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2024-05-24Merge branch 'release/luau-scripting' into lua-timersNat Goodspeed
2024-05-24Nat's ideas from PR #1547Nat Goodspeed
2024-05-23More vestigial whitespace fixesNat Goodspeed
2024-05-23Fix lingering trailing whitespace in llmainthreadtask.h.Nat Goodspeed
2024-05-23Fix lingering trailing whitespace in lleventfilter.cpp.Nat Goodspeed
2024-05-23Fix lingering trailing whitespace in lleventfilter.h.Nat Goodspeed
2024-05-23Fix test program termination crash.Nat Goodspeed
2024-05-22WIP: Trying to diagnose and fix test program shutdown crashNat Goodspeed
2024-05-15Merge branch 'release/luau-scripting' into lua-timers after Maint XNat Goodspeed
2024-05-15Manual whitespace cleanup (fix_whitespace.py).Nat Goodspeed
2024-05-15Merge commit 'e7eced3' into lua-timers for whitespace fixes.Nat Goodspeed
2024-05-15Merge branch 'main' into release/luau-scripting for Maint X release.Nat Goodspeed
2024-05-15Manual whitespace fixes (fix_whitespace.py).Nat Goodspeed
2024-05-15Merge commit 'e7eced3' into release/luau-scripting: whitespace fix.Nat Goodspeed
2024-05-14Merge DRTVWR-591-maint-X to main on promotion of secondlife/viewer #705: ↵Nat Goodspeed
Maintenance X
2024-05-10Fix up a few #includesNat Goodspeed
2024-05-10Fix latent access violation in ~LLEventPump() if LLEventPumps gone.Nat Goodspeed
Instead of making LLEventPumps an LLHandleProvider, and storing an LLHandle<LLEventPumps> in each LLEventPump instance, just make ~LLEventPump() query LLEventPumps::instanceExists() before calling instance().
2024-05-09Add "Timers" LLEventAPI, actually a LazyEventAPI, for LL::Timers.Nat Goodspeed
Rename LL::Timers::scheduleRepeating() to scheduleEvery().
2024-05-09Bump up coroutine stack size: saw C00000FD test termination.Nat Goodspeed
(cherry picked from commit dc0b3aed4782e4e4835fd6b9d59d1d70b78be4a7)
2024-05-08Tweak a couple thingsNat Goodspeed
2024-05-08Merge branch 'nat/cleanup-timers' into lua-timers.Nat Goodspeed
2024-05-08Bump up coroutine stack size: saw C00000FD test termination.Nat Goodspeed
2024-05-08Fix llerror_test.cpp now that LL_ERRS() includes a stacktrace.Nat Goodspeed
2024-05-07Refactor LLLater -> LL::Timers to accommodate nonpositive repeats.Nat Goodspeed
In the previous design, the tick() method ran each task exactly once. doPeriodically() was implemented by posting a functor that would, after calling the specified callable, repost itself at (timestamp + interval). The trouble with that design is that it required (interval > 0). A nonpositive interval would result in looping over any timers with nonpositive repetition intervals without ever returning from the tick() method. To avoid that, doPeriodically() contained an llassert(interval > 0). Unfortunately the viewer failed that constraint immediately at login, leading to the suspicion that eliminating every such usage might require a protracted search. Lifting that restriction required a redesign. Now the priority queue stores a callable returning bool, and the tick() method itself contains the logic to repost a recurring task -- but defers doing so until after it stops looping over ready tasks, ensuring that a task with a nonpositive interval will at least wait until the following tick() call. This simplifies not only doPeriodically(), but also doAtTime(). The previous split of doAtTime() into doAtTime1() and doAtTime2() was only to accommodate the needs of the Periodic functor class. Ditch Periodic. Per feedback from NickyD, rename doAtTime() to scheduleAt(), which wraps its passed nullary callable into a callable that unconditionally returns true (so tick() will run it only once). Rename the doAfterInterval() method to scheduleAfter(), which similarly wraps its nullary callable. However, the legacy doAfterInterval() free function remains. scheduleAfter() also loses its llassert(seconds > 0). Rename the doPeriodically() method to scheduleRepeating(). However, the legacy doPeriodically() free function remains. Add internal scheduleAtRepeating(), whose role is to accept both a specific timestamp and a repetition interval (which might be ignored, depending on the callable). scheduleAtRepeating() now contains the real logic to add a task. Rename getRemaining() to timeUntilCall(), hopefully resolving the question of "remaining what?" Expand the std::pair metadata stored in Timers's auxiliary unordered_map to a Metadata struct containing the repetition interval plus two bools to mediate deferred cancel() processing. Rename HandleMap to MetaMap, mHandles to mMeta. Defend against the case when cancel(handle) is reached during the call to that handle's callable. Meta::mRunning is set for the duration of that call. When cancel() sees mRunning, instead of immediately deleting map entries, it sets mCancel. Upon return from a task's callable, tick() notices mCancel and behaves as if the callable returned true to stop the series of calls. To guarantee that mRunning doesn't inadvertently remain set even in the case of an exception, introduce local RAII class TempSet whose constructor accepts a non-const variable reference and a desired value. The constructor captures the current value and sets the desired value; the destructor restores the previous value. Defend against exception in a task's callable, and stop calling that task. Use LOG_UNHANDLED_EXCEPTION() to report it.
