Age | Commit message (Collapse) | Author |
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The LLApp API used to consist of init(), mainLoop(), cleanup() methods. This
makes sense -- but on Mac that structure was being subverted. The method
called mainLoop() was in fact being called once per frame. There was
initialization code in the method, which (on Mac) needed to be skipped with an
already-initialized bool. There was a 'while' loop which (on Mac) needed to be
turned into an 'if' instead so the method would return after every frame.
Rename LLApp::mainLoop() to frame(). Propagate through subclasses LLAppViewer
and LLCrashLogger. Document the fact that frame() returns true to mean "done."
(This was always the case, but had to be inferred from the code.)
Rename the Mac Objective-C function mainLoop to oneFrame. Rename the C++ free
function it calls from runMainLoop() to pumpMainLoop(). Add comments to
llappdelegate-objc.mm explaining (inferred) control flow.
Change the Linux viewer main() and the Windows viewer WINMAIN() from a single
LLAppViewer::mainLoop() call to repeatedly call frame() until it returns true.
Move initialization code from the top of LLAppViewer::frame() to the init()
method, where it more properly belongs. Remove corresponding
mMainLoopInitialized flag (and all references) from LLAppViewer.
Remove 'while (! LLApp::isExiting())' (or on Mac, 'if (! LLApp::isExiting())')
from LLAppViewer::frame() -- thus unindenting the whole body of the 'while'
and causing many lines of apparent change. (Apologies to reviewers.)
There are four LLApp states: APP_STATUS_RUNNING, APP_STATUS_QUITTING,
APP_STATUS_STOPPED and APP_STATUS_ERROR. Change LLAppViewer::frame() return
value from (isExiting()) (QUITTING or ERROR) to (! isRunning()). I do not know
under what circumstances the state might transition to STOPPED during a
frame() call, but I'm quite sure that if it does, we don't want to call
frame() again. We only want a subsequent call if the state is RUNNING.
Also rename mainLoop() method in LLCrashLogger subclasses
LLCrashLoggerWindows, LLCrashLoggerMac, LLCrashLoggerLinux. Of course it's
completely up to the frame() method whether to yield control; none of those in
fact do. Honor protocol by returning true (frame() is done), even though each
one's main() caller ignores the return value.
In fact LLCrashLoggerWindows::mainLoop() wasn't using the return protocol
correctly anyway, returning wParam or 0 or 1 -- possibly because the return
protocol was never explicitly documented. It should always return true: "I'm
done, don't call me again."
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timeout it. Also some cleanup on LLSD construction in vivox.
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lifespan of a timeout event pump lifespan to be no longer than necessary. Change all references to the LLEventTimer to instead uses the centralized version.
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jellybaby avatars when ALM is enabled
FIXED
- remove global identifier for the black texture
- add black texture 2x2x3 localy on apllication startup
- add special flag to LLViewerFetchedTexture for protect from removing
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have been a Temp Bound listener.
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upload (and add better logging)
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upload (and add better logging)
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Fixe based on that texture with assetd id: "3b39cc01-c2d1-e194-1181-e4404978b20c"
will exist on data server.
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MAINT-5976: Fix bug in LLCoros::set_consuming() mechanism.
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The original implementation of set_consuming() involved a bool* pointing to a
local bool in VoidListener::operator()()'s stack frame. postAndSuspend() would
set that bool (through the pointer) as soon as it returned from suspension.
The trouble with that is that LLEventMailDrop potentially calls its new
listener (fulfilling the future) immediately in the listen_impl() override --
in other words, way up at the top of postAndSuspend(), well before the code
that sets the relevant bool.
Instead, make the adapter formerly known as VoidListener bind the coroutine's
get_consuming() value at adapter construction time (before listening on the
LLEventPump), so that its operator()() has the coroutine's correct
get_consuming() value to return. Eliminating the bool* makes the code both
simpler AND more correct!
This change makes that adapter very specific to coroutine usage. Rename it
FutureListener and migrate it from lleventcoros.h into the .cpp file. Nobody
else was using it anyway.
Make corresponding changes to postAndSuspend2() and its WaitForEventOnHelper
class -- whose name no longer corresponds to the function as it used to.
Rename that one FutureListener2. The new FutureListener functionality, common
to both these adapters, makes it useful to derive FutureListener2 from
FutureListener.
Introduce llmake(), a generic function to deduce template type arguments from
function parameter types. This allows us to remove the voidlistener() and
wfeoh() helper functions.
Hiding VoidListener broke one of the lleventcoro_test.cpp tests. But that test
was sort of a lame recap of an earlier implementation of postAndSuspend(),
based on LLEventPump events. Recast that test to illustrate how to use a
coroutine future to suspend a coroutine for something other than an LLEventPump.
But that rubbed my nose in the fact that we MUST wrap future's context
switching with proper management of the current coroutine. Introduce
LLCoros::Future<T>, which wraps boost::dcoroutines::future<T>.
Use LLCoros::Future<T> in postAndSuspend() and postAndSuspend2().
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queue.
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delivery
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set_consuming(true) tells each postAndSuspend() call to consume the event for
which it is suspending.
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conditional compile switches. Begin switch from statemachine to coroutine.
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because of Oz's suspicion that they may, in some mysterious way, contribute to
code-signing failures.
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being used as an operand to typeid'
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MAINT-4952: Coverted VMM to coroutines
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