summaryrefslogtreecommitdiff
path: root/indra/llinventory
AgeCommit message (Collapse)Author
2023-08-25SL-20199 Error creating new folderAndrey Kleshchev
2023-08-22SL-20187 [AIS3] Don't fill thumbnail field if null thumbnail is setAndrey Kleshchev
2023-06-27SL-18629 Fixed missed case of unpacking metadataAndrey Kleshchev
2023-05-17Merge branch 'main' into DRTVWR-567Andrey Lihatskiy
# Conflicts: # doc/contributions.txt
2023-05-09SL-19660 Merge pull request #199 from beqjanus/mainakleshchev
BUG-233797/233798 - fix blackout when u/w fog_density < 0
2023-05-03SL-19647: Eliminate LLSDArray entirely.Nat Goodspeed
Newer C++ compilers have different semantics around LLSDArray's special copy constructor, which was essential to proper LLSD nesting. In short, we can no longer trust LLSDArray to behave correctly. Now that we have variadic functions, get rid of LLSDArray and replace every reference with llsd::array().
2023-05-03DRTVWR-575: Replace some LLSDArray() usage with llsd::array().Nat Goodspeed
It seems newer compilers have a different interpretation of exactly when to engage LLSDArray's copy constructor. In particular, this assignment: some_LLSD_map[key] = LLSDArray(...)(...)...; used to convert the LLSDArray object directly to LLSD; now it first calls the custom copy constructor, which embeds the intended array within an outer array before assigning it into the containing map. The newer llsd::array() function avoids that problem because what it returns is already an LLSD object. Taking inventory of LLSDArray assignments of that form turned up a number of workarounds like LLSD(LLSDArray(...)). Replacing those with llsd::array() is both simpler and more readable. Tip of the hat to Chorazinallen for surfacing this issue! (cherry picked from commit bb718155bddfbe7007029a0c9e69a4a98615f14d)
2023-04-30BUG-233797/BUG-233798 -ve underwater fog density causes blackout.Beq
2023-04-25SL-19503 Fix thumbnails not being restored from cacheAndrey Kleshchev
2023-04-24SL-19503 Deleting a thumbnail for folder does not remove thumbnail in viewerAndrey Kleshchev
2023-04-07SL-18918 Fix folder type when creating foldersAndrey Kleshchev
Might be better to replace "type" with "type_default" everywere, not just for AIS
2023-03-30Merge branch 'main' into DRTVWR-567Maxim Nikolenko
# Conflicts: # indra/newview/llinventoryfunctions.cpp # indra/newview/llpanelmaininventory.h # indra/newview/skins/default/xui/en/floater_inventory_item_properties.xml # indra/newview/skins/default/xui/en/sidepanel_item_info.xml
2023-03-10SL-18629 LLTask thumbnail packing and unpackingAndrey Kleshchev
2023-03-10SL-18629 Pack thumbnail asset idAndrey Kleshchev
2023-03-10SL-18629 Unpack thumbnail asset idAndrey Kleshchev
2023-03-02SL-19282 Thumbnail adjustmentsAndrey Kleshchev
Follow links, fix outfts missing 'image' option, adjust inspector, recolor 'worn' in gallery
2023-02-03Merge branch 'xcode-14.1' into andreyk/SL-19134Andrey Kleshchev
# Conflicts: # indra/llcommon/llsdserialize.cpp # indra/llcommon/llsdserialize.h
2023-02-01SL-19117 Textures should return asset id when thumbnail is not setAndrey Kleshchev
2023-01-09SL-18924 - basic get/set functions for thumbnail UUID, removed obsolete ↵Brad Payne (Vir Linden)
binary pack/unpack functions for inventory
2023-01-03DRTVWR-575: Replace some LLSDArray() usage with llsd::array().Nat Goodspeed
It seems newer compilers have a different interpretation of exactly when to engage LLSDArray's copy constructor. In particular, this assignment: some_LLSD_map[key] = LLSDArray(...)(...)...; used to convert the LLSDArray object directly to LLSD; now it first calls the custom copy constructor, which embeds the intended array within an outer array before assigning it into the containing map. The newer llsd::array() function avoids that problem because what it returns is already an LLSD object. Taking inventory of LLSDArray assignments of that form turned up a number of workarounds like LLSD(LLSDArray(...)). Replacing those with llsd::array() is both simpler and more readable. Tip of the hat to Chorazinallen for surfacing this issue!
