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Previous pyramid walking calculation (#2032) assumed the incoming components variable can be accurate but unfortunately the needs_aux is only set to true if the face has an alpha mask setting.
Without this information we must assume the J2C files have the maximum component size of four so that alpha channels are found when decoding both the color and aux textures.
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* Fix: Update calcDataSizeJ2C to pyramid-base file size estimation
Used the loop from the previous LayerFactored method to create a more accurate file size estimation by walking up the pyramid tiles.
Sizes are much larger in many cases and eliminate partial decoder issues with OpenJPEG.
KDU not tested but expected to produce better files as well.
Should also stop decode failures on tiny or very rectangular dimensions.
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Co-authored-by: Andrey Lihatskiy <alihatskiy@productengine.com>
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# Conflicts:
# autobuild.xml
# indra/cmake/CMakeLists.txt
# indra/cmake/GoogleMock.cmake
# indra/llaudio/llaudioengine_fmodstudio.cpp
# indra/llaudio/llaudioengine_fmodstudio.h
# indra/llaudio/lllistener_fmodstudio.cpp
# indra/llaudio/lllistener_fmodstudio.h
# indra/llaudio/llstreamingaudio_fmodstudio.cpp
# indra/llaudio/llstreamingaudio_fmodstudio.h
# indra/llcharacter/llmultigesture.cpp
# indra/llcharacter/llmultigesture.h
# indra/llimage/llimage.cpp
# indra/llimage/llimagepng.cpp
# indra/llimage/llimageworker.cpp
# indra/llimage/tests/llimageworker_test.cpp
# indra/llmessage/tests/llmockhttpclient.h
# indra/llprimitive/llgltfmaterial.h
# indra/llrender/llfontfreetype.cpp
# indra/llui/llcombobox.cpp
# indra/llui/llfolderview.cpp
# indra/llui/llfolderviewmodel.h
# indra/llui/lllineeditor.cpp
# indra/llui/lllineeditor.h
# indra/llui/lltextbase.cpp
# indra/llui/lltextbase.h
# indra/llui/lltexteditor.cpp
# indra/llui/lltextvalidate.cpp
# indra/llui/lltextvalidate.h
# indra/llui/lluictrl.h
# indra/llui/llview.cpp
# indra/llwindow/llwindowmacosx.cpp
# indra/newview/app_settings/settings.xml
# indra/newview/llappearancemgr.cpp
# indra/newview/llappearancemgr.h
# indra/newview/llavatarpropertiesprocessor.cpp
# indra/newview/llavatarpropertiesprocessor.h
# indra/newview/llbreadcrumbview.cpp
# indra/newview/llbreadcrumbview.h
# indra/newview/llbreastmotion.cpp
# indra/newview/llbreastmotion.h
# indra/newview/llconversationmodel.h
# indra/newview/lldensityctrl.cpp
# indra/newview/lldensityctrl.h
# indra/newview/llface.inl
# indra/newview/llfloatereditsky.cpp
# indra/newview/llfloatereditwater.cpp
# indra/newview/llfloateremojipicker.h
# indra/newview/llfloaterimsessiontab.cpp
# indra/newview/llfloaterprofiletexture.cpp
# indra/newview/llfloaterprofiletexture.h
# indra/newview/llgesturemgr.cpp
# indra/newview/llgesturemgr.h
# indra/newview/llimpanel.cpp
# indra/newview/llimpanel.h
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorybridge.h
# indra/newview/llinventoryclipboard.cpp
# indra/newview/llinventoryclipboard.h
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llinventoryfunctions.h
# indra/newview/llinventorygallery.cpp
# indra/newview/lllistbrowser.cpp
# indra/newview/lllistbrowser.h
# indra/newview/llpanelobjectinventory.cpp
# indra/newview/llpanelprofile.cpp
# indra/newview/llpanelprofile.h
# indra/newview/llpreviewgesture.cpp
# indra/newview/llsavedsettingsglue.cpp
# indra/newview/llsavedsettingsglue.h
# indra/newview/lltooldraganddrop.cpp
# indra/newview/llurllineeditorctrl.cpp
# indra/newview/llvectorperfoptions.cpp
# indra/newview/llvectorperfoptions.h
# indra/newview/llviewerparceloverlay.cpp
# indra/newview/llviewertexlayer.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/macmain.h
# indra/test/test.cpp
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LF, and trim trailing whitespaces as needed
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# Conflicts:
# autobuild.xml
# indra/llimage/llimage.cpp
# indra/llui/llsearcheditor.cpp
# indra/llui/llview.cpp
# indra/newview/llagent.cpp
# indra/newview/llappviewer.cpp
# indra/newview/llfloatercamera.cpp
# indra/newview/llfloatereditsky.cpp
# indra/newview/llfloatereditwater.cpp
# indra/newview/llinventoryfunctions.cpp
# indra/newview/lloutfitgallery.cpp
# indra/newview/lloutfitslist.cpp
# indra/newview/llpanelgroupbulkban.cpp
# indra/newview/llsidepanelappearance.cpp
# indra/newview/llvovolume.cpp
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DRTVWR-600-maint-A
# Conflicts:
# indra/llcommon/llapp.cpp
# indra/llcommon/llapp.h
# indra/llimage/llimageworker.cpp
# indra/llui/llcontainerview.cpp
# indra/llui/llcontainerview.h
# indra/llui/llkeywords.cpp
# indra/llui/lltabcontainer.cpp
# indra/llui/lltextbase.cpp
# indra/newview/llappviewer.cpp
# indra/newview/llfavoritesbar.cpp
# indra/newview/llfavoritesbar.h
# indra/newview/llfloaterimnearbychathandler.cpp
# indra/newview/llfloaterpreference.cpp
# indra/newview/llhudnametag.h
# indra/newview/llinventorypanel.cpp
# indra/newview/llinventorypanel.h
# indra/newview/llmeshrepository.cpp
# indra/newview/lloutfitgallery.cpp
# indra/newview/lloutfitslist.cpp
# indra/newview/llpaneleditwearable.cpp
# indra/newview/llpanelprofilepicks.cpp
# indra/newview/llpanelvoicedevicesettings.h
# indra/newview/llpreviewscript.cpp
# indra/newview/llpreviewscript.h
# indra/newview/llselectmgr.cpp
# indra/newview/lltranslate.cpp
# indra/newview/llviewerassetupload.cpp
# indra/newview/llviewermessage.cpp
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LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
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Reverted LLImage to singleton conversion
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instead of legacy BOOL.
