Age | Commit message (Collapse) | Author |
|
skin weights
|
|
support a feature we no longer have. This also incidentally fixes any bugs caused by the joint remapping code.
|
|
|
|
|
|
|
|
|
|
selected
|
|
selected
|
|
|
|
normals.
|
|
|
|
|
|
association, and handle models with many materials.
|
|
|
|
consolidated most indra-specific constants in llcommon under indra_constants.h
fixed issues with operations on mixed unit types (implicit and explicit)
made LL_INFOS() style macros variadic in order to subsume other logging methods
such as ll_infos
added optional tag output to error recorders
|
|
|
|
calculator instead of binormal calculator, convert binormal centric code to tangent centric)
|
|
|
|
|
|
|
|
header to work around Mac 4.3.3 link issue.
|
|
Reviewed by Graham
|
|
Reviewed by Graham
|
|
Reviewed by Graham
|
|
|
|
control synchronizing strategy WRT occlusion queries, add experimental transform feedback driven LoD update
|
|
|
|
|
|
and fix for viewer always thinking meshes initially have 8 texture entries.
|
|
|
|
|
|
silhouette segments pointing at center of screen.
|
|
|
|
Backed out SH-659 since merge was messy; this will be merged in manually later.
|
|
|
|
|
|
|
|
|
|
implement gMeshRepo.buildHull
|
|
|
|
|
|
type back into tools floater.
|
|
|
|
Fix for garbage data in vertex weight array crashing software skinning.
Proper integration of picking for rigged attachhments.
Optimization in LLDrawable::updateDistance (don't call updateRelativeXform, just use spatial group position).
|
|
in edit mode.
|
|
|
|
|
|
|
|
|
|
|