrewMerov Linden
2011-01-07mergeAndrew Meadows
2011-01-07mergeAndrew Meadows
2011-01-07mergeDave Parks
2011-01-07SH-762 Forsyth style vertex buffer optimization for meshes.Dave Parks
2011-01-06Automated merge up from viewer-developmentLoren Shih
2010-12-30automated mergeRoxie Linden
2010-12-30Code review fix from davep - use booling or operator and not binary oneRoxie Linden
2010-12-30STORM-955: VWR-24312: Massively duplicated objectsAleric Inglewood
2010-12-29SH-647 Switch asserts to warnings in octree for development builds (were alre...Dave Parks