Age | Commit message (Collapse) | Author |
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their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes.
Comments:
- Fix based on "RenderAutoMuteByteLimit" setting.
- File indra/llxml/llcontrol.h - add all signals to 0 group.
It garanty that handlers (in indra/newview/llviewercontrol.cpp) will be called last.
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skin weights
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support a feature we no longer have. This also incidentally fixes any bugs caused by the joint remapping code.
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asserts to verify.
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selected
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selected
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RenderVolumeLODFactor
- fix for review
- fix in buffer overrun detector
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(long long round) in VS2013
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normals.
Patchset #2
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normals.
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react to sunlight or local lights
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less than allowed. Changes in all other files relate auxiliary methods for
catching similar bugs in future.
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[-Wunused-const-variable]
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>=0 [-Wtautological-compare] - confirmed fix with davep
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logical comparison grouping [-Wlogical-op-parentheses] fixes for clang
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