summaryrefslogtreecommitdiff
path: root/indra/llmath/llmatrix4a.h
AgeCommit message (Collapse)Author
2024-05-23Merge remote-tracking branch 'origin/project/gltf_development' into ↵Brad Linden
brad/merge-maint-a-to-dev
2024-05-23Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into ↵Brad Linden
brad/merge-maint-a-to-dev
2024-05-20#1392 GLTF Upload (#1394)Dave Parks
* #1392 WIP -- Functional texture upload, stubbed out .bin upload. * #1392 GLTF Upload WIP -- Emulates successful upload Successfully uploads texture Emulates successful .gltf and .bin upload by injecting into local asset cache. Emulates rez from inventory by setting sculpt ID of selected object Currently fails in tinygltf parsing due to missing .bin * Add missing notification * Build fix * #1392 Add boost::json .gltf reading support. * #1392 boost::json GLTF writing prototype * Create gltf/README.md * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md * #1392 Add ability to render directly from LL::GLTF::Material * Fix for mac build * Mac build fix * #1392 AssetType and Inventory Type plumbing * #1392 More sane error handling and scheduling of uploads. * #1392 Actually attempt to upload glbin * Mac build fix, upload nudge * Mac build fix * Fix glTF asset uploads to server * Mac build fix (inline not static) * More consistent inline * Add glm, mac nudge. * #1392 For consistency with spec, start using glm over glh:: and LLFoo * Another attempt at placating Mac builds * Another Mac nudge * Mac build take 23 * #1392 Prune LLMatrix4a from GLTF namespace. * #1392 Fix for orientation being off (glm::quat is wxyz, not xyzw) * #1392 WIP -- Actually send the sculpt type and id, nudge readme and alpha rendering * #1392 Working download! * #1394 Add support for GLTFEnabled SimulatorFeature * #1392 Review feedback --------- Co-authored-by: Pepper Linden <3782201+rohvani@users.noreply.github.com>
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵Andrey Lihatskiy
LF, and trim trailing whitespaces as needed
2024-04-171176 integrate llgltfnode with selection manager and llmaniptranslate/rotate ↵RunitaiLinden
(#1258) * #1176 Somewhat working GLTF Node support for translate tool * #1176 Missing file from last commit * #1176 Better translation for rotated nodes. * #1176 Fix for objects snapping back to original position * #1176 GLTF Samples compatibility pass -- attempt at improving rotation manip support, incidental cleanup, GLTF node debug display * #1176 Clean out some unused and not working functions. * #1176 Fix for mac build, incidental cleanup * Mac build fix
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2021-09-20SL-16006 and SL-16009 Rigged mesh rendering optimization passDave Parks
2018-06-01SL-915 - WIP on dynamic joint box trackingBrad Payne (Vir Linden)
2018-02-21MAINT-8264 - prevent at least some cases of LODs getting stuck at too-low ↵Brad Payne (Vir Linden)
values.
2016-09-28SL-451 - SSE-optimized matrix multiply, used in initSkinningMatrixPalette()Brad Payne (Vir Linden)
2016-08-23SL-274 - disabled test w/non-SSE matrix ops. MAINT-6672 - fixed Reset ↵Brad Payne (Vir Linden)
Skeleton, no longer crashes.
2016-08-23TEST - non-SSE code path for matrix ops used in mesh skinning.Brad Payne (Vir Linden)
2015-11-10remove execute permission from many files that should not have itOz Linden
2013-05-09Merge downstream code and viewer-betasimon
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2013-03-08MAINT-2371 Lat round of optimizations.Dave Parks
Reviewed by Graham
2012-07-11Pull in viewer-development because it's painful. Merge with runitai's help.simon@Simon-PC.lindenlab.com
2011-12-15SH-2789 WIP - build without tcmalloc, force alignment in various placesBrad Payne (Vir Linden)
2010-10-13correct licenses (fix problem with license change merge)Oz Linden
2010-08-26Add missing files from viewer-experimentalDave Parks