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Silence launcher warning for devs.
Work-around path gen deciding to gen NaNs for some flexi prims.
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DebugAnimatedObjects output
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values.
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included with debug text for control avatar
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their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes.
Comments:
- Fix based on "RenderAutoMuteByteLimit" setting.
- File indra/llxml/llcontrol.h - add all signals to 0 group.
  It garanty that handlers (in indra/newview/llviewercontrol.cpp) will be called last.
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skin weights
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support a feature we no longer have. This also incidentally fixes any bugs caused by the joint remapping code.
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asserts to verify.
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selected
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selected
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RenderVolumeLODFactor
- fix for review
- fix in buffer overrun detector
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