Age | Commit message (Collapse) | Author |
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by making it thread_local.
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Now that we're building with C++17, we can use Class Template Argument
Deduction to infer the type passed to the constructor of the 'narrow' class.
We no longer require a narrow_holder class with a narrow() factory function.
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With GitHub viewer builds, every few weeks we've seen test failures when
ll_frand() returns exactly 1.0. This is a problem for a function that's
supposed to return [0.0 .. 1.0).
Monty suggests that the problem is likely to be conversion of F32 to F64 to
pass to fmod(), and then truncation of fmod()'s F64 result back to F32. Moved
the clamping code to each size-specific ll_internal_random specialization.
Monty also noted that a stateful static random number engine isn't
thread-safe. Added a mutex lock.
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using for DRTVWR-559
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ensure inventory skeleton loading doesn't block the message system from processing packets.
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Also ditch crufty CMake logic related to lleventhost, which we haven't used
for years.
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If not, the resulting error message is so mysterious that it's worth adding an
error check to explain how to avoid it.
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On a Windows CI host, we got the dreaded rc 3221225725 aka c00000fd aka stack
overflow.
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The test was coded to push (what's intended to be) the third entry with
timestamp (now + 200ms), then (what's intended to be) the second entry with
timestamp (now + 100ms).
The trouble is that it was re-querying "now" each time. On a slow CI host, the
clock might have advanced by more than 100ms between the first push and the
second -- meaning that the second push would actually have a _later_
timestamp, and thus, even with the queue sorting properly, fail the test's
order validation.
Capture the timestamp once, then add both time deltas to the same time point
to get the relative order right regardless of elapsed real time.
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We define a specialization of LLSDParam<const char*> to support passing an
LLSD object to a const char* function parameter. Needless to remark, passing
object.asString().c_str() would be Bad: destroying the temporary std::string
returned by asString() would immediately invalidate the pointer returned by
its c_str(). But when you pass LLSDParam<const char*>(object) as the
parameter, that specialization itself stores the std::string so the c_str()
pointer remains valid as long as the LLSDParam object does.
Then there's LLSDParam<LLSD>, used when we don't have the parameter type
available to select the LLSDParam specialization. LLSDParam<LLSD> defines a
templated conversion operator T() that constructs an LLSDParam<T> to provide
the actual parameter value. So far, so good.
The trouble was with the implementation of LLSDParam<LLSD>: it constructed a
_temporary_ LLSDParam<T>, implicitly called its operator T() and immediately
destroyed it. Destroying LLSDParam<const char*> destroyed its stored string,
thus invalidating the c_str() pointer before the target function was entered.
Instead, make LLSDParam<LLSD>::operator T() capture each LLSDParam<T> it
constructs, extending its lifespan to the lifespan of the LLSDParam<LLSD>
instance. For this, derive each LLSDParam specialization from LLSDParamBase, a
trivial base class that simply establishes the virtual destructor. We can then
capture any specialization as a pointer to LLSDParamBase.
Also restore LazyEventAPI tests on Mac.
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They do work fine on clang... unblocking the rest of the team during diagnosis.
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# Conflicts:
# indra/newview/llinventorygallery.cpp
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# Conflicts:
# autobuild.xml
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# Conflicts:
# autobuild.xml
# indra/llcommon/tests/llleap_test.cpp
# indra/newview/viewer_manifest.py
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clang has gotten smart enough to recognize an inline attempt to store to
address zero. Fool it by storing to an address passed as a parameter, and pass
nullptr from a different source file.
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The header file documents that no llrand function should ever return a value
equal to the passed extent, so the one test in llrand_test.cpp that checked
less than or equal to the high end of the range was anomalous.
But changing that to an exclusive range means that we no longer need separate
exclusive range and inclusive range functions. Replace
ensure_in_range_using(), ensure_in_exc_range() and ensure_in_inc_range() with
a grand unified (simplified) ensure_in_range() function.
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This reverts commit edf0874e0656c6f512df50ee52236209531ca329.
Reverted since it causes a significant uptick in shutdown freezes.
Can't repro those freezes, will seek an alternate solution.
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It's frustrating and unactionable to have a failing test report merely that
the random value was greater than the specified high end. Okay, so what was
the value? If it's supposed to be less than the high end, did it happen to be
equal? Or was it garbage? We can't reproduce the failure by rerunning!
The new ensure_in_exc_range(), ensure_in_inc_range() mechanism is somewhat
complex because exactly one test allows equality with the high end of the
expected range, where the rest mandate that the function return less than the
high end. If that's a bug in the test -- if every llrand function is supposed
to return less than the high end -- then we could simplify the test logic.
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Add from_lua() function to run a small Lua script that constructs a specified
Lua object and posts it back to the test program via a temporary LLEventPump.
Call this with a variety of Lua objects, comparing to the expected LLSD.
Add round_trip() function to run another small Lua script that listens for
incoming LLEventPump events and, for each, posts the received Lua data back to
the test program as LLSD. Call this with a variety of LLSD objects, comparing
to the expected LLSD. Also collect these objects into an LLSD array and send
that for a round trip; also collect into an LLSD map and send that.
