Age | Commit message (Collapse) | Author |
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Reformatted messages around request retry. Successfully retried requests
also message so you can see the cycle closed. Added additional retryable
error codes (timeout, other libcurl failures). Commenting and removed some
unnecessary std::min logic.
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Add to-do list to _httpinternal.h to guide anyone who
wants to pitch in and help.
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When releasing HTTP waiters, avoid unnecessary sort activity.
For Content-Type in responses, let libcurl do the work and removed
my parsing of headers. Drop Content-Encoding as libcurl will deal
with that. If anyone is interested, they can parse.
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The fetch state machine received a new timeout during the WAIT_HTTP_REQ
state. For the integration, rather than jump the state to done, we issue
a request cancel and let the notification plumbing do the rest without
any race conditions or special-case logic.
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aggressive shutdown of a thread.
Some additional work let me enable a memory check for the clean shutdown case and
generally do a better job on other interfaces. Request queue waiters now awake
on shutdown and don't sleep once the queue is turned off. Much better semantically
for how this will be used.
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in library.
With this commit, the cleanup paths should be production quality. Unit tests have been
expanded to include cases requiring thread termination and cleanup by the worker thread.
Special operation/request added to support the unit tests. Thread interface expanded
to include a very aggressive cancel() method that does not do cleanup but prevents the
thread from accessing objects that will be destroyed.
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Groundwork is used for the default class which currently represents
texture fetching. Class options implemented from API user into
HttpLibcurl. Policy layer is going to start doing some traffic
shaping like work to solve problems with consumer-grade gear.
Need to have dynamic aspects to policies and that starts now...
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LLProxy support, HttpOptions starting to work, HTTP resource waiting fixed.
Non-LLThread-based threads need to do some registration or LLMutex locks taken out in these
threads will not work as expected (SH-3154). We'll get a better solution later, this fixes
some things for now. Tracing of operations now supported. Global and per-request (via
HttpOptions) tracing levels of [0..3]. The 2 and 3 levels use libcurl's VERBOSE mode
combined with CURLOPT_DEBUGFUNCTION to stream high levels of detail into the log. *Very*
laggy but useful. Simple GET request supported (no Range: header). Really just a
degenrate case of a ranged get but supplied an API anyway. Global option to use the
LLProxy interface to setup CURL handles for either socks5 or http proxy usage. This
isn't really the most encapsulated way to do this but a better solution will have to
come later. The wantHeaders and tracing options are now supported in HttpOptions giving
per-request controls. Big refactoring of the HTTP resource waiter in lltexturefetch.
What I was doing before wasn't correct. Instead, I'm implementing the resource wait
after the Semaphore model (though not using system semaphores). So instead of having
a sequence like: SEND_HTTP_REQ -> WAIT_HTTP_RESOURCE -> SEND_HTTP_REQ, we now
do WAIT_HTTP_RESOURCE -> WAIT_HTTP_RESOURCE2 (actual wait) -> SEND_HTTP_REQ. Works
well but the prioritized filling of the corehttp library needs some performance
work later.
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206/content-range hack in xport.
Retry/response handling is decided in policy so moved that there. Removed special case
206-without-content-range response in transport. Have this sitation recognizable in the
API and let callers deal with it as needed.
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cleanup.
Our logging holds on to a changing bit of memory between operations and the memory
leak detection I'm using senses this and complains. So, for now, disable the
final memory check on Mac & Linux, leave it active on Windows. Solve this for
real some other day. Add try/catch blocks to do cleanup in unit tests that go
wrong so that we don't get a cascade of assertion failures when subsequent tests
find singletons still alive.
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surprised me. Added a retry queue similar to ready queue to the
policy object which is sorted by retry time. Currently do five
retries (after the initial try) delayed by .25, .5, 1, 2 and 5
seconds. Removed the retry logic from the lltexturefetch module.
Upped the waiting time in the unit test for the retries. People
won't like this but tough, need tests.
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Implemented first global policy definitions to support SSL CA certificate configuration
to support https: operations. Fixed HTTP 206 status handling to match what is currently
being done by grid services and to lay a foundation for fixes that will be a response
to ER-1824. More libcurl CURLOPT options set on easy handles to do peer verification
in the traditional way. HTTP POST working and now reporting asset metrics back to
grid for the viewer's asset system. This uses LLSD so that is also showing as compatible
with the new library.
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Identified and reacted to the priority inversion problem we
have in texturefetch. Includes the introduction of a priority_queue
for the requests that are ready. Start some parameterization in
anticipation of having policy_class everywhere. Removed _assert.h
which isn't really needed in indra codebase. Implemented async
setPriority request (which I hope I can get rid of eventually along
with all priorities in this library). Converted to using unsigned
int for priority rather than float. Implemented POST and did
groundwork for PUT.
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This is the first functional viewer pass with the HTTP work of the texture fetch
code performed by the llcorehttp library. Not exactly a 'drop-in' replacement
but a work-alike with some changes (e.g. handler notification in consumer
thread versus responder notification in worker thread).
This also includes some temporary changes in the priority scheme to prevent
the kind of priority inversion found in VWR-28996. Scheme used here does
provide liveness if not optimal responsiveness or order-of-operation.
The llcorehttp library at this point is far from optimally performing.
Its worker thread is making relatively poor use of cycles it gets and
it doesn't idle or sleep intelligently yet. This early integration step
helps shake out the interfaces, implementation niceties will be covered
soon.
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The unit/integration tests don't work yet as I'm still battling cmake/autobuild
as usual but first milestone passed.
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