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Fix lleventdispatcher_test.cpp's test class DispatchResult::strfunc(),
intfunc(), mapfunc() and arrayfunc() to return values derived from (not
identical to) their arguments, so we can reuse these functions for further
testing of passing arguments to a named callable. Adjust existing tests
accordingly.
(cherry picked from commit 07e09a8daea008d28b97399920db60a147cf75c0)
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Refine the special case of calling a nullary target function from an (event)
method, notably via LLDispatchListener.
(cherry picked from commit edcc52a9f60b1ec9b8f53603d6e2676558d41294)
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Add a new LLEventDispatcher constructor accepting not only the map key to
extract a requested function name, but a second map key to extract the
arguments -- when required.
In Doxygen comments, clarify the difference between the two constructors.
Move interaction with the LLEventPump subsystem to LLDispatchListener.
LLEventDispatcher is intended to be directly called. On error, instead of
looking for a "reply" key in the invocation LLSD, throw DispatchError.
Publish DispatchError, formerly an implementation detail, and its new subclass
DispatchMissing.
Make both LLEventDispatcher::operator()() overloads return LLSD, leveraging
the new internal ReturnLLSD logic that returns a degenerate LLSD blob for a
void target callable and, for compatible types, converts the returned value to
LLSD. Notably, the public try_call() overloads still return bool; any value
returned by the target callable is discarded.
Clarify the operator() and try_call() argument requirements for target
callables registered to accept an LLSD array, in Doxygen comments and in code.
In particular, the 'event' passed to (event) overloads (vs. the (name, event)
overloads) must be an LLSD map, so it must contain an "args" key (or the new
arguments map key specified to the constructor) containing the LLSD args
array.
Since the use of the new args key depends on whether the target callable is
registered to accept an array or a map, pass it into DispatchEntry::call()
(and all subclass overrides), along with a bool to disambiguate whether we
reached that method from an LLEventDispatcher (event) invocation method or a
(name, event) invocation method.
Allow streaming an LLEventDispatcher instance to std::ostream, primarily to
facilitate construction of proper error messages.
Revert the 'name' argument of internal try_call(key, name, event) to
std::string. Ditch try_call_log(), try_call_one() and reply(). Fold
try_call_one() logic into three-argument try_call().
Refactor callFail() as a template method accepting both the exception to throw
and arbitrary stringize() arguments from which to construct the exception
message. Non-static callFail() implicitly prepends the instance and a colon to
the rest of the arguments, and calls static sCallFail(). The latter constructs
the exception message, logs it and throws the specified exception. This
obviates try_call_log().
Make implementation detail helper class LLSDArgsMapper a private member of
LLEventDispatcher so it can access sCallFail(): we now want all error handling
to go through that method. Add LLSDArgsMapper::callFail() resembling
LLSDEventDispatcher::callFail(), but without having to specify the exception:
only LLEventDispatcher will throw anything but generic DispatchError.
Give LLEventDispatcher::ParamsDispatchEntry and its subclasses
ArrayParamsDispatchEntry and MapParamsDispatchEntry a new 'name' argument to
identify error messages. Store it and use it implicitly in new callFail()
method, very like LLSDArgsMapper::callFail(). Make LLEventDispatcher::
addArrayParamsDispatchEntry() and addMapParamsDispatchEntry() pass a 'name'
that includes the LLEventDispatcher instance name as well as the name of the
specific registered callable. This way we need not intercept a low-level error
and annotate it with contextual data: we can just let the exception propagate.
Make ParamsDispatchEntry::call() override catch LL::apply_error thrown by an
invoker_function, and pass its message to callFail(), i.e. rethrow as
LLEventDispatcher::DispatchError.
Introduce ArrayParamsDispatchEntry::call() override for the special logic to
extract an arguments array from a passed LLSD map -- but only under the
circumstances described in the Doxygen comment.
Add similar logic to MapParamsDispatchEntry::call(), but with both argskey
itself and a value for argskey optional in the passed LLSD map.
Because LLEventDispatcher now has two constructor overloads, allow subclass
constructor LLDispatchListener() to accept zero or more trailing arguments.
This is different than giving LLDispatchListener's constructor a default final
argument, in that the subclass doesn't need to specify its default value:
that's up to the base-class constructor. But it does require that the subclass
constructor move to the header file.
Move private LLEventDispatcher::reply() method to LLDispatchListener. Extend
LLDispatchListener::process() to handle DispatchError by attempting to reply
with a map containing an "error" key, per convention. (In other words, move
that logic from LLEventDispatcher to LLDispatchListener.) Also, for a map LLSD
result, attempt to reply with that result; for other defined LLSD types,
attempt to reply with a map containing a "data" key. This is backwards
compatible with previous behavior because all previous LLDispatchListener
subclass methods returned void, which now produces an undefined LLSD blob,
which we don't bother trying to send in reply.
