Age | Commit message (Collapse) | Author |
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Introducing indirection via test_python_script.py did NOT address the "Access
is denied" errors on GitHub Windows runners.
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It's cool to be able to write 'arg1 << "stuff" << var ...;' for a lambda
accepting a std::ostream reference, but cascading compile errors mean it's no
longer worth trying to make that work -- given actual C++ lambdas.
Also clean up a lingering BOOST_FOREACH() and a boost::bind() while at it.
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It seems the problem addressed by aab769e wasn't some synergy between
Boost.Phoenix and Boost.Function, but rather the lack of a Phoenix header file
introducing operator<<().
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On GitHub Windows Actions runners, we're getting permissions errors trying to
tell the Python interpreter to run a NamedTempFile script. Try using
NamedExtTempFile to give each such script a .py extension.
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On a low-powered GitHub Mac runner, the system doesn't wake up as soon as it
should, and we get spurious "too late" errors. Try a bigger time increment.
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# Conflicts:
# indra/llcommon/tests/llsdserialize_test.cpp
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Newer C++ compilers have different semantics around LLSDArray's special copy
constructor, which was essential to proper LLSD nesting. In short, we can no
longer trust LLSDArray to behave correctly. Now that we have variadic
functions, get rid of LLSDArray and replace every reference with llsd::array().
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# Conflicts:
# indra/cmake/CMakeLists.txt
# indra/llcommon/llsdserialize.cpp
# indra/llcommon/llsdserialize.h
# indra/llcommon/tests/llleap_test.cpp
# indra/newview/llfilepicker.h
# indra/newview/llfilepicker_mac.h
# indra/newview/llfilepicker_mac.mm
# indra/newview/skins/default/xui/en/strings.xml
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gigantic CMake patch. Sadly, my macOS box updated to Xcode14.3 overnight and that caused many warnings/errors with variables being initialized and then used but not in a way that affected anything.. Building on Xcode 14.3 also requires that MACOSX_DEPLOYMENT_TARGET be set to > 10.13. Waiting on a decision about that but checking this in in the meantime. Builds on macOS with appropriate build variables set for MACOSX_DEPLOYMENT_TARGET = 10.14 but not really expecting this to build in TC because (REDACTED). Windows version probably hopelessly broken - switching to that now.
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# Conflicts:
# indra/cmake/CMakeLists.txt
# indra/newview/skins/default/xui/es/floater_tools.xml
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working, the flag was introduced to warn (and therefore error out) when a virtual override was not marked with the 'override' keyword. Fixing this up involved a large number of changes and this commit represents just those changes - nothing specially from the DRTVWR-489 viewer
(Cherry pick of 3 commits from Callum to declutter the emoji PR: 3185bdea27b19e155c2ccc03c80624e113d312a6,
923733e591eb547ad5dfec395ce7d3e8f0468c16 and 6f31fabbc2d082b77c8f09bce30234ec9c506e33)
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For work queues that don't need timestamped tasks, eliminate the overhead of a
priority queue ordered by timestamp. Timestamped task support moves to
WorkSchedule. WorkQueue is a simpler queue that just waits for work.
Both WorkQueue and WorkSchedule can be accessed via new WorkQueueBase API. Of
course the WorkQueueBase API doesn't deal with timestamps, but a WorkSchedule
can be accessed directly to post timestamped tasks and then handled normally
(e.g. by ThreadPool) to run them.
Most ThreadPool functionality migrates to new ThreadPoolBase class, with
template subclass ThreadPoolUsing<WorkQueue> or ThreadPoolUsing<WorkSchedule>
depending on need. ThreadPool is now an alias for ThreadPoolUsing<WorkQueue>.
Importantly, ThreadPoolUsing::getQueue() delivers a reference to the specific
queue subclass type, so you can post timestamped tasks on a queue retrieved
from ThreadPoolUsing<WorkSchedule>::getQueue().
Since ThreadPool is no longer a simple class but an alias for a particular
template specialization, introduce threadpool_fwd.h to forward-declare it.
Recast workqueue_test.cpp to exercise WorkSchedule, since some of the tests
are time-based. A future todo would be to exercise each applicable test with
both WorkQueue and WorkSchedule.
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When sending multiple LEAP packets in the same file (for testing convenience),
use a length prefix instead of delimiting with '\n'. Now that we allow a
serialization format that includes an LLSD format header (e.g.
"<?llsd/binary?>"), '\n' is part of the packet content. But in fact, testing
binary LLSD means we can't pick any delimiter guaranteed not to appear in the
packet content.
Using a length prefix also lets us pass a specific max_bytes to the subject
C++ LLSD parser.
Make llleap_test.cpp use new freestanding Python llsd package when available.
Update Python-side LEAP protocol code to work directly with encoded bytes
stream, avoiding bytes<->str encoding and decoding, which breaks binary LLSD.
Make LLSDSerialize::deserialize() recognize LLSD format header case-
insensitively. Python emits and checks for "llsd/binary", while LLSDSerialize
emits and checks for "LLSD/Binary". Once any of the headers is recognized,
pass corrected max_bytes to the specific parser.
Make deserialize() more careful about the no-header case: preserve '\n' in
content. Introduce debugging code (disabled) because it's a little tricky to
recreate.
Revert LLLeap child process stdout parser from LLSDSerialize::deserialize() to
the specific LLSDNotationParser(), as at present: the generic parser fails one
of LLLeap's integration tests for reasons that remain mysterious.
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Since parsing binary LLSD is faster than parsing notation LLSD, send data from
the viewer to the LEAP plugin child process's stdin in binary instead of
notation.
