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The initial block area for the pyramid walk should not be smaller than the max_block_size area so need an llmax to not allow multiplication below 1.
This was causing decode errors for complex small images (128x128 or smaller) on discard 1 and 2.
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Adjusted calculations based on dimensions and assumed maximum block size so that higher discards (4-5) of 2048x2048 images can be decoded with aux/alpha.
(It should also work for dimensions larger than 2048.)
This function will now return a reliable discard 5 data size for unknown dimensions (w and/or h equals 0), which could be used in LLTextureFetch::createRequest to skip the header fetch and go right to a discard 5 decode.
Tested on OpenJPEG 2.5 with partial decode support (opj_decoder_set_strict_mode set to false).
Should work on KDU fine but might be a good idea to test.
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code in PCH (#2361)
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Previous pyramid walking calculation (#2032) assumed the incoming components variable can be accurate but unfortunately the needs_aux is only set to true if the face has an alpha mask setting.
Without this information we must assume the J2C files have the maximum component size of four so that alpha channels are found when decoding both the color and aux textures.
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* Fix: Update calcDataSizeJ2C to pyramid-base file size estimation
Used the loop from the previous LayerFactored method to create a more accurate file size estimation by walking up the pyramid tiles.
Sizes are much larger in many cases and eliminate partial decoder issues with OpenJPEG.
KDU not tested but expected to produce better files as well.
Should also stop decode failures on tiny or very rectangular dimensions.
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Co-authored-by: Andrey Lihatskiy <alihatskiy@productengine.com>
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# Conflicts:
# autobuild.xml
# indra/cmake/CMakeLists.txt
# indra/cmake/GoogleMock.cmake
# indra/llaudio/llaudioengine_fmodstudio.cpp
# indra/llaudio/llaudioengine_fmodstudio.h
# indra/llaudio/lllistener_fmodstudio.cpp
# indra/llaudio/lllistener_fmodstudio.h
# indra/llaudio/llstreamingaudio_fmodstudio.cpp
# indra/llaudio/llstreamingaudio_fmodstudio.h
# indra/llcharacter/llmultigesture.cpp
# indra/llcharacter/llmultigesture.h
# indra/llimage/llimage.cpp
# indra/llimage/llimagepng.cpp
# indra/llimage/llimageworker.cpp
# indra/llimage/tests/llimageworker_test.cpp
# indra/llmessage/tests/llmockhttpclient.h
# indra/llprimitive/llgltfmaterial.h
# indra/llrender/llfontfreetype.cpp
# indra/llui/llcombobox.cpp
# indra/llui/llfolderview.cpp
# indra/llui/llfolderviewmodel.h
# indra/llui/lllineeditor.cpp
# indra/llui/lllineeditor.h
# indra/llui/lltextbase.cpp
# indra/llui/lltextbase.h
# indra/llui/lltexteditor.cpp
# indra/llui/lltextvalidate.cpp
# indra/llui/lltextvalidate.h
# indra/llui/lluictrl.h
# indra/llui/llview.cpp
# indra/llwindow/llwindowmacosx.cpp
# indra/newview/app_settings/settings.xml
# indra/newview/llappearancemgr.cpp
# indra/newview/llappearancemgr.h
# indra/newview/llavatarpropertiesprocessor.cpp
# indra/newview/llavatarpropertiesprocessor.h
# indra/newview/llbreadcrumbview.cpp
# indra/newview/llbreadcrumbview.h
# indra/newview/llbreastmotion.cpp
# indra/newview/llbreastmotion.h
# indra/newview/llconversationmodel.h
# indra/newview/lldensityctrl.cpp
# indra/newview/lldensityctrl.h
# indra/newview/llface.inl
# indra/newview/llfloatereditsky.cpp
# indra/newview/llfloatereditwater.cpp
# indra/newview/llfloateremojipicker.h
# indra/newview/llfloaterimsessiontab.cpp
# indra/newview/llfloaterprofiletexture.cpp
# indra/newview/llfloaterprofiletexture.h
# indra/newview/llgesturemgr.cpp
# indra/newview/llgesturemgr.h
# indra/newview/llimpanel.cpp
# indra/newview/llimpanel.h
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorybridge.h
# indra/newview/llinventoryclipboard.cpp
# indra/newview/llinventoryclipboard.h
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llinventoryfunctions.h
# indra/newview/llinventorygallery.cpp
# indra/newview/lllistbrowser.cpp
# indra/newview/lllistbrowser.h
# indra/newview/llpanelobjectinventory.cpp
# indra/newview/llpanelprofile.cpp
# indra/newview/llpanelprofile.h
# indra/newview/llpreviewgesture.cpp
# indra/newview/llsavedsettingsglue.cpp
# indra/newview/llsavedsettingsglue.h
# indra/newview/lltooldraganddrop.cpp
# indra/newview/llurllineeditorctrl.cpp
# indra/newview/llvectorperfoptions.cpp
# indra/newview/llvectorperfoptions.h
# indra/newview/llviewerparceloverlay.cpp
# indra/newview/llviewertexlayer.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/macmain.h
# indra/test/test.cpp
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LF, and trim trailing whitespaces as needed
