Age | Commit message (Collapse) | Author |
|
2024.09-ExtraFPS
|
|
- Skip updating of reflection probes that are not the default probe when probe coverage is set to "None"
- enable RenderAppleUseMultGL and disable occlusion culling on Macs with AMD GPUs
- Reduce the number of texture decode threads on Macs with intel cpus.
- Move texture deletion to LLImageGL::updateClass and prevent textures from staying resident in vram longer than 3 frames
- Disable SSAO by default on Macs with intel CPUs
|
|
https://github.com/secondlife/viewer.git into 2024.09-ExtraFPS
|
|
|
|
2024.09-ExtraFPS
|
|
background (#3063)
once again disable RenderAppleUseMultGL and RenderGLMultiThreadedMedia
also added a tiny fix for missing processor vendor in crash reports
|
|
2024.09-ExtraFPS
|
|
Was reserving 'size' elements, then appending more elements on top.
|
|
2024.09-ExtraFPS
|
|
Make Develop->Render Tests->Frame Profile dump JSON to a file too.
|
|
|
|
|
|
|
|
fixes secondlife/viewer#2566
|
|
or to produce readable text from a mix of printing and nonprinting ASCII
characters.
(cherry picked from commit 01a59bab1a4b7c4645271a21cfaadc3735b6029c)
|
|
|
|
This is redundant (but harmless) on a Posix system, but it fills a missing
puzzle piece on Windows. The point of fsyspath is to be able to interchange
freely between fsyspath and std::string. Existing fsyspath could be
constructed and assigned from std::string, and we could explicitly call its
string() method to get a std::string, but an implicit fsyspath-to-string
conversion that worked on Posix would trip us up on Windows. Fix that.
(cherry picked from commit fbeff6d8052d4b614a0a2c8ebaf35b45379ab578)
|
|
Our std::strings are UTF-8 encoded, so conversion from std::string to
std::filesystem::path must use UTF-8 decoding. The native Windows
std::filesystem::path constructor and assignment operator accepting
std::string use "native narrow encoding," which mangles path strings
containing UTF-8 encoded non-ASCII characters.
fsyspath's std::string constructor and assignment operator explicitly engage
std::filesystem::u8path() to handle encoding. u8path() is deprecated in C++20,
but once we adapt fsyspath's conversion to C++20 conventions, consuming code
need not be modified.
(cherry picked from commit e399b02e3306a249cb161f07cac578d3f2617bab)
|
|
With the About info added, `getProfileStatsContext()` need not redundantly add
`"channel"`, `"version"` or `"region"`.
Slightly improve the efficiency of `LlsdToJson()` and `LlsdFromJson()` by
preallocating the known size of the source array or map. (Unfortunately the C++
`LLSD` class offers us no way to preallocate a map.)
In `LLAppViewer::getViewerInfo()`, avoid immediate successive calls to
`gAgent.getRegion()`.
(cherry picked from commit f4b65638879c10c832b3bb8448f82001106ffd11)
|
|
* APR_DECLARE_STATIC and APU_DECLARE_STATIC gets already defined in APR.cmake
* Move both _CRT_SECURE_NO_WARNINGS and _WINSOCK_DEPRECATED_NO_WARNINGS definitions to 00-Common.cmake
* Always define WIN32_LEAN_AND_MEAN and include subset of Windows API by default
* Remove llwin32headerslean.h and remove unnecessary WIN32_LEAN_AND_MEAN definition handling in llwin32headers.h
* Clean up includes of Windows API headers
* Get rid of workaround to link against IPHLPAPI.lib in lluuid.cpp - this seems to have been an issue in the past that has been fixed
|
|
secondlife/viewer#2553 about sl crash locale init
|
|
secondlife/viewer#2553
|
|
|
|
|
|
|
|
|
|
and reindentations.
|
|
(#2507)
|
|
2024.08-DeltaFPS
|
|
secondlife/viewer#2445
|
|
and Beq (#2423)
|
|
|
|
|
|
# Conflicts:
# autobuild.xml
# indra/newview/llvoicewebrtc.cpp
|
|
code in PCH (#2361)
|
|
|
|
|
|
2024.06-atlasaurus
|
|
|
|
https://github.com/secondlife/viewer.git into webrtc-voice
|
|
release/2024.06-atlasaurus
|
|
|
|
* Enable /permissive- on MSVC for better C++ conformance and fix related errors
* Clean up left over warning suppressions from old library or msvc versions
|
|
|
|
and logging
|
|
configurable at build time
Also copy tracy profiler client next to windows binary when enabled
|
|
|
|
|
|
file(DOWNLOAD) replacing execute_process(COMMAND curl),
file(ARCHIVE_EXTRACT) replacing execute_process(COMMAND tar xf),
file(MAKE_DIRECTORY) replacing execute_process(COMMAND mkdir -p),
file(COPY) replacing execute_process(COMMAND cp),
file(RENAME) replacing execute_process(COMMAND mv),
try_compile replacing execute_process(COMMAND cmake/make),
LIBS_PREBUILT_DIR replacing AUTOBUILD_INSTALL_DIR,
0 replacing ${${_binary}_installed} where appropriate,
no FMOD reinstallation when it's already installed,
and archives & unarchived source/build directories are in CMake
root binary directory, instead of /tmp.
SHOW_PROGRESS is on for downloading Dullahan from the Megapahit
website cause it can be slow.
|
|
|