Similarly, instead of parsing the child process's stdout using specifically a
notation parser, use the generic LLSDSerialize::deserialize() LLSD parser.
Add more LLSDSerialize Python compatibility tests.
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Absent a header from LLSDSerialize::serialize(), make deserialize()
distinguish between XML or notation by recognizing an initial '<'.
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LLSDSerialize::serialize() emits a header string, e.g. "<? llsd/notation ?>"
for notation format. Until now, LLSDSerialize::deserialize() has required that
header to properly decode the input stream.
But none of LLSDBinaryFormatter, LLSDXMLFormatter or LLSDNotationFormatter
emit that header themselves. Nor do any of the Python llsd.format_binary(),
format_xml() or format_notation() functions. Until now, you could not use
LLSD::deserialize() to parse an arbitrary-format LLSD stream serialized by
anything but LLSDSerialize::serialize().
Change LLSDSerialize::deserialize() so that if no header is recognized,
instead of failing, it attempts to parse as notation. Add tests to exercise
this case.
The tricky part about this processing is that deserialize() necessarily reads
some number of bytes from the input stream first, to try to recognize the
header. If it fails to do so, it must prepend the bytes it has already read to
the rest of the input stream since they're probably the beginning of the
serialized data.
To support this use case, introduce cat_streambuf, a std::streambuf subclass
that (virtually) concatenates other std::streambuf instances. When read by a
std::istream, the sequence of underlying std::streambufs appears to the
consumer as a single continuous stream.
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Always search for python3[.exe] instead of plain 'python'. macOS Monterey no
longer bundles Python 2 at all.
Explicitly make PYTHON_EXECUTABLE a cached value so if the user edits it in
CMakeCache.txt, it won't be overwritten by indra/cmake/Python.cmake.
Do NOT set DYLD_LIBRARY_PATH for test executables! That has Bad Effects, as
discussed in https://stackoverflow.com/q/73418423/5533635. Instead, create
symlinks from build-mumble/sharedlibs/Resources -> Release/Resources and from
build-mumble/test/Resources -> ../sharedlibs/Release/Resources. For test
executables in sharedlibs/RelWithDebInfo and test/RelWithDebInfo, this
supports our dylibs' baked-in load path @executable_path/../Resources. That
load path assumes running in a standard app bundle (which the viewer in fact
does), but we've been avoiding creating an app bundle for every test program.
These symlinks allow us to continue doing that while avoiding
DYLD_LIBRARY_PATH.
Add indra/llcommon/apply.h. The LL::apply() function and its wrapper macro
VAPPLY were very useful in diagnosing the problem.
Tweak llleap_test.cpp. This source was modified extensively for diagnostic
purposes; these are the small improvements that remain.
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One important factor in the design of LazyEventAPI was the desire to allow
LLLeapListener to query metadata for an LLEventAPI even if it hasn't yet been
instantiated by LazyEventAPI. That's why LazyEventAPI requires the same
metadata required by a classic LLEventAPI.
Instead of just publicly exposing its data members, give LazyEventAPI a query
API mimicking LLEventAPI / LLEventDispatcher. Protect data members and private
methods.
Adapt lazyeventapi_test.cpp accordingly.
Extend LLLeapListener::getAPIs() and getAPI() to look through LazyEventAPIBase
instances after first checking existing LLEventAPI instances. Because the
query API for LazyEventAPIBase mimics LLEventAPI's, extract getAPI()'s actual
metadata reporting to a new internal template function reportAPI().
While we're touching LLLeapListener, we no longer need BOOST_FOREACH().
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A classic LLEventAPI subclass calls LLEventDispatcher::add() methods in its
own constructor. At that point, addMethod() can reliably dynamic_cast its
'this' pointer to the new subclass.
But because of the way LazyEventAPI queues up add() calls, they're invoked in
the (new) LLEventAPI constructor itself. The subclass constructor body hasn't
even started running, and LLEventDispatcher::addMethod()'s dynamic_cast to the
LLEventAPI subclass returns nullptr. addMethod() claims the new subclass isn't
derived from LLEventDispatcher, which is confusing since it is.
It works to change addMethod()'s dynamic_cast to static_cast.
Flesh out lazyeventapi_test.cpp. post() maps with "op" keys to actually try to
engage the registered operation. Give the operation an observable side effect;
use ensure_mumble() to verify. Also verify that LazyEventAPI has captured the
subject LLEventAPI's metadata in a way we can retrieve.
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LazyEventAPI is a registrar that implicitly instantiates some particular
LLEventAPI subclass on demand: that is, when LLEventPumps::obtain() tries to
find an LLEventPump by the registered name.
This leverages the new LLEventPumps::registerPumpFactory() machinery. Fix
registerPumpFactory() to adapt the passed PumpFactory to accept TypeFactory
parameters (two of which it ignores). Supplement it with
unregisterPumpFactory() to support LazyEventAPI instances with lifespans
shorter than the process -- which may be mostly test programs, but still a
hole worth closing. Similarly, add unregisterTypeFactory().
A LazyEventAPI subclass takes over responsibility for specifying the
LLEventAPI's name, desc, field, plus whatever add() calls will be needed to
register the LLEventAPI's operations. This is so we can (later) enhance
LLLeapListener to consult LazyEventAPI instances for not-yet-instantiated
LLEventAPI metadata, as well as enumerating existing LLEventAPI instances.
The trickiest part of this is capturing calls to the various
LLEventDispatcher::add() overloads in such a way that, when the LLEventAPI
subclass is eventually instantiated, we can replay them in the new instance.
LLEventAPI acquires a new protected constructor specifically for use by a
subclass registered by a companion LazyEventAPI. It accepts a const reference
to LazyEventAPIParams, intended to be opaