Age | Commit message (Collapse) | Author |
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Cmake files not merged correctly and had to be done by hand. New memory
allocation made some memory usage tests in the llcorehttp integration
tests no longer valid. Would like to work on LLLog sometime and get
it to be consistent. Special flags needed for windows build of example
program.
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Define expectations for headers for GET, POST, PUT requests.
Document those in the interface, test those with integration tests.
Verify that header overrides work as expected.
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When releasing HTTP waiters, avoid unnecessary sort activity.
For Content-Type in responses, let libcurl do the work and removed
my parsing of headers. Drop Content-Encoding as libcurl will deal
with that. If anyone is interested, they can parse.
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First round of integration tests. Added a request header 'reflector'
to the web server to sent the client's headers back with a 'X-Reflect-'
prefix. Use boost::regex to check various headers. Run a test on
a simple GET and a byte-ranged GET a la texture fetch.
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HttpResponse object now has two strings for these content headers.
Either or both may be empty. Tidied up the cross-platform string
code and got more defensive about the length of a header line.
Integration test for the new response object.
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Well, achieved that by doing work in bulk when needed. But
turned into some additional things. Change timebase from
mS to uS as, well, things are headed that way. Implement
an HttpReplyQueue::fetchAll method (advertised one, hadn't
implemented it).
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30-second hang doesn't break subsequent tests. Did this by
introducing threads into the HTTP server as I can't find the magic
to detect that my client has gone away.
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aggressive shutdown of a thread.
Some additional work let me enable a memory check for the clean shutdown case and
generally do a better job on other interfaces. Request queue waiters now awake
on shutdown and don't sleep once the queue is turned off. Much better semantically
for how this will be used.
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in library.
With this commit, the cleanup paths should be production quality. Unit tests have been
expanded to include cases requiring thread termination and cleanup by the worker thread.
Special operation/request added to support the unit tests. Thread interface expanded
to include a very aggressive cancel() method that does not do cleanup but prevents the
thread from accessing objects that will be destroyed.
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Only thing interesting in this changeset is the discovery that a sleep
in the fake HTTP server ties up tests. Need to thread that or fail on
client disconnect or something to speed that up and make it usable for
bigger test scenarios. But good enough for now...
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Pretty straightforward. Still don't like how I'm managing
the options block. Struct? Accessors? Can't decide. But
the options now speed up the unit test runs even as I add
tests.
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LLProxy support, HttpOptions starting to work, HTTP resource waiting fixed.
Non-LLThread-based threads need to do some registration or LLMutex locks taken out in these
threads will not work as expected (SH-3154). We'll get a better solution later, this fixes
some things for now. Tracing of operations now supported. Global and per-request (via
HttpOptions) tracing levels of [0..3]. The 2 and 3 levels use libcurl's VERBOSE mode
combined with CURLOPT_DEBUGFUNCTION to stream high levels of detail into the log. *Very*
laggy but useful. Simple GET request supported (no Range: header). Really just a
degenrate case of a ranged get but supplied an API anyway. Global option to use the
LLProxy interface to setup CURL handles for either socks5 or http proxy usage. This
isn't really the most encapsulated way to do this but a better solution will have to
come later. The wantHeaders and tracing options are now supported in HttpOptions giving
per-request controls. Big refactoring of the HTTP resource waiter in lltexturefetch.
What I was doing before wasn't correct. Instead, I'm implementing the resource wait
after the Semaphore model (though not using system semaphores). So instead of having
a sequence like: SEND_HTTP_REQ -> WAIT_HTTP_RESOURCE -> SEND_HTTP_REQ, we now
do WAIT_HTTP_RESOURCE -> WAIT_HTTP_RESOURCE2 (actual wait) -> SEND_HTTP_REQ. Works
well but the prioritized filling of the corehttp library needs some performance
work later.
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Implemented/modified PUT & POST to not used chunked encoding for the request.
Made the unit test much happier and probably a better thing for the pipeline.
Have a cheesy static & dynamic proxy capability using both local options and
a way to wire into LLProxy in llmessages. Not a clean thing but it will get
the proxy path working with both socks5 & http proxies. Refactoring to get
rid of unneeded library handler and unified an HttpStatus return for all
requests. Big batch of code removed as a result of that and more is possible
as well as some syscall avoidance with a bit more work. Boosted the unit
tests for simple PUT & POST test which revealed the test harness does *not*
like chunked encoding so we'll avoid it for now (and don't really need it
in any of our schemes).
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This brings in a copy of llmessage's llsdmessage testing server. We run
a mocked HTTP service to handle requests and the integration tests run
against it by picking up the LL_TEST_PORT environment variable when running.
Add some checks and output to produce useful info when run in the wrong
environment and when bad status is received. Later will add a dead port
as well so we can test that rather than use 'localhost:2'.
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cleanup.
Our logging holds on to a changing bit of memory between operations and the memory
leak detection I'm using senses this and complains. So, for now, disable the
final memory check on Mac & Linux, leave it active on Windows. Solve this for
real some other day. Add try/catch blocks to do cleanup in unit tests that go
wrong so that we don't get a cascade of assertion failures when subsequent tests
find singletons still alive.
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surprised me. Added a retry queue similar to ready queue to the
policy object which is sorted by retry time. Currently do five
retries (after the initial try) delayed by .25, .5, 1, 2 and 5
seconds. Removed the retry logic from the lltexturefetch module.
Upped the waiting time in the unit test for the retries. People
won't like this but tough, need tests.
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Identified and reacted to the priority inversion problem we
have in texturefetch. Includes the introduction of a priority_queue
for the requests that are ready. Start some parameterization in
anticipation of having policy_class everywhere. Removed _assert.h
which isn't really needed in indra codebase. Implemented async
setPriority request (which I hope I can get rid of eventually along
with all priorities in this library). Converted to using unsigned
int for priority rather than float. Implemented POST and did
groundwork for PUT.
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builds reliable.
It's the right thing to do and introduced a scoped version for convenience in tests.
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boost::thread and the easiest path to that was to go with the 1.48 Boost release
in the 3P tree (eliminating a fork for a modified 1.45 packaging). One unit test,
the most important one, is failing in test_httprequest but that can be attended
to later. This test issues a GET to http://localhost:2/ and that is hitting the
wire but the libcurl plumbing isn't delivering the failure, only the eventual
timeout. An unexpected change in behavior.
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The unit/integration tests don't work yet as I'm still battling cmake/autobuild
as usual but first milestone passed.
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