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2023-03-20Merge branch 'DRTVWR-568' into DRTVWR-573-maint-RAndrey Lihatskiy
# Conflicts: # indra/cmake/Copy3rdPartyLibs.cmake # indra/cmake/FindOpenJPEG.cmake # indra/cmake/OpenJPEG.cmake # indra/integration_tests/llui_libtest/CMakeLists.txt # indra/newview/CMakeLists.txt
2022-10-30Correct macOS png loader to use a default gamma of 2.2 as apple has done ↵Rye Mutt
since OS 10.6
2022-06-05Merge remote-tracking branch 'origin/DRTVWR-543-maint_cmake' into ↵Nicky
DRTVWR-543-maint_cmake
2022-05-27Merge branch 'master' into DRTVWR-543-maintAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/cmake/LLCommon.cmake # indra/llcommon/CMakeLists.txt # indra/llrender/llgl.cpp # indra/newview/llappviewer.cpp # indra/newview/llface.cpp # indra/newview/llflexibleobject.cpp # indra/newview/llvovolume.cpp
2022-05-01Remove setting of HEADER_FILE_ONLY on .h* files, cmake automaticallyNicky
sets the property on those.
2022-04-18Round one to support conan for 3P packages, this allows to build the viewer ↵Nicky
on Linux again.
2022-04-17Switch to target_include_directoriesNicky
All 3Ps include dirs are treated as SYSTEM, this will stop compilers stop emitting warnings from those files and greatly helps having high warning levels and not being swamped by warnings that come from external libraries.
2022-04-13Rework cmake, the original plan was to maybe be able to use conan targets ↵Nicky
with the same name (that's why 3ps had names like apr::apr), but it's safer and saner to put the LL 3ps under the ll:: prefix. This also allows means it is possible to get rid of that bad "if( TRAGET ...) return() endif()" pattern and rather use include_guard().
2022-04-06Move CMake files to modernized cmake syntax, step 1.Nicky
Change projects to cmake targetsto get rid of havig to hardcore include directories and link libraries in consumer projects.
2022-03-07SL-16933: Fix texture stat Raw Total always increasingPtolemy
2022-02-14SL-16418 Media texture update stall fix. Make media texture updates use ↵Dave Parks
LLImageGL thread to update, fix AMD sync issue on ImageGL thread and install debug callbacks on LLImageGL thread when debug gl enabled.
2022-02-01Revert "Merged in euclid-16418 (pull request #846)"Dave Houlton
This reverts commit 40fe5277e1390c975d9a3184ff8fc46d69dfb450, reversing changes made to af830e5fc5840194be95140f644a27011b9b7e06.
2022-01-28SL-16418 add some big-endian future-proofingDave Houlton
2022-01-27SL-16418 rename media tex image per-update to avoid contention stallDave Houlton
2022-01-27SL-16418 optimize imageraw clearDave Houlton
2022-01-14SL-16606: Add profiler category TEXTUREPtolemy
2021-12-26Merge branch 'master' into DRTVWR-543-maintAndrey Lihatskiy
2021-12-15DRTVWR-546 merge up to 6.5.2Dave Houlton
2021-11-19Merge branch 'master' into DRTVWR-543-maintAndrey Lihatskiy
# Conflicts: # indra/newview/llagentwearables.cpp # indra/newview/llvoicevivox.cpp
2021-11-16DRTVWR-546 merge in master v6.5.1Dave Houlton
2021-11-16Merge branch 'master' into DRTVWR-519Andrey Lihatskiy
# Conflicts: # README.md
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵Dave Parks
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
2021-10-11SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and ↵Dave Parks
VAOs by default.
2021-09-08SL-14541 Replace zlib with zlib-ngAndrey Kleshchev
2021-08-09SL-15788 Crash throw_std_bad_alloc in LLImageRaw's scaleAndrey Kleshchev
2021-07-19Merge with tip of Master after a Viewer releaseCallum Prentice
2021-05-12SL-10297: Merge branch 'sl-10297-oz' into sl-10297.Nat Goodspeed
Bring in Oz's tweaks to the way BugSplat is engaged and tested, plus a few other miscellaneous goodies.