2024-05-03Log a stack trace on LL_ERRS().Nat Goodspeed
2024-05-03Prevent LLLater from thrashing on LLCallbackList.Nat Goodspeed
If there is exactly one doPeriodically() entry on LLLater, the mQueue entry is deleted before Periodic::operator()() is called. If Periodic's callable returns false, it reinstates itself on mQueue for a future time. That's okay, because the test for mQueue.empty(), and the consequent disconnect from LLCallbackList, happens only after that Periodic call returns. But at the moment Periodic reinstates itself on mQueue, mQueue happens to be empty. That alerts doAtTime2() to register itself on LLCallbackList -- even though at that moment it's already registered. Semantically that's okay because assigning to the LLLater's LLCallbackList::temp_handle_t should implicitly disconnect the previous connection. But it's pointless to create a new connection and disconnect the old one every time we call that lone Periodic. Add a test for mLive.connected(); that way if we already have an LLCallbackList connection, we retain it instead of replacing it with a new one.
2024-05-03Make LLLater store target time in mHandles; ditch 2nd unordered_map.Nat Goodspeed
Instead of maintaining a whole separate unordered_map to look up target times, make room in the HandleMap entry for the target time. There's still circularity, but the split into doAtTime1() and doAtTime2() resolves it: since doAtTime2() accepts the mHandles iterator created by doAtTime1(), doAtTime2() can simply store the new mQueue handle_type into the appropriate slot. Also sprinkle in a few more override keywords for consistency.
2024-05-02Introduce LLLater::getRemaining(handle).Nat Goodspeed
Some timer use cases need to know not only whether the timer is active, but how much time remains before it (next) fires. Introduce LLLater::mDoneTimes to track, for each handle, the timestamp at which it's expected to fire. We can't just look up the target timestamp in mQueue's func_at entry because there's no documented way to navigate from a handle_type to a node iterator or pointer. Nor can we store it in mHandles because of order dependency: we need the mDoneTimes iterator so we can bind it into the Periodic functor for doPeriodically(), but we need the mQueue handle to store in mHandles. If we could find the mQueue node from the new handle, we could update the func_at entry after emplace() -- but if we could find the mQueue node from a handle, we wouldn't need to store the target timestamp separately anyway. Split LLLater::doAtTime() into internal doAtTime1() and doAtTime2(): the first creates an mDoneTimes entry and returns an iterator, the second finishes creating new mQueue and mHandles entries based on that mDoneTimes entry. This lets doPeriodically()'s Periodic bind the mDoneTimes iterator. Then instead of continually incrementing an internal data member, it increments the mDoneTimes entry to set the next upcoming timestamp. That lets getRemaining() report the next upcoming timestamp rather than only the original one. Add LLEventTimer::isRunning() and getRemaining(), forwarding to its LLLater handle. Fix various LLEventTimer subclass references to mEventTimer.stop(), etc. Fix non-inline LLEventTimer subclass tick() overrides for bool, not BOOL. Remove LLAppViewer::idle() call to LLEventTimer::updateClass(). Since LLApp::stepFrame() already calls LLCallbackList::callFunctions(), assume we've already handled that every tick.
