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chat history
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shouldn't be removed
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The previous LLSafeHandle<T> implementation declares a static data member of
the template class but provides no (generic) definition, relying on particular
specializations to provide the definition. The data member is a function
pointer, which is called in one of the methods to produce a pointer to a
"null" T instance: that is, a dummy instance to be dereferenced in case the
wrapped T* is null.
Xcode 8.3's version of clang is bothered by the call, in a generic method,
through this (usually) uninitialized pointer. It happens that the only
specializations of LLSafeHandle do both provide definitions. I don't know
whether that's formally valid C++03 or not; but I agree with the compiler: I
don't like it.
Instead of declaring a public static function pointer which each
specialization is required to define, add a protected static method to the
template class. This protected static method simply returns a pointer to a
function-static T instance. This is functionally similar to a static
LLPointer<T> set on demand (as in the two specializations), including lazy
instantiation.
Unlike the previous implementation, this approach prohibits a given
specialization from customizing the "null" instance function. Although there
exist reasonable ways to support that (e.g. a related traits template), I
decided not to complicate the LLSafeHandle implementation to make it more
generally useful. I don't really approve of LLSafeHandle, and don't want to
see it proliferate. It's not clear that unconditionally dereferencing
LLSafeHandle<T> is in any way better than conditionally dereferencing
LLPointer<T>. It doesn't even skip the runtime conditional test; it simply
obscures it. (There exist hints in the code that at one time it might have
immediately replaced any wrapped null pointer value with the pointer to the
"null" instance, obviating the test at dereference time, but this is not the
current functionality. Perhaps it was only ever wishful thinking.)
Remove the corresponding functions and static LLPointers from the two classes
that use LLSafeHandle.
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When a 'family' code isn't recognized, for instance, report the family code.
That should at least clue us in to look up and add an entry for the relevant
family code.
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plus LLEventBatch::getSize(), setSize()
plus LLEventThrottle::getPostCount() and getDelay().
The interesting thing about LLEventThrottle::setInterval() and
LLEventBatch::setSize() is that either might cause an immediate flush().
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These classes are as yet untested: they are straw people for API review, based
on email conversations with Caladbolg and Rider.
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possible timing issues while connecting to region
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LLEventPump's destructor was using LLEventPumps::instance() to unregister the
LLEventPump instance from LLEventPumps. Evidently, though, there are lingering
LLEventPump instances that persist even after the LLSingletonBase::deleteAll()
call destroys the LLEventPumps LLSingleton instance. These were resurrecting
LLEventPumps -- pointlessly, since a newly-resurrected LLEventPumps instance
can have no knowledge of the LLEventPump instance! Unregistering is
unnecessary!
What we want is a reference we can bind into each LLEventPump instance that
allows us to safely test whether the LLEventPumps instance still exists.
LLHandle is exactly that. Make LLEventPumps an LLHandleProvider and bind its
LLHandle in each LLEventPump's constructor; then the destructor can unregister
only when LLEventPumps still exists.
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Apparently we've been getting away so far without this essential #include only
by "leakage" from other #includes in existing consumers. <eyeroll/>
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The logging subsystem depends on two different LLSingletons for some reason.
It turns out to be very difficult to completely avoid executing any logging
calls after the LLSingletonBase::deleteAll(), but we really don't want to
resurrect those LLSingletons so late in the run for a couple stragglers.
Introduce LLSingleton::wasDeleted() query method, and use it in logging
subsystem to simply bypass last-millisecond logging requests.
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currently work for textures)
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These are mostly things that were in fact erroneous, but accepted by older
compilers.
This changeset has not yet been built with Visual Studio 2013 or Linux gcc,
even with -std=c++11.
This changeset has not been built *without* -std=c++11. It should be used in
conjunction with a corresponding change to LL_BUILD_DARWIN_BASE_SWITCHES in
viewer-build-variables/variables.
This is a work in progress. We do not assert that this changeset completes the
work needed to turn on -std=c++11, even on the Mac.
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type. Temporary construction until UDP path goes away.
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clang has started to reject our non-const comparison operator methods used
within standard algorithms.
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DRTVWR-412 Bento (avatar skeleton extensions)
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The present CMake logic wants to pass FIXED:NO to the linker for 64-bit
builds, which on the face of it seems like a Good Thing: it permits code to be
relocated in memory, preventing collisions if two libraries happen to want to
load into overlapping address ranges.
However the way it's being specified is wrong and harmful. Passing /FIXED:NO
to the compiler command line engages /FI (Forced Include!) of a nonexistent
file XED:NO -- producing lots of baffling fatal compile errors.
Thanks Callum for diagnosing this!
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Some day llmake() will be unnecessary because compiler deduction of class
template arguments from constructor arguments has been approved by ISO.
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LLPrivateMemoryPool and LLPrivateMemoryPoolManager have assumed that it's
always valid to cast a pointer to U32. With 64-bit pointers, no longer true.
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with tests on ADDRESS_SIZE, which is now set on the compiler command line.
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autobuild 1.1 now supports expanding $variables within a config file --
support that was explicitly added to address this very problem. So now the
windows platform in autobuild.xml uses $AUTOBUILD_ADDRSIZE,
$AUTOBUILD_WIN_VSPLATFORM and $AUTOBUILD_WIN_CMAKE_GEN, which should handle
most of the deltas between the windows platform and windows64.
This permits removing the windows64 platform definition from autobuild.xml.
The one remaining delta between the windows64 and windows platform definitions
was -DLL_64BIT_BUILD=TRUE. But we can handle that instead by checking
ADDRESS_SIZE. Change all existing references to WORD_SIZE to ADDRESS_SIZE
instead, and set ADDRESS_SIZE to $AUTOBUILD_ADDRSIZE. Change the one existing
LL_64BIT_BUILD reference to test (ADDRESS_SIZE EQUAL 64) instead.
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