2022-09-16Merge remote-tracking branch 'origin/DRTVWR-543-maint_cmake' into ↵Nicky Dasmijn
DRTVWR-568_cmake
2022-09-15Merge branch 'master' into DRTVWR-568Callum Linden
2022-08-26DRTVWR-568: Eliminate more blockers to C++17 language standard.Nat Goodspeed
2022-06-29Merge branch 'master' into DRTVWR-544-maintAndrey Lihatskiy
2022-06-05Merge remote-tracking branch 'origin/DRTVWR-543-maint_cmake' into ↵Nicky
DRTVWR-543-maint_cmake
2022-05-31Merge branch 'master' into DRTVWR-544-maintAndrey Lihatskiy
# Conflicts: # indra/llprimitive/llmodel.cpp # indra/llprimitive/llmodel.h # indra/newview/llappviewer.cpp # indra/newview/llappviewer.h
2022-05-27Merge branch 'master' into DRTVWR-543-maintAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/cmake/LLCommon.cmake # indra/llcommon/CMakeLists.txt # indra/llrender/llgl.cpp # indra/newview/llappviewer.cpp # indra/newview/llface.cpp # indra/newview/llflexibleobject.cpp # indra/newview/llvovolume.cpp
2022-05-01Remove setting of HEADER_FILE_ONLY on .h* files, cmake automaticallyNicky
sets the property on those.
2022-04-17Switch to target_include_directoriesNicky
All 3Ps include dirs are treated as SYSTEM, this will stop compilers stop emitting warnings from those files and greatly helps having high warning levels and not being swamped by warnings that come from external libraries.
2022-04-16Create a new target ll::oslibrary to link against libs specific to the OS ↵Nicky
compiled on. This gets rid of the a few OS specific set and uses variables (which some even seemed mostly duplicate like WINDOWS_LIBRARIES ans UI_LIBRARIES) and it also solves the problem of having them to tack on every target, as of no they come as a transitive dependency from llcommon
2022-04-06Move CMake files to modernized cmake syntax, step 1.Nicky
Change projects to cmake targetsto get rid of havig to hardcore include directories and link libraries in consumer projects.
2022-03-01Merge branch 'master' (DRTVWR-557) into DRTVWR-546Andrey Kleshchev
# Conflicts: # autobuild.xml # doc/contributions.txt # indra/cmake/GLOD.cmake # indra/llcommon/tests/llprocess_test.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/lldrawpoolavatar.cpp # indra/newview/llfloatermodelpreview.cpp # indra/newview/llmodelpreview.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp # indra/newview/viewer_manifest.py
2022-02-28Initialize PODs with 0 and not leave anyting to chance.Nicky
2022-02-28Merge branch 'master' into DRTVWR-544-maintAndrey Lihatskiy
# Conflicts: # indra/llaudio/llstreamingaudio_fmodstudio.cpp # indra/newview/llviewerregion.cpp
2022-01-14SL-16606: Add profiler category ENVIRONMENTPtolemy
2021-12-20SL-16297 Init mObscureMOAP flagMnikolenko Productengine
2021-12-20Merge branch 'master' into DRTVWR-544-maintMnikolenko Productengine
2021-12-17SL-16297 Support the parcel obscure_moap flag.Mnikolenko Productengine
2021-12-15DRTVWR-546 merge up to 6.5.2Dave Houlton
2021-12-15Merge branch 'master' (DRTVWR-552) into DRTVWR-527-maintAndrey Kleshchev
# Conflicts: # indra/media_plugins/cef/media_plugin_cef.cpp - setOnLoadEndCallback # indra/newview/llviewerassetstorage.cpp - mAssetCoroCount
2021-11-16DRTVWR-546 merge in master v6.5.1Dave Houlton
2021-11-16Merge branch 'master' into DRTVWR-519Andrey Lihatskiy
# Conflicts: # README.md
2021-11-16Merge branch 'master' into DRTVWR-527-maintAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/newview/installers/windows/lang_pl.nsi # indra/newview/llfloaterpreference.cpp # indra/newview/llinventorymodel.cpp
2021-10-29Fix merge conflictPtolemy
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵Dave Parks
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
2021-10-27SL-16127: Make another pass removing redundant LLSD op [] calls, unused ↵Ptolemy
vars, and use atmospheric already calculated
2021-10-27Merged in SL-16127 (pull request #741)Michael Pohoreski
SL-16127 Approved-by: Euclid Linden Approved-by: Dave Parks
2021-10-21SL-16127: Replace slow getLightTransmittance with faster versionPtolemy
2021-10-19SL-16197 Optimize LLEnvironment handling of shader uniforms. Instrument ↵Dave Parks
LLSD. Enable Fast Timers when Tracy is enabled to catch Fast Timer overhead.
2021-09-28Revert "Merge branch 'c++17' into DRTVWR-522-maint"Andrey Lihatskiy
This reverts commit 203ea3a70a775a09cbbffb1740ab7c58f1780baa, reversing changes made to 8e3f0778863a5aa337d1148a243ea91d238a8ac5. # Conflicts: # indra/newview/llmachineid.cpp