Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-11-19 | SL-10086 FIXED [EEP] Rainbow and Halo use wrong textures | maxim_productengine | |
2018-11-01 | Merged in graham_linden/viewer-eep-fixes (pull request #178) | Rider Linden | |
Default | |||
2018-11-01 | SL-10000 fix storing of ambient value when converting legacy settings | Graham Linden | |
2018-11-01 | SL-9793 EEP Clouds vanish and reappear abruptly if one of textures is not set | andreykproductengine | |
2018-10-30 | SL-1476 EEP Better shader transitions | andreykproductengine | |
2018-10-29 | Merged in andreykproductengine/maint-eep (pull request #169) | Rider Linden | |
SL-1476 EEP Better shader resets and transitions Approved-by: Graham Madarasz <graham@lindenlab.com> | |||
2018-10-29 | SL-9977 | Graham Linden | |
SL-9973 | |||
2018-10-29 | SL-1476 EEP Better shader resets and transitions | andreykproductengine | |
2018-10-19 | Merge | Graham Linden | |
2018-10-18 | Port sim-side changes to back-conversion of new settings to legacy. | Graham Linden | |
Fix validating of density multiplier to clamp >= 0.0001f. Port fix to setter for ambient color in sky settings. | |||
2018-10-17 | SL-9889: New reconverted default assets | Rider Linden | |
2018-10-09 | Remove redundant set of moon default tex id. | Graham Linden | |
2018-10-09 | SL-1289 | Graham Linden | |
add cloud_variance control for randomized perturbance of clouds to break up tiling monotony | |||
2018-10-08 | SL-9751 | Graham Linden | |
Add optional moon brightness setting | |||
2018-10-05 | SL-1925 | Graham Linden | |
More settings for rainbow/halo atmospheric effects, final default asset UUIDs, and shader mods. | |||
2018-10-02 | Add LUT textures and optional settings for moisture/ice level to sky settings. | Graham Linden | |
2018-09-24 | MAINT-9734: Change limits on settings values. | Rider Linden | |
2018-09-24 | SL-9736: 0.0 is no motion for cloud scroll. | Rider Linden | |
2018-09-17 | SL-1873 | Graham Linden | |
Make range of star brightness in code and in UI 0-500 (not 512). | |||
2018-09-07 | Merge | Graham Linden | |
2018-09-07 | MAINT-8988 | Graham Linden | |
Make rebuilding sky tex not look up invariant values by converting from LLSD 15 times per pixel. Set range on density multiplier to be non-zero to clamp light attenuation to sane values. Fix UI for density multiplier to include 4 decimal places and not show 0.0003 as 0.00 | |||
2018-09-07 | Fix createDensityProfileLayer dropping passed in values. | Graham Linden | |
Enable sky density panel to update advanced atmo precomputed textures. Take wild stab at appropriate ranges for density parameters in edit panel UI. Clean up debug-only code that isn't necessary anymore. Point autobuild at latest version of libatmosphere package. | |||
2018-09-04 | Merge | Graham Linden | |
2018-09-04 | Update validation range for star brightness to 0 -> 512. | Graham Linden | |
2018-09-04 | Merge | Graham Linden | |
2018-09-04 | 8283/4 WIP | Graham Linden | |
2018-09-04 | Make legacy star brightness setting convert to 0-512 range of new settings. | Graham Linden | |
Make brightness scale in shader more linear and fix twinkling. | |||
2018-08-31 | Adding optional flags to settings objects. | Rider Linden | |
2018-08-29 | Hook up sky density panel to fixedenv and edit_ext_daycycle UI. | Graham Linden | |
Fix retrieving LLSD for density configs (element not array) in density UI. Tweak layout of sky density controls. | |||
2018-08-29 | Merge | Graham Linden | |
2018-08-23 | MAINT-8944 Fix frame transition's images | andreykproductengine | |
2018-08-22 | MAINT-8881 EEP Blue Horizon swatch does not display the color set for that ↵ | andreykproductengine | |
keyframe. | |||
2018-08-22 | Merge 5.1.9 | Graham Linden | |
2018-08-22 | Restore funcs to create LLSD for density layers and profiles with single ↵ | Graham Linden | |
density layers. | |||
2018-08-21 | MAINT-9026: Adding scale for sun and moon. Also don't allow the user to ↵ | Rider Linden | |
directly set the radio buttons for inventory and custom. | |||
2018-08-14 | Merge | Graham Linden | |
2018-08-09 | Adjust layout of sunmoon panel and size of ext day edit. Blank sun texture. ↵ | Rider Linden | |
Fix edit and transition in edit day cycle. Fix default and blank images in sky textures. | |||
2018-08-06 | WIP check-in to allow merge of upstream changes. | Graham Linden | |
2018-07-16 | Add default and wellknown asset ids. | Rider Linden | |
2018-07-10 | Support blending current/next bloom textures in deferred star rendering. | Graham Linden | |
2018-07-03 | MAINT-8838 render a sun disc if the texture(s) are provided by WL settings ↵ | Graham Linden | |
(default is no sun disc and just haze) Refactor sky texture optimization to retain building the cubemap used by shiny. | |||
2018-07-02 | MAINT-8837 fix legacy haze validation to make all params optional | Graham Linden | |
2018-06-29 | Merge | Rider Linden | |
2018-06-29 | Enable settings inventory filter checkbox. Fix day cycle editor selection ↵ | Rider Linden | |
on open. | |||
2018-06-29 | Merge | Graham Linden | |
2018-06-29 | MAINT-8817 remove automatic update of inv_proj matrix so sunLightF which ↵ | Graham Linden | |
expects it not to match the projection mat works again Fix misspellinging in missing settings asset notification string Fix moon quat conversion to get proper directional rotation Add early out so attempting to set parcel env settings doesn't crash | |||
2018-06-29 | Fix moon rotation. | Rider Linden | |
2018-06-25 | Merge | Rider Linden | |
2018-06-25 | Fix cloud scroll adjustment in the editor, pause clouds method, set sun disk ↵ | Rider Linden | |
UUID to null. | |||
2018-06-25 | Clean up spaces vs tabs to match sim side code. | Graham Linden | |