In lleventdispatcher_test.cpp, rework tut::lleventdispatcher_data::call_exc()
yet again to catch DispatchError instead of listening for an LLEventPump reply
event. Similarly, make call_logerr() catch DispatchError. Since the exception
should also be logged, we ignore it and focus on the log, as before.
Add tests <23> to <27>, exercising calls to new class DispatchResult methods
returning string, int, LLSD map, LLSD array and void.
(cherry picked from commit 2f9c915dd3d5137b5b2b1a57f0179e1f7a090f8c)
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(cherry picked from commit 374eb409b98795158b36e232f670d1302f31b9ff)
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While calling a C++ function with arguments taken from a runtime-variable data
structure necessarily involves a bit of hocus-pocus, the best you can say for
the boost::fusion based implementation is that it worked. Sadly, template
recursion limited its applicability to a handful of function arguments. Now
that we have LL::apply(), use that instead. This implementation is much more
straightforward.
In particular, the LLSDArgsSource class, whose job was to dole out elements of
an LLSD array one at a time for the template recursion, goes away entirely.
Make virtual LLEventDispatcher::DispatchEntry::call() return LLSD instead of
void. All LLEventDispatcher target functions so far have been void; any
function that wants to respond to its invoker must do so explicitly by calling
sendReply() or constructing an LLEventAPI::Response instance. Supporting non-
void functions permits LLEventDispatcher to respond implicitly with the
returned value. Of course this requires a wrapper for void target functions
that returns LLSD::isUndefined().
Break out LLEventDispatcher::reply() from callFail(), so we can reply with
success as well as failure.
Make LLEventDispatcher::try_call_log() prepend the actual leaf class name and
description to any error returned by three-arg try_call(). That try_call()
overload reported "LLEventDispatcher(desc): " for a couple specific errors,
but no others. Hoist to try_call_log() to apply uniformly.
Introduce new try_call_one() method to diagnose name-not-found errors and
catch internal DispatchError and LL::apply_error exceptions. try_call_one()
returns a std::pair, containing either an error message or an LLSD value.
Make try_call_log() and three-arg try_call() accept LLSD 'name' instead of
plain std::string, allowing for the possibility of an array or map. That lets
us extend three-arg try_call() to break out new cases for the function selector
LLSD: isUndefined(), isArray(), isMap() and (current case) scalar String.
If try_call_one() reports an error, log it and try to send reply, as now. If
it returns LLSD::isUndefined(), e.g. from a void target function wrapper, do
nothing. But if it returns an LLSD map, try to send that back to the invoker.
And if it returns an LLSD scalar or array, wrap it in a map with key "data" to
respond to the invoker. Allowing a target function to return its result rather
than explicitly sending it opens the possibility of batched requests
(aggregate 'name') returning batched responses.
Almost every place that constructs LLEventDispatcher's internal DispatchError
exception called stringize() to format the what() string. Simplify calls by
making DispatchError accept variadic arguments and forward to stringize().
Add LL::invoke() to apply.h. Like LL::apply(), this is a (limited) C++14
foreshadowing of std::invoke(), with preprocessor conditionals to switch to
std::invoke() when that's available. Introduce LL::invoke() to handle a
callable that's actually a pointer to method.
Now our C++14 apply() implementation can accept pointer to method, using
invoke() to generalize the actual function call.
Also anticipate std::bind_front() with LL::bind_front(). For apply(func,
std::array) and our extensions apply(func, std::vector) and apply(func, LLSD),
we can't pass a pointer to method as the func unless the second argument
happens to be an array or vector of pointers (or references) to instances of
exactly the right class -- and of course LLSD can't store such at all. It's
tempting to pass std::bind(std::mem_fn(ptr_to_method), instance), but that
won't work: std::bind() requires a value or placeholder for each argument to
pass to the bound function. The bind() expression above would only work for a
nullary method. std::bind_front() would work, but that doesn't arrive until
C++20. Again, once we get there we'll defer to the std:: implementation.
Instead of the generic __cplusplus, check the appropriate feature-test macro
for availability of each of std::invoke(), std::apply() and std::bind_front().
Change apply() error handling from assert() to new LL::apply_error exception.
LLEventDispatcher must be able to intercept apply() errors. Move validation
and synthesis of the relevant error message to new apply.cpp source file.
