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path: root/indra/llinventory/llsettingssky.cpp
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2018-11-19SL-10086 FIXED [EEP] Rainbow and Halo use wrong texturesmaxim_productengine
2018-11-01Merged in graham_linden/viewer-eep-fixes (pull request #178)Rider Linden
Default
2018-11-01SL-10000 fix storing of ambient value when converting legacy settingsGraham Linden
2018-11-01SL-9793 EEP Clouds vanish and reappear abruptly if one of textures is not setandreykproductengine
2018-10-30SL-1476 EEP Better shader transitionsandreykproductengine
2018-10-29Merged in andreykproductengine/maint-eep (pull request #169)Rider Linden
SL-1476 EEP Better shader resets and transitions Approved-by: Graham Madarasz <graham@lindenlab.com>
2018-10-29SL-9977Graham Linden
SL-9973
2018-10-29SL-1476 EEP Better shader resets and transitionsandreykproductengine
2018-10-19MergeGraham Linden
2018-10-18Port sim-side changes to back-conversion of new settings to legacy.Graham Linden
Fix validating of density multiplier to clamp >= 0.0001f. Port fix to setter for ambient color in sky settings.
2018-10-17SL-9889: New reconverted default assetsRider Linden
2018-10-09Remove redundant set of moon default tex id.Graham Linden
2018-10-09SL-1289Graham Linden
add cloud_variance control for randomized perturbance of clouds to break up tiling monotony
2018-10-08SL-9751Graham Linden
Add optional moon brightness setting
2018-10-05SL-1925Graham Linden
More settings for rainbow/halo atmospheric effects, final default asset UUIDs, and shader mods.
2018-10-02Add LUT textures and optional settings for moisture/ice level to sky settings.Graham Linden
2018-09-24MAINT-9734: Change limits on settings values.Rider Linden
2018-09-24SL-9736: 0.0 is no motion for cloud scroll.Rider Linden
2018-09-17SL-1873Graham Linden
Make range of star brightness in code and in UI 0-500 (not 512).
2018-09-07MergeGraham Linden
2018-09-07MAINT-8988Graham Linden
Make rebuilding sky tex not look up invariant values by converting from LLSD 15 times per pixel. Set range on density multiplier to be non-zero to clamp light attenuation to sane values. Fix UI for density multiplier to include 4 decimal places and not show 0.0003 as 0.00
2018-09-07Fix createDensityProfileLayer dropping passed in values.Graham Linden
Enable sky density panel to update advanced atmo precomputed textures. Take wild stab at appropriate ranges for density parameters in edit panel UI. Clean up debug-only code that isn't necessary anymore. Point autobuild at latest version of libatmosphere package.
2018-09-04MergeGraham Linden
2018-09-04Update validation range for star brightness to 0 -> 512.Graham Linden
2018-09-04MergeGraham Linden
2018-09-048283/4 WIPGraham Linden
2018-09-04Make legacy star brightness setting convert to 0-512 range of new settings.Graham Linden
Make brightness scale in shader more linear and fix twinkling.
2018-08-31Adding optional flags to settings objects.Rider Linden
2018-08-29Hook up sky density panel to fixedenv and edit_ext_daycycle UI.Graham Linden
Fix retrieving LLSD for density configs (element not array) in density UI. Tweak layout of sky density controls.
2018-08-29MergeGraham Linden
2018-08-23MAINT-8944 Fix frame transition's imagesandreykproductengine
2018-08-22MAINT-8881 EEP Blue Horizon swatch does not display the color set for that ↵andreykproductengine
keyframe.
2018-08-22Merge 5.1.9Graham Linden
2018-08-22Restore funcs to create LLSD for density layers and profiles with single ↵Graham Linden
density layers.
2018-08-21MAINT-9026: Adding scale for sun and moon. Also don't allow the user to ↵Rider Linden
directly set the radio buttons for inventory and custom.
2018-08-14MergeGraham Linden
2018-08-09Adjust layout of sunmoon panel and size of ext day edit. Blank sun texture. ↵Rider Linden
Fix edit and transition in edit day cycle. Fix default and blank images in sky textures.
2018-08-06WIP check-in to allow merge of upstream changes.Graham Linden
2018-07-16Add default and wellknown asset ids.Rider Linden
2018-07-10Support blending current/next bloom textures in deferred star rendering.Graham Linden
2018-07-03MAINT-8838 render a sun disc if the texture(s) are provided by WL settings ↵Graham Linden
(default is no sun disc and just haze) Refactor sky texture optimization to retain building the cubemap used by shiny.
2018-07-02MAINT-8837 fix legacy haze validation to make all params optionalGraham Linden
2018-06-29MergeRider Linden
2018-06-29Enable settings inventory filter checkbox. Fix day cycle editor selection ↵Rider Linden
on open.
2018-06-29MergeGraham Linden
2018-06-29MAINT-8817 remove automatic update of inv_proj matrix so sunLightF which ↵Graham Linden
expects it not to match the projection mat works again Fix misspellinging in missing settings asset notification string Fix moon quat conversion to get proper directional rotation Add early out so attempting to set parcel env settings doesn't crash
2018-06-29Fix moon rotation.Rider Linden
2018-06-25MergeRider Linden
2018-06-25Fix cloud scroll adjustment in the editor, pause clouds method, set sun disk ↵Rider Linden
UUID to null.
2018-06-25Clean up spaces vs tabs to match sim side code.Graham Linden