2021-03-09This set of changes reverts the merge with master (git revert c83e740) and ↵Callum Prentice
results in a version of the DRTVWR-519 that matches what was presemt before it was deployed as a release viewer *plus* 3 small fixes from Maxim (See commits). This branch can now be used for additional fixes before eventually being used to release D-519 as normal
2021-03-08Revert "Merge branch 'master' of https://bitbucket.org/lindenlab/viewer into ↵Brad Payne (Vir Linden)
DRTVWR-519" This reverts commit e61f485a04dc8c8ac6bcf6a24848359092884d14, reversing changes made to 00c47d079f7e958e473ed4083a7f7691fa02dcd5.
2021-02-03Merge with Master after Viewer releaseCallum Prentice
2020-09-17The folder where the disk cache lives was originally renamed from llvfs to ↵Callum Prentice
llcache but @henri's suggestion that that doesn't reflect the other files in the same place and it should be llfilesystem is a good one so I changed it over
2020-09-16First part of change to remove LLVFS from the Viewer. Consists of code ↵Callum Prentice
changes to remove LLVFS and LLVFSThread classes along with the associated source files. The existing llvfs folder is renamed to llcache. Also includes changes to CMake script in many places to reflect changes. Eventually, llvfile source file and class will be renamed but that is not in this change.
2020-08-24SL-10297 merged 6.4.7Oz Linden
2020-07-21Merge branch 'master' into DRTVWR-513-maintAndrey Lihatskiy
# Conflicts: # indra/llcommon/llerror.cpp # indra/newview/llappviewerwin32.cpp # indra/newview/llimprocessing.cpp # indra/newview/llviewerjoystick.cpp
2020-06-15SL-10297: merge up to master at 6.4.3Oz Linden
2020-05-29SL-13348 Thread crashing singleton #2Andrey Kleshchev
Reverted LLImage to singleton conversion
2020-05-06DRTVWR-476: Merge branch 'master' of lindenlab/viewer into DRTVWR-476-boost-1.72Nat Goodspeed
2020-03-25[DRTVWR-476] - fix compiler errors 32 bit windows buildAnchor
2019-11-27Downstream merge from lindenlab/viewer-lynxAndreyL ProductEngine
2019-11-12Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-10-23SL-11727 Fix build warningsandreykproductengine
2019-09-10Merged in lindenlab/viewer-releaseandreykproductengine
2019-08-12DRTVWR-493: Streamline LLParamSingleton, LLLockedSingleton.Nat Goodspeed
Simplify LLSingleton::SingletonLifetimeManager to SingletonInitializer: that struct has not been responsible for deletion ever since LLSingletonBase acquired dependency-ordered deleteAll(). Move SingletonData::mInitState changes from SingletonLifetimeManager to constructSingleton() method. Similarly, constructSingleton() now sets SingletonData::mInstance instead of making its caller store the pointer. Add variadic arguments to LLSingleton::constructSingleton() so we can reuse it for LLParamSingleton. Add finishInitializing() method to encapsulate logic reused for getInstance()'s INITIALIZING and DELETED cases. Make LLParamSingleton a subclass of LLSingleton, just as LLLockedSingleton is a subclass of LLParamSingleton. Make LLParamSingleton a friend of LLSingleton, so it can access private members of LLSingleton without also granting access to any DERIVED_CLASS subclass. This eliminates the need for protected getInitState(). LLParamSingleton::initParamSingleton() reuses LLSingleton::constructSingleton() and finishInitializing(). Its getInstance() method completely replaces LLSingleton::getInstance(): in most EInitStates, LLParamSingleton::getInstance() is an error. Use a std::mutex to serialize calls to LLParamSingleton::initParamSingleton() and getInstance(). While LLSingleton::getInstance() relies on the "initialized exactly once" guarantee for block-scope static declarations, LLParamSingleton cannot rely on the same mechanism. LLLockedSingleton is now a very succinct subclass of LLParamSingleton -- they have very similar functionality. Giving the LLSINGLETON() macro variadic arguments eliminates the need for a separate LLPARAMSINGLETON() macro, while continuing to support existing usage.
2019-08-05SL-10908 One more safeguardandreykproductengine
2019-07-25DRTVWR-493 LLImage to LLParamSingletonandreykproductengine
2019-05-15SL-11138 Bitmaps format support bugandreykproductengine
2019-03-02convert to an explicit USE_BUGSPLAT switch in cmake, revise LL_ERRS approachOz Linden
2019-01-14SL-10291 Replace apr_mutex with standard C++11 functionalityandreykproductengine
2018-07-27MAINT-8923 Better allocation failure handlingandreykproductengine
2018-07-26MAINT-8923 Better allocation failure handling, createGLTexture crashesandreykproductengine