Add to llptrto.h new LL::get_ref() and LL::get_ptr() template functions to
unify the cases of a calling template accepting either a pointer or a
reference. Wrapping the parameter in either get_ref() or get_ptr() allows
dereferencing the parameter as desired.
Move LL::apply(function, LLSD) argument validation/manipulation to a non-
template function in llsdutil.cpp: no need to replicate that logic in the
template for every CALLABLE specialization.
The trouble with passing bind_front(std::mem_fn(ptr_to_method), instance) to
apply() is that since bind_front() accepts and forwards variadic additional
arguments, apply() can't infer the arity of the bound ptr_to_method. Address
that by introducing apply_n<arity>(function, LLSD), permitting a caller to
infer the arity of ptr_to_method and explicitly pass it to apply_n().
Polish up lleventdispatcher_test.cpp accordingly. Wrong LLSD type and wrong
number of arguments now produce different (somewhat more informative) error
messages. Moreover, passing too many entries in an LLSD array used to work:
the extra arguments used to be ignored. Now we require that the size of the
array match the arity of the target function. Change the too-many-arguments
tests from success testing to error testing.
Replace 'foreach' aka BOOST_FOREACH macro invocations with range 'for'.
Replace STRINGIZE(item0 << item1 << ...) with stringize(item0, item1, ...).
(cherry picked from commit 9c049563b5480bb7e8ed87d9313822595b479c3b)
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(cherry picked from commit 7d33e00d925614911a7602da1bd79916cc849ad7)
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Add to apply_test.cpp a collect() function that incrementally accumulates an
arbitrary number of arguments into a std::vector<std::string>. Construct a
std::array<std::string> to pass it, using VAPPLY().
Clarify in header comments that LL::apply() can't call a variadic function
with arguments of dynamic size: std::vector or LLSD. The compiler can deduce
how many arguments to pass to a function with a fixed argument list; it can
deduce how many arguments to pass to a variadic function with a fixed number
of arguments. But it can't compile a call to a variadic function with an
arguments data structure whose size can vary at runtime.
(cherry picked from commit ceed33396266b123896f7cfb9b90abdf240e1eec)
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Make apply(function, std::array) and apply(function, std::vector) available
even when we borrow the C++17 implementation of apply(function, std::tuple).
Add apply(function, LLSD) with interpretations:
* isUndefined() is treated as an empty array, for calling a nullary function
* scalar LLSD is treated as a single-entry array, for calling a unary function
* isArray() converts function parameters using LLSDParam
* isMap() is an error.
Add unit tests for all flavors of LL::apply().
(cherry picked from commit 3006c24251c6259d00df9e0f4f66b8a617e6026d)
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Always search for python3[.exe] instead of plain 'python'. macOS Monterey no
longer bundles Python 2 at all.
Explicitly make PYTHON_EXECUTABLE a cached value so if the user edits it in
CMakeCache.txt, it won't be overwritten by indra/cmake/Python.cmake.
Do NOT set DYLD_LIBRARY_PATH for test executables! That has Bad Effects, as
discussed in https://stackoverflow.com/q/73418423/5533635. Instead, create
symlinks from build-mumble/sharedlibs/Resources -> Release/Resources and from
build-mumble/test/Resources -> ../sharedlibs/Release/Resources. For test
executables in sharedlibs/RelWithDebInfo and test/RelWithDebInfo, this
supports our dylibs' baked-in load path @executable_path/../Resources. That
load path assumes running in a standard app bundle (which the viewer in fact
does), but we've been avoiding creating an app bundle for every test program.
These symlinks allow us to continue doing that while avoiding
DYLD_LIBRARY_PATH.
Add indra/llcommon/apply.h. The LL::apply() function and its wrapper macro
VAPPLY were very useful in diagnosing the problem.
Tweak llleap_test.cpp. This source was modified extensively for diagnostic
purposes; these are the small improvements that remain.
(cherry picked from commit 15d37713b9113a6f70dde48c764df02c76e18cbc)
(cherry picked from commit a1adcf1905d1fbc5fe07ff5a627295ccfe461ac4)
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Bring over part of the LLEventDispatcher work inspired by DRTVWR-558.
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Normalize the case of the name of the temp directory for string comparison.
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Turns out that the pathname of the Python executable wasn't the issue.
This reverts commit 7dc6211ad5ea83685a35c6fff740278343aa8b9d.
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On GitHub Windows runners, trying to make build.yaml set PYTHON=python in the
environment doesn't work: integration tests still fail with "Access is denied"
because they're still trying to execute the interpreter's full pathname.
Instead, make llprocess_test and llleap_test detect the case of GitHub Windows
and override the environment variable PYTHON with a baked-in string constant
"python".