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# Conflicts:
# autobuild.xml
# indra/llimage/llimage.cpp
# indra/llui/llsearcheditor.cpp
# indra/llui/llview.cpp
# indra/newview/llagent.cpp
# indra/newview/llappviewer.cpp
# indra/newview/llfloatercamera.cpp
# indra/newview/llfloatereditsky.cpp
# indra/newview/llfloatereditwater.cpp
# indra/newview/llinventoryfunctions.cpp
# indra/newview/lloutfitgallery.cpp
# indra/newview/lloutfitslist.cpp
# indra/newview/llpanelgroupbulkban.cpp
# indra/newview/llsidepanelappearance.cpp
# indra/newview/llvovolume.cpp
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DRTVWR-600-maint-A
# Conflicts:
# indra/llcommon/llapp.cpp
# indra/llcommon/llapp.h
# indra/llimage/llimageworker.cpp
# indra/llui/llcontainerview.cpp
# indra/llui/llcontainerview.h
# indra/llui/llkeywords.cpp
# indra/llui/lltabcontainer.cpp
# indra/llui/lltextbase.cpp
# indra/newview/llappviewer.cpp
# indra/newview/llfavoritesbar.cpp
# indra/newview/llfavoritesbar.h
# indra/newview/llfloaterimnearbychathandler.cpp
# indra/newview/llfloaterpreference.cpp
# indra/newview/llhudnametag.h
# indra/newview/llinventorypanel.cpp
# indra/newview/llinventorypanel.h
# indra/newview/llmeshrepository.cpp
# indra/newview/lloutfitgallery.cpp
# indra/newview/lloutfitslist.cpp
# indra/newview/llpaneleditwearable.cpp
# indra/newview/llpanelprofilepicks.cpp
# indra/newview/llpanelvoicedevicesettings.h
# indra/newview/llpreviewscript.cpp
# indra/newview/llpreviewscript.h
# indra/newview/llselectmgr.cpp
# indra/newview/lltranslate.cpp
# indra/newview/llviewerassetupload.cpp
# indra/newview/llviewermessage.cpp
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LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
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Reverted LLImage to singleton conversion
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instead of legacy BOOL.
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Specifically, remove unused function pointer types CreateLLImageJ2CFunction,
DestroyLLImageJ2CFunction and EngineInfoLLImageJ2CFunction.
Also eliminate static fallbackDestroyLLImageJ2CImpl() and
fallbackEngineInfoLLImageJ2CImpl(), leaving only static
fallbackCreateLLImageJ2CImpl().
We do need a factory function to instantiate the appropriate LLImageJ2CImpl
subclass, so leave the fallbackCreateLLImageJ2CImpl() link seam in place.
However, given that every known LLImageJ2CImpl subclass is cheap to
instantiate, make getEngineInfo() a pure virtual method on that subclass: the
static LLImageJ2C::getEngineInfo() method can temporarily construct an
instance to query. While we're at it, make getEngineInfo() return std::string
like LLImageJ2C::getEngineInfo(). It's ridiculous that
fallbackEngineInfoLLImageJ2CImpl() implementations constructed a static
std::string and returned its c_str(), only to have LLImageJ2C::getEngineInfo()
construct ANOTHER std::string from the returned const char*.
fallbackDestroyLLImageJ2CImpl() never did anything useful: it merely deleted
the passed LLImageJ2CImpl subclass pointer as the specific subclass type. But
since LLImageJ2CImpl's destructor is virtual, LLImageJ2C's destructor could
simply delete the stored LLImageJ2CImpl*. In fact, make mImpl a
boost::scoped_ptr<LLImageJ2CImpl> so we don't even have to delete it manually.
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changed claimMem and disclaimMem behavior to not pass through argument
added more mem tracking stats to floater_stats
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dependency cleanup - removed a lot of unecessary includes
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range for high res.
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that parameter
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some changes that didn't pay of.
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compression rate as well.
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implement setting to turn it on or off
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relying on hacked computation based on width / height.
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as encoding parameters, update test applet to support this
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level on input, add code for input loading restriction
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make sure remaining perf data are flushed on exit.
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