Age | Commit message (Collapse) | Author |
|
|
|
and fix for viewer always thinking meshes initially have 8 texture entries.
|
|
|
|
|
|
silhouette segments pointing at center of screen.
|
|
|
|
Backed out SH-659 since merge was messy; this will be merged in manually later.
|
|
|
|
|
|
|
|
|
|
implement gMeshRepo.buildHull
|
|
|
|
|
|
type back into tools floater.
|
|
|
|
Fix for garbage data in vertex weight array crashing software skinning.
Proper integration of picking for rigged attachhments.
Optimization in LLDrawable::updateDistance (don't call updateRelativeXform, just use spatial group position).
|
|
in edit mode.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
merge fixes.
|
|
Octree driven raycast.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Fix for bad tetrahedron bounding box.
Bad fix for simultaneous loading of multiple LODs.
|
|
|
|
|
|
|
|
svn+ssh://svn.lindenlab.com/svn/linden/branches/moss/pluginapi_05-merge@129910
svn merge -r 129913:131718 svn+ssh://svn.lindenlab.com/svn/linden/branches/pluginapi/pluginapi_05
Some branch shenannigans in the pluginapi_05 branch caused this to become a two-part merge.
|