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instead of a new value for each LLProcess::create() invocation.
Since the internal apr_log() function only looks at APR_LOG once per process,
the first test (which succeeded, hence no log file dump) left the log file
open with that same original pathname. Resetting the APR_LOG environment
variable for subsequent runs only made the new code in llprocess_test look for
files that were never created.
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Remove llcommon circular dependency on llfilesystem, which doesn't work for
this case anyway.
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Introducing indirection via test_python_script.py did NOT address the "Access
is denied" errors on GitHub Windows runners.
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It's cool to be able to write 'arg1 << "stuff" << var ...;' for a lambda
accepting a std::ostream reference, but cascading compile errors mean it's no
longer worth trying to make that work -- given actual C++ lambdas.
Also clean up a lingering BOOST_FOREACH() and a boost::bind() while at it.
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It seems the problem addressed by aab769e wasn't some synergy between
Boost.Phoenix and Boost.Function, but rather the lack of a Phoenix header file
introducing operator<<().
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On GitHub Windows Actions runners, we're getting permissions errors trying to
tell the Python interpreter to run a NamedTempFile script. Try using
NamedExtTempFile to give each such script a .py extension.
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On a low-powered GitHub Mac runner, the system doesn't wake up as soon as it
should, and we get spurious "too late" errors. Try a bigger time increment.
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# Conflicts:
# indra/llcommon/tests/llsdserialize_test.cpp
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Newer C++ compilers have different semantics around LLSDArray's special copy
constructor, which was essential to proper LLSD nesting. In short, we can no
longer trust LLSDArray to behave correctly. Now that we have variadic
functions, get rid of LLSDArray and replace every reference with llsd::array().
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# Conflicts:
# indra/cmake/CMakeLists.txt
# indra/llcommon/llsdserialize.cpp
# indra/llcommon/llsdserialize.h
# indra/llcommon/tests/llleap_test.cpp
# indra/newview/llfilepicker.h
# indra/newview/llfilepicker_mac.h
# indra/newview/llfilepicker_mac.mm
# indra/newview/skins/default/xui/en/strings.xml
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gigantic CMake patch. Sadly, my macOS box updated to Xcode14.3 overnight and that caused many warnings/errors with variables being initialized and then used but not in a way that affected anything.. Building on Xcode 14.3 also requires that MACOSX_DEPLOYMENT_TARGET be set to > 10.13. Waiting on a decision about that but checking this in in the meantime. Builds on macOS with appropriate build variables set for MACOSX_DEPLOYMENT_TARGET = 10.14 but not really expecting this to build in TC because (REDACTED). Windows version probably hopelessly broken - switching to that now.
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# Conflicts:
# indra/cmake/CMakeLists.txt
# indra/newview/skins/default/xui/es/floater_tools.xml
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working, the flag was introduced to warn (and therefore error out) when a virtual override was not marked with the 'override' keyword. Fixing this up involved a large number of changes and this commit represents just those changes - nothing specially from the DRTVWR-489 viewer
(Cherry pick of 3 commits from Callum to declutter the emoji PR: 3185bdea27b19e155c2ccc03c80624e113d312a6,
923733e591eb547ad5dfec395ce7d3e8f0468c16 and 6f31fabbc2d082b77c8f09bce30234ec9c506e33)
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For work queues that don't need timestamped tasks, eliminate the overhead of a
priority queue ordered by timestamp. Timestamped task support moves to
WorkSchedule. WorkQueue is a simpler queue that just waits for work.
Both WorkQueue and WorkSchedule can be accessed via new WorkQueueBase API. Of
course the WorkQueueBase API doesn't deal with timestamps, but a WorkSchedule
can be accessed directly to post timestamped tasks and then handled normally
(e.g. by ThreadPool) to run them.
Most ThreadPool functionality migrates to new ThreadPoolBase class, with
template subclass ThreadPoolUsing<WorkQueue> or ThreadPoolUsing<WorkSchedule>
depending on need. ThreadPool is now an alias for ThreadPoolUsing<WorkQueue>.
Importantly, ThreadPoolUsing::getQueue() delivers a reference to the specific
queue subclass type, so you can post timestamped tasks on a queue retrieved
from ThreadPoolUsing<WorkSchedule>::getQueue().
Since ThreadPool is no longer a simple class but an alias for a particular
template specialization, introduce threadpool_fwd.h to forward-declare it.
Recast workqueue_test.cpp to exercise WorkSchedule, since some of the tests
are time-based. A future todo would be to exercise each applicable test with
both WorkQueue and WorkSchedule.
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