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path: root/indra/llmath/llvolume.h
AgeCommit message (Collapse)Author
2013-03-11Work around 'interesting' forced include order in vmath stuff on WindowsGraham Madarasz
2013-03-11Moved LLAlignedArray from llmath to llcommon and put template func impls in ↵Graham Madarasz
header to work around Mac 4.3.3 link issue.
2013-03-08MAINT-2371 Lat round of optimizations.Dave Parks
Reviewed by Graham
2013-03-04MAINT-2371 More optimizations.Dave Parks
Reviewed by Graham
2013-02-26MAINT-2371 First set of profile guided optimizations.Dave Parks
Reviewed by Graham
2012-07-20MAINT-570 Remove unused memory tracking system LLMemTypeDave Parks
2012-05-21MAINT-616 Factor out calls to glGenFoo where possible, add setting to ↵Dave Parks
control synchronizing strategy WRT occlusion queries, add experimental transform feedback driven LoD update
2012-01-20SH-2889 Add visual auto-muting controlsDave Parks
2011-11-10SH-2644 Fix debug display that shows selection triangle count and streaming costDave Parks
2011-08-17SH-2188 Fix for generally bad vertex buffer updates for rigged attachments ↵Dave Parks
and fix for viewer always thinking meshes initially have 8 texture entries.
2011-06-02SH-1732 Add streaming cost calculation for mesh objects.Dave Parks
2011-03-28SH-1225 Add skinning info to import path of .slm files.Dave Parks
2011-02-08SH-523 Fix for non-finite values in silhouette rendering resulting in ↵Dave Parks
silhouette segments pointing at center of screen.
2011-02-01merge fix for SH-659 from v-d to mesh: small textures not loadedXiaohong Bao
2011-02-01Fixes for merge up from viewer-development to mesh-development.Loren Shih
Backed out SH-659 since merge was messy; this will be merged in manually later.
2011-02-01Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-01-18fix for SH-659: small textures not loadedXiaohong Bao
2011-01-07SH-762 Forsyth style vertex buffer optimization for meshes.Dave Parks
2010-10-13correct licenses (fix problem with license change merge)Oz Linden
2010-10-04Interface/state for rendering convex hull physics shapes. Still need to ↵Dave Parks
implement gMeshRepo.buildHull
2010-10-01Add llhysicsshapebuilderutilDave Parks
2010-09-22MergeMatthew Breindel (Falcon)
2010-09-22Remove LL_MESH_ENABLED macros (fixes drag and drop). Add mesh stitching ↵Dave Parks
type back into tools floater.
2010-09-21Fix for build failures - disabling tcmalloc for nowBrad Payne (Vir Linden)
2010-09-20Stop using ll_aligned_malloc/free in llvolume.Dave Parks
Fix for garbage data in vertex weight array crashing software skinning. Proper integration of picking for rigged attachhments. Optimization in LLDrawable::updateDistance (don't call updateRelativeXform, just use spatial group position).
2010-09-19Raycasting for rigged attachments now works for your own attachments while ↵Dave Parks
in edit mode.
2010-08-13Change license from GPL to LGPL (version 2.1)Oz Linden
2010-07-13Fix for mesh upload, consolidate generating bad indices, and normal generation.Dave Parks
2010-06-26Fixed mac build (given LL_MESH_ENABLED set to 0).Matthew Breindel
2010-06-15Get meshes working post-SSE pass.Dave Parks
2010-06-14Builds with LLConvexDecompInter as a static lib.Dave Parks
2010-06-10Enable meshes.Dave Parks
2010-06-10Add "LL_MESH_ENABLED" preprocessor flag for toggling mesh code. Couple of ↵Dave Parks
merge fixes.
2010-06-03Vectorized octree and much of llspatialpartition and lldrawable.Dave Parks
Octree driven raycast.
2010-05-29Octree triven raycast works, time to profile.Dave Parks
2010-05-29Octree per LLVolumeFace WIPDave Parks
2010-05-26Fully aligned llvolumeDave Parks
2010-05-25Better vectorization of various things. Turn off debug gl by default.Dave Parks
2010-05-22Vectorize/memory align buffers in llvolumeface WIPDave Parks
2010-05-21blahDave Parks
2010-04-02First draft of skin weights in .mesh assetDave Parks
2010-03-13Mesh cache. Has a bug.Dave Parks
2010-03-11"Generate Normals" is less busted now.Dave Parks
2010-02-11Multi-threaded asset uploading with proper ordering first draft.Dave Parks
2010-02-09mergeDave Parks
2010-02-09consolidate button work in progressDave Parks
2010-02-09mergedavep@billy.gateway.2wire.net
2010-02-06Draw prims using triangle strips instead of triangle lists.Dave Parks
2010-02-06Draw prims using triangle strips instead of triangle lists.Dave Parks
2010-01-29enable mirror and invert flags for meshes.Karl Stiefvater (qarl)