Sadly, tests currently drive an access violation when trying to convert a
nested Lua table to LLSD.
Add verbose debug logging to lua_tollsd() to identify the context at which we
hit the access violation.
Add comments describing further exceptions to LLSD-to-Lua round trip identity.
Add lua_what() iostream manipulator to stream whatever we can readily
discover about a value at a specified Lua stack index.
Add lua_stack() to report the contents of the Lua stack. Since the stack is
created anew for every call to a C function, this shouldn't usually be
enormous.
Add hexdump.h with iostream manipulators to dump a byte range as hex digits,
or to produce readable text from a mix of printing and nonprinting ASCII
characters.
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looks like pool regularly gets corrupted, try using separate pool
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# Conflicts:
# indra/llui/lltooltip.h
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llvovolume.cpp
# indra/newview/skins/default/textures/textures.xml
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# Conflicts:
# indra/newview/llinventorymodel.cpp
# indra/newview/llvovolume.cpp
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# Conflicts:
# indra/newview/CMakeLists.txt
# indra/newview/VIEWER_VERSION.txt
# indra/newview/llagent.cpp
# indra/newview/llfloaternewfeaturenotification.cpp
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorymodel.cpp
# indra/newview/lloutfitgallery.cpp
# indra/newview/llpanelmaininventory.cpp
# indra/newview/llpanelmaininventory.h
# indra/newview/llsidepaneltaskinfo.cpp
# indra/newview/llsidepaneltaskinfo.h
# indra/newview/lltexturectrl.cpp
# indra/newview/lltexturectrl.h
# indra/newview/llviewerinventory.cpp
# indra/newview/llviewerobject.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/llviewertexturelist.h
# indra/newview/skins/default/xui/en/floater_new_feature_notification.xml
# indra/newview/skins/default/xui/en/menu_inventory.xml
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The first test runs a Lua script that calls post_on(), listen_events() and
await_event() to engage in LLEventPump handshakes with the test program.
Make llluamanager.cpp testable by putting LL_TEST conditionals around lots of
viewer-internals headers and the lua_function definitions that engage them.
Since LuaListener::connect() is called by its constructor, make it a static
method that explicitly accepts the lua_State* (instead of finding it as
mState). Add that parameter to its two existing calls.
Add a debug log message when LuaListener is destroyed. This surfaced the need
to pass a no-op deleter when listen_events() constructs a LuaListener::ptr_t.
When compiled for LL_TEST, make LuaListener::mReplyPump an
LLEventLogProxyFor<LLEventStream> instead of a plain LLEventStream.
For debugging purposes, add a type string "LLEventLogProxy" for
LLEventPumps::make(). A make() call with this type will return an
LLEventLogProxyFor<LLEventStream>.
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On a low-powered GitHub Mac runner, the system doesn't wake up as soon as it
should, and we get spurious "too late" errors. Try a bigger time increment.
(cherry picked from commit 045342ba29aae186e13c711bd4dd84377d4a7e43)
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Use whole seconds rather than tenths of seconds, since apparently the TeamCity
agent machine is having trouble waking up within tenths of seconds.
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looks like pool regularly gets corrupted, try using separate pool
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Introduce LLSingletonBase::getInstanceForSecondaryThread(), used both by
LLSingleton and LLParamSingleton. Because it's a method of the non-template
base class, because it's not itself a template method,
getInstanceForSecondaryThread()'s definition can live in llsingleton.cpp. This
is what calls LLMainThreadTask::dispatch().
To support LLParamSingleton, though, getInstanceForSecondaryThread() must be
capable of handling arguments. For that, it accepts a nullary std::function
returning the LLSingletonBase* of interest.
Packing initParamSingleton() arguments into a nullary std::function to pass to
getInstanceForSecondaryThread() sounds like a job for std::bind().
Unfortunately std::bind() has trouble forwarding int and string literals to a
function that infers its argument types. To work around that, use
boost::call_traits::param_type and a lambda with an explicit tuple.
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instead of on LLEventTimer.
LLEventTimer takes cycles from the main loop to run through the collection of
pending LLEventTimers, checking each to see if we've reached its timestamp.
But LLMainThreadTask does not require delay timing; it wants the main loop to
service it ASAP. That's what the "mainloop" WorkQueue is for.
But WorkQueue::waitForResult() forbids calls from a thread's default
coroutine. While that restriction may still make sense in general, we
specifically want to be able to pause LLMainThreadTask's caller, no matter
what coroutine it's running on. Introduce WorkQueue::waitForResult_() that
bypasses the check.
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Move hexdump() and hexmix() stream formatters to new hexdump.h for potential
use by other tests.
In toPythonUsing() helper function, add a temp file to receive Python script
debug output, and direct debug output to that file. On test failure, dump the
contents of that file to the log.
Give NamedTempFile::peep() an optional target std::ostream; refactor
implementation as peep_via() that accepts a callable to process each text
line. Add operator<<() to stream the contents of a NamedTempFile object to
ostream -- but don't use that with LL_DEBUGS(), as it flattens the file
contents into a single log line. Instead add peep_log(), which streams each
individual text line to LL_DEBUGS().
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