2024-05-02WIP: In llcallbacklist.h, add singleton LLLater for time delays.Nat Goodspeed
The big idea is to reduce the number of per-tick callbacks asking, "Is it time yet? Is it time yet?" We do that for LLEventTimer and LLEventTimeout. LLLater presents doAtTime(LLDate), with doAfterInterval() and doPeriodically() methods implemented using doAtTime(). All return handles. The free functions doAfterInterval() and doPeriodically() now forward to the corresponding LLLater methods. LLLater also presents isRunning(handle) and cancel(handle). LLLater borrows the tactic of LLEventTimer: while there's at least one running timer, it registers an LLCallbackList tick() callback to service ready timers. But instead of looping over all of them asking, "Are you ready?" it keeps them in a priority queue ordered by desired timestamp, and only touches those whose timestamp has been reached. Also, it honors a maximum time slice: once the ready timers have run for longer than the limit, it defers processing other ready timers to the next tick() call. The intent is to consume fewer cycles per tick() call, both by the management machinery and the timers themselves. Revamp LLCallbackList to accept C++ callables in addition to (classic C function pointer, void*) pairs. Make addFunction() return a handle (different than LLLater handles) that can be passed to a new deleteFunction() overload, since std::function instances can't be compared for equality. In fact, implement LLCallbackList using boost::signals2::signal, which provides almost exactly what we want. LLCallbackList continues to accept (function pointer, void*) pairs, but now we store a lambda that calls the function pointer with that void*. It takes less horsing around to create a C++ callable from a (function pointer, void*) pair than the other way around. For containsFunction() and deleteFunction(), such pairs are the keys for a lookup table whose values are handles. Instead of having a static global LLCallbackList gIdleCallbacks, make LLCallbackList an LLSingleton to guarantee initialization. For backwards compatibility, gIdleCallbacks is now a macro for LLCallbackList::instance(). Move doOnIdleOneTime() and doOnIdleRepeating() functions to LLCallbackList methods, but for backwards compatibility continue providing free functions. Reimplement LLEventTimer using LLLater::doPeriodically(). One implication is that LLEventTimer need no longer be derived from LLInstanceTracker, which we used to iterate over all instances every tick. Give it start() and stop() methods, since some subclasses (e.g. LLFlashTimer) used to call its member LLTimer's start() and stop(). Remove updateClass(): LLCallbackList::callFunctions() now takes care of that. Remove LLToastLifeTimer::start() and stop(), since LLEventTimer now provides those. Remove getRemainingTimeF32(), since LLLater does not (yet) provide that feature. While at it, make LLEventTimer::tick() return bool instead of BOOL, and change existing overrides. Make LLApp::stepFrame() call LLCallbackList::callFunctions() instead of LLEventTimer::updateClass(). We could have refactored LLEventTimer to use the mechanism now built into LLLater, but frankly the LLEventTimer API is rather clumsy. You MUST derive a subclass and override tick(), and you must instantiate your subclass on the heap because, when your tick() override returns false, LLEventTimer deletes its subclass instance. The LLLater API is simpler to use, and LLEventTimer is much simplified by using it. Merge lleventfilter.h's LLEventTimeoutBase into LLEventTimeout, and likewise merge LLEventThrottleBase into LLEventThrottle. The separation was for testability, but now that they're no longer based on LLTimer, it becomes harder to use dummy time for testing. Temporarily skip tests based on LLEventTimeoutBase and LLEventThrottleBase. Instead of listening for LLEventPump("mainloop") ticks and using LLTimer, LLEventTimeout now uses LLLater::doAfterInterval(). Instead of LLTimer and LLEventTimeout, LLEventThrottle likewise now uses LLLater::doAfterInterval(). Recast a couple local LLEventTimeout pre-lambda callable classes with lambdas. Dignify F64 with a new typedef LLDate::timestamp. LLDate heavily depends on that as its base time representation, but there are those who question use of floating-point for time. This is a step towards insulating us from any future change.
