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path: root/indra/llmath/llvector4a.h
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2024-06-10Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into ↵Brad Linden
project/gltf_development
2024-06-10#1654 generate normals and tangents according to gltf specification (#1662)Dave Parks
* Disable unloading of objects in background. * Add unlit GLTF shader variant
2024-05-30Fix a bunch of uninitialized variable warnings that showed up in Visual StudioAnsariel
2024-05-23Merge remote-tracking branch 'origin/project/gltf_development' into ↵Brad Linden
brad/merge-maint-a-to-dev
2024-05-20#1392 GLTF Upload (#1394)Dave Parks
* #1392 WIP -- Functional texture upload, stubbed out .bin upload. * #1392 GLTF Upload WIP -- Emulates successful upload Successfully uploads texture Emulates successful .gltf and .bin upload by injecting into local asset cache. Emulates rez from inventory by setting sculpt ID of selected object Currently fails in tinygltf parsing due to missing .bin * Add missing notification * Build fix * #1392 Add boost::json .gltf reading support. * #1392 boost::json GLTF writing prototype * Create gltf/README.md * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md * #1392 Add ability to render directly from LL::GLTF::Material * Fix for mac build * Mac build fix * #1392 AssetType and Inventory Type plumbing * #1392 More sane error handling and scheduling of uploads. * #1392 Actually attempt to upload glbin * Mac build fix, upload nudge * Mac build fix * Fix glTF asset uploads to server * Mac build fix (inline not static) * More consistent inline * Add glm, mac nudge. * #1392 For consistency with spec, start using glm over glh:: and LLFoo * Another attempt at placating Mac builds * Another Mac nudge * Mac build take 23 * #1392 Prune LLMatrix4a from GLTF namespace. * #1392 Fix for orientation being off (glm::quat is wxyz, not xyzw) * #1392 WIP -- Actually send the sculpt type and id, nudge readme and alpha rendering * #1392 Working download! * #1394 Add support for GLTFEnabled SimulatorFeature * #1392 Review feedback --------- Co-authored-by: Pepper Linden <3782201+rohvani@users.noreply.github.com>
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵Andrey Lihatskiy
LF, and trim trailing whitespaces as needed
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵Dave Parks
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
2021-09-20SL-16006 and SL-16009 Rigged mesh rendering optimization passDave Parks
2020-02-04SL-12179 Change LLVector4a to a structmaxim_productengine
2018-02-21MAINT-8264 - prevent at least some cases of LODs getting stuck at too-low ↵Brad Payne (Vir Linden)
values.
2015-11-10remove execute permission from many files that should not have itOz Linden
2013-06-12Pedantic adj overly concerned with minute details or formalismsGraham Madarasz
2013-06-12Changes to protect against use of normalize3fast on degenerate vectorsGraham Madarasz
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2012-07-11Pull in viewer-development because it's painful. Merge with runitai's help.simon@Simon-PC.lindenlab.com
2012-01-04SH-2789 WIP - stricter calling of memcpyNonAliased16Brad Payne (Vir Linden)
2011-12-15SH-2789 WIP - build without tcmalloc, force alignment in various placesBrad Payne (Vir Linden)
2011-12-14SH-2789 WIP - add asserts to check object address alignment where neededBrad Payne (Vir Linden)
2010-12-23SH-655 - Project mesh viewer crashes on exit.Roxie Linden
A copy constructor was implemented which did a memcpy, which included the vtable pointer which was to another object of another class (same child though). This resulted in the wrong destructor being called. The reason for the memcpy was for alignment purposes. The solution was to move to LLVector4a, which is intrinsicly aligned. Also, did some performance optimizations based on the LLVector4a optimizations. The solution was to re-implement the
2010-10-13correct licenses (fix problem with license change merge)Oz Linden
2010-08-26buildfix removing unnecessary line in llvector4a.hNyx (Neal Orman)
upon further review, falcon determined this fix was unnecessary.
2010-08-26buildfix: fixing linux build to handle new SSE2 architectureNyx (Neal Orman)
code reviewed by davep and falcon
2010-08-26Add missing files from viewer-experimentalDave Parks