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Specifically, remove unused function pointer types CreateLLImageJ2CFunction,
DestroyLLImageJ2CFunction and EngineInfoLLImageJ2CFunction.
Also eliminate static fallbackDestroyLLImageJ2CImpl() and
fallbackEngineInfoLLImageJ2CImpl(), leaving only static
fallbackCreateLLImageJ2CImpl().
We do need a factory function to instantiate the appropriate LLImageJ2CImpl
subclass, so leave the fallbackCreateLLImageJ2CImpl() link seam in place.
However, given that every known LLImageJ2CImpl subclass is cheap to
instantiate, make getEngineInfo() a pure virtual method on that subclass: the
static LLImageJ2C::getEngineInfo() method can temporarily construct an
instance to query. While we're at it, make getEngineInfo() return std::string
like LLImageJ2C::getEngineInfo(). It's ridiculous that
fallbackEngineInfoLLImageJ2CImpl() implementations constructed a static
std::string and returned its c_str(), only to have LLImageJ2C::getEngineInfo()
construct ANOTHER std::string from the returned const char*.
fallbackDestroyLLImageJ2CImpl() never did anything useful: it merely deleted
the passed LLImageJ2CImpl subclass pointer as the specific subclass type. But
since LLImageJ2CImpl's destructor is virtual, LLImageJ2C's destructor could
simply delete the stored LLImageJ2CImpl*. In fact, make mImpl a
boost::scoped_ptr<LLImageJ2CImpl> so we don't even have to delete it manually.
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changed claimMem and disclaimMem behavior to not pass through argument
added more mem tracking stats to floater_stats
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dependency cleanup - removed a lot of unecessary includes
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range for high res.
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that parameter
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some changes that didn't pay of.
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compression rate as well.
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implement setting to turn it on or off
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relying on hacked computation based on width / height.
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as encoding parameters, update test applet to support this
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level on input, add code for input loading restriction
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make sure remaining perf data are flushed on exit.
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accessed through the static LLThread::tldata().
Currently this object contains two (public) thread-local
objects: a LLAPRRootPool and a LLVolatileAPRPool.
The first is the general memory pool used by this thread
(and this thread alone), while the second is intended
for short lived memory allocations (needed for APR).
The advantages of not mixing those two is that the latter
is used most frequently, and as a result of it's nature
can be destroyed and reconstructed on a "regular" basis.
This patch adds LLAPRPool (completely replacing the old one),
which is a wrapper around apr_pool_t* and has complete
thread-safity checking.
Whenever an apr call requires memory for some resource,
a memory pool in the form of an LLAPRPool object can
be created with the same life-time as this resource;
assuring clean up of the memory no sooner, but also
not much later than the life-time of the resource
that needs the memory.
Many, many function calls and constructors had the
pool parameter simply removed (it is no longer the
concern of the developer, if you don't write code
that actually does an libapr call then you are no
longer bothered with memory pools at all).
However, I kept the notion of short-lived and
long-lived allocations alive (see my remark in
the jira here: https://jira.secondlife.com/browse/STORM-864?focusedCommentId=235356&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-235356
which requires that the LLAPRFile API needs
to allow the user to specify how long they
think a file will stay open. By choosing
'short_lived' as default for the constructor
that immediately opens a file, the number of
instances where this needs to be specified is
drastically reduced however (obviously, any
automatic LLAPRFile is short lived).
***
Addressed Boroondas remarks in https://codereview.secondlife.com/r/99/
regarding (doxygen) comments. This patch effectively only changes comments.
Includes some 'merge' stuff that ended up in llvocache.cpp
(while starting as a bug fix, now only resulting in a cleanup).
***
Added comment 'The use of apr_pool_t is OK here'.
Added this comment on every line where apr_pool_t
is correctly being used.
This should make it easier to spot (future) errors
where someone started to use apr_pool_t; you can
just grep all sources for 'apr_pool_t' and immediately
see where it's being used while LLAPRPool should
have been used.
Note that merging this patch is very easy:
If there are no other uses of apr_pool_t in the code
(one grep) and it compiles, then it will work.
***
Second Merge (needed to remove 'delete mCreationMutex'
from LLImageDecodeThread::~LLImageDecodeThread).
***
Added back #include <apr_pools.h>.
Apparently that is needed on libapr version 1.2.8.,
the version used by Linden Lab, for calls to
apr_queue_*. This is a bug in libapr (we also
include <apr_queue.h>, that is fixed in (at least) 1.3.7.
Note that 1.2.8 is VERY old. Even 1.3.x is old.
***
License fixes (GPL -> LGPL). And typo in comments.
Addresses merov's comments on the review board.
***
Added Merov's compile fixes for windows.
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