2024-05-01Merge branch 'marchcat/w-whitespace' into marchcat/x-ws-mergeAndrey Lihatskiy
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵Andrey Lihatskiy
LF, and trim trailing whitespaces as needed
2024-04-25Resolve WorkQueue::waitForResult() merge glitch.Nat Goodspeed
2024-04-25Add missing #include "stringize.h"Nat Goodspeed
Also change from boost::hof::is_invocable() to std::is_invocable().
2024-04-25Merge Maint YZ branch 'main' into DRTVWR-588-cleanup-timersNat Goodspeed
2024-04-24Merge 'main' into release/luau-scripting on promotion of Maint YZNat Goodspeed
2024-04-24Merge branch 'main' into marchcat/x-mergeAndrey Lihatskiy
2024-04-18Move {set,check}_interrupts_counter() to lluau namespace.Nat Goodspeed
Use in LuaState::expr() so we can catch a runaway in-memory Lua chunk as well as a script read from a file.
2024-04-18Remove redundant LLEventPump::inventName() call.Nat Goodspeed
2024-04-18Fix LuaListener member initialization order.Nat Goodspeed
2024-04-17Reintroduce LLCoros::killreq() to request killing a named coroutine.Nat Goodspeed
Make LLCoros constructor echo "LLApp" status-change events on new "LLCoros" event pump. Rename LLCoros::kill() to killreq() because this operation only registers a request for the named coroutine to terminate next time it calls checkStop(). Add a new CoroData member to record the name of the coroutine requesting termination. killreq() sets that and also posts "killreq" to "LLCoros". Add an optional final-cleanup callback to LLCoros::checkStop(). Make checkStop() check for a pending killreq() request as well as viewer termination. Introduce new LLCoros::Killed exception for that case. Introduce LLCoros::getStopListener(), with two overloads, to encapsulate some of the messy logic to listen (perhaps temporarily) for viewer shutdown. Both overloads are for use by code at the source end of a queue or promise or other resource for which coroutines might still be waiting at viewer shutdown time. One overload is specifically for when the caller knows the name of the one and only coroutine that will wait on the resource (e.g. because the caller IS that coroutine). That overload honors killreq(). Use getStopListener() to simplify the four existing places where we set up such a listener. Add a fifth: also make WorkQueue listen for viewer shutdown (resolving a TODO comment). Remove LLLUAmanager::terminateScript(), getTerminationList() and the static sTerminationList. In the Lua interrupt callback, instead of checking sTerminationList, call LLCoros::checkStop(). Change LLFloaterLUAScripts terminate-script logic to call LLCoros::killreq() instead of posting on "LLLua" and calling LLLUAmanager::terminateScript(). Drop LLApp::setStatus() posting to "LLLua" LLEventPump: the above makes that moot.
2024-04-16Merge branch 'main' into release/luau-scriptingNat Goodspeed
2024-04-12'Lua Scripts' floater clean upMnikolenko Productengine
2024-04-12Merge branch 'main' into marchcat/x-mergeAndrey Lihatskiy
# Conflicts: # indra/llimage/llimageworker.cpp # indra/llimage/llimageworker.h # indra/newview/llcontrolavatar.cpp # indra/newview/llfloaterprofiletexture.cpp # indra/newview/lloutfitslist.cpp # indra/newview/lloutfitslist.h # indra/newview/lltexturefetch.cpp
2024-04-10Merge branch 'main' into marchcat/y-mergeAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/llcommon/llsys.cpp
2024-04-08Add script termination option to 'Lua Scripts' floaterMnikolenko Productengine
2024-04-03LLInstanceTracker::destruct() instead of destroy().Nat Goodspeed
Avoid ambiguity with LLFloater::destroy().
2024-04-03Merge branch 'release/luau-scripting' into lua-pr-feedbackNat Goodspeed
2024-04-03Merge branch 'main' into release/luau-scripting.Nat Goodspeed
2024-04-03Introduce LLInstanceTracker::destroy() methods; use in ~LuaState().Nat Goodspeed
2024-04-03Use raw string literal syntax for LLLeapListener help strings.Nat Goodspeed