Age | Commit message (Collapse) | Author |
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# Conflicts:
# indra/cmake/CMakeLists.txt
# indra/newview/skins/default/xui/es/floater_tools.xml
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sets the property on those.
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All 3Ps include dirs are treated as SYSTEM, this will stop compilers
stop emitting warnings from those files and greatly helps having high
warning levels and not being swamped by warnings that come from
external libraries.
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LEGACY_STDIO_LIBS (was only used for Windows)
PTHREAD_LIBRARY (only Linux)
LLDATABASE_LIBRARIES (that one was supposed for Linux, but never needed anyway)
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compiled on.
This gets rid of the a few OS specific set and uses variables (which some even seemed mostly
duplicate like WINDOWS_LIBRARIES ans UI_LIBRARIES) and it also solves the problem of
having them to tack on every target, as of no they come as a transitive dependency from llcommon
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with the same name (that's why 3ps had names like apr::apr),
but it's safer and saner to put the LL 3ps under the ll:: prefix.
This also allows means it is possible to get rid of that bad "if( TRAGET ...) return() endif()" pattern and rather use include_guard().
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Change projects to cmake targetsto get rid of havig to hardcore
include directories and link libraries in consumer projects.
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This changeset makes it possible to build the Second Life viewer using
Python 3. It is designed to be used with an equivalent Autobuild branch
so that a developer can compile without needing Python 2 on their
machine.
Breaking change: Python 2 support ending
Rather than supporting two versions of Python, including one that was
discontinued at the beginning of the year, this branch focuses on
pouring future effort into Python 3 only. As a result, scripts do not
need to be backwards compatible. This means that build environments,
be they on personal computers and on build agents, need to have a
compatible interpreter.
Notes
- SLVersionChecker will still use Python 2 on macOS
- Fixed the message template url used by template_verifier.py
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# Conflicts:
# autobuild.xml
# indra/CMakeLists.txt
# indra/llcommon/CMakeLists.txt
# indra/newview/CMakeLists.txt
# indra/newview/llappviewerwin32.h
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Moving a copy of OpenSSL 1.1.1 to D543 from D520 to have less conflicts with zlib-ng integration later
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# Conflicts:
# autobuild.xml
# indra/CMakeLists.txt
# indra/newview/CMakeLists.txt
# indra/newview/llappviewerwin32.h
# indra/win_crash_logger/llcrashloggerwindows.cpp
Cherry picked from DRTVWR-520
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# Conflicts:
# autobuild.xml
# build.sh
# indra/CMakeLists.txt
# indra/newview/CMakeLists.txt
# indra/newview/llappviewermacosx.cpp
# indra/newview/llappviewerwin32.h
# indra/newview/viewer_manifest.py
# indra/win_crash_logger/llcrashloggerwindows.cpp
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Made sure all waits will be triggered, won't loop back and that in case of http queue it had some time to trigger
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CRYPTO_set_id_callback and CRYPTO_set_locking_callback are no-op in ssl 1.1.x
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Bring in Oz's tweaks to the way BugSplat is engaged and tested, plus a few
other miscellaneous goodies.
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# Conflicts:
# autobuild.xml
# doc/contributions.txt
# indra/llcommon/llcoros.cpp
# indra/llmessage/llcoproceduremanager.cpp
# indra/newview/llfloaterfixedenvironment.cpp
# indra/newview/llfloaterimsessiontab.cpp
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into DRTVWR-515-maint
# Conflicts:
# autobuild.xml (llca)
# indra/llwindow/llwindow.h (SL-13507 vs SL-5894)
# indra/newview/llscenemonitor.cpp (SL-14422)
# indra/newview/llvovolume.cpp (SL-12069)
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# Conflicts:
# autobuild.xml
# indra/llui/llfolderviewmodel.h
# indra/newview/lltexturecache.cpp
# indra/newview/llviewermenu.h
# indra/newview/skins/default/xui/en/menu_wearable_list_item.xml
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# Conflicts:
# indra/newview/llvocache.cpp
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# Conflicts:
# indra/newview/llpanelprimmediacontrols.cpp
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# Conflicts:
# indra/newview/llgroupmgr.cpp
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Got into D503 by accident
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# Conflicts:
# indra/cmake/DirectX.cmake
# indra/newview/llviewerparcelmedia.cpp
# indra/newview/viewer_manifest.py
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# Conflicts:
# indra/llcommon/llerror.cpp
# indra/newview/llappviewerwin32.cpp
# indra/newview/llimprocessing.cpp
# indra/newview/llviewerjoystick.cpp
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