Age | Commit message (Collapse) | Author |
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sAllocatedPageSizeInKB, sAllocatedMemInKB, sAvailPhysicalMemInKB, sMaxPhysicalMemInKB
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and for LLViewerControlListener, to which it talks.
Fix glitches detected by the tests.
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This picks up ThreadPoolSizes override logic embedded in ThreadPool's
constructor, plus the new static ThreadPool::getConfiguredWidth() and
getWidth() methods.
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Log ThreadPoolSizes at DEBUG level, not INFO.
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Introduce CommonControl, which in a running viewer (or any program containing
an LLViewerControlListener instance) gives access to LLViewerControl
functionality, e.g. getting, setting or enumerating control variables --
without introducing a link dependency on newview.
Make ThreadPool's constructor consult CommonControl to check for an override
for the width of the new ThreadPool in the Global (i.e. gSavedSettings)
setting ThreadPoolSizes, and honor that if found.
Introduce static ThreadPool methods getConfiguredWidth(), to query for such an
override on any particular ThreadPool name; and getWidth(), to ask for the
width of an instance if that instance already exists, else the width with
which it *would* be instantiated.
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(cherry picked from commit 41d6a0e222241606c317281e2f0b211e16813dd5)
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lllfsthread threaded.
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Update task branch from main project branch.
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We inadvertently changed tryPost() to call ThreadSafeSchedule::tryPost(),
which doesn't exist.
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# Conflicts:
# indra/llcommon/llsdutil.cpp
# indra/newview/VIEWER_VERSION.txt
# indra/newview/lldrawpoolalpha.cpp
# indra/newview/lldrawpoolwater.cpp
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source of the real crash for when the viewer inevitably crashes later.
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builds.
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# Conflicts:
# autobuild.xml
# doc/contributions.txt
# indra/cmake/GLOD.cmake
# indra/llcommon/tests/llprocess_test.cpp
# indra/newview/VIEWER_VERSION.txt
# indra/newview/lldrawpoolavatar.cpp
# indra/newview/llfloatermodelpreview.cpp
# indra/newview/llmodelpreview.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/llvovolume.cpp
# indra/newview/viewer_manifest.py
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# Conflicts:
# autobuild.xml
# indra/llcommon/llsys.cpp
# indra/newview/app_settings/key_bindings.xml
# indra/newview/llfloatereditextdaycycle.cpp
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assertions around ref counting and (hack) fix crash on shutdown from dangling texture reference (reduced to 1 dangling texture from several hundred, can't find the remaining reference).
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# Conflicts:
# indra/newview/app_settings/key_bindings.xml
# indra/newview/llappviewer.cpp
# indra/newview/llkeyconflict.cpp
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# Conflicts:
# indra/media_plugins/cef/media_plugin_cef.cpp - setOnLoadEndCallback
# indra/newview/llviewerassetstorage.cpp - mAssetCoroCount
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This changeset makes it possible to build the Second Life viewer using
Python 3. It is designed to be used with an equivalent Autobuild branch
so that a developer can compile without needing Python 2 on their
machine.
Breaking change: Python 2 support ending
Rather than supporting two versions of Python, including one that was
discontinued at the beginning of the year, this branch focuses on
pouring future effort into Python 3 only. As a result, scripts do not
need to be backwards compatible. This means that build environments,
be they on personal computers and on build agents, need to have a
compatible interpreter.
Notes
- SLVersionChecker will still use Python 2 on macOS
- Fixed the message template url used by template_verifier.py
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Turns out that one of our WorkQueue integration tests was relying on the
incorrect runFor() behavior that we just fixed, so the test broke. Now that
runFor() doesn't wait around for work to be posted, use an explicit wait loop
instead.
To support this, add LLCond::get(functor), where functor must accept a const
reference to the stored data. This new get() returns whatever the functor
returns, allowing a caller to peek at the stored data.
Also use universal references for all remaining LLCond functor arguments.
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Reverting a merge is sticky: it tells git you never want to see that branch
again. Merging the DRTVWR-546 branch, which contained the revert, into the
glthread branch undid much of the development work on that branch. To restore
it we must revert the revert.
This reverts commit 029b41c0419e975bbb28454538b46dc69ce5d2ba.
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runFor(interval) and runUntil(timestamp) are intended, and documented, to run
*no longer than* the specified time. Instead, the initial implementation
always waited the full specified time, hoping for work to arrive. Fix that:
once we clear work that's already pending, return right away.
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It's sometimes important to finish other initialization before launching the
threads in the ThreadPool, so make that an explicit step. In particular, we
were launching the LLImageGL texture thread before initializing the GL
context, resulting in all gray textures.
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and correspondingly, ll_convert<std::wstring>(const wchar_t*).
Now that we're using ll_convert() for single-argument stringize(arg), make
sure it can efficiently handle the simple case of constructing a string from a
const char pointer.
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It's useful to be able to say STRINGIZE(item0 << item1 << item2), and we use
that a lot in our code base. But weird syntax aside, there are a couple
advantages to being able to write stringize(item0, item1, item2).
First, it allows stringize() to be used from within some other variadic
function, without having to make that function a macro that accepts an
arbitrary insertion-operator expression. There's no such thing as a member
macro.
Second, particularly for variadic functions, it allows us to optimize the
single-argument case stringize(item0). A macro can't do that. When item0 is
already a string of the desired char type, instead of streaming it into a
std::ostringstream and retrieving it again, we can simply return the input
string. When it's a pointer to the desired char type, we can directly
construct the result string without the help of std::ostringstream. When it's
a string of some other char type, we can engage ll_convert() to perform needed
conversions.
We generalize and optimize the generic gstringize() function, retaining the
role of stringize() and wstringize() as thin wrappers that merely provide the
desired char type.
Optimizing the single-argument case requires separately defining gstringize()
with two or more arguments: the general case. Then gstringize(arg) is
delegated to a gstringize_impl class template so we can partially specialize
to recognize a std::basic_string<desired_char_type> argument, as well as
desired_char_type*. Both these specializations engage ll_convert(), which
already handles the trivial case when no conversion is required.
Use of ll_convert() in this role supercedes and generalizes the previous
wstring_to_utf8str() and utf8str_to_wstring() overloads.
Also introduce stream_to(std::ostream&, ...) to support variadic streaming to
other destinations, e.g. a file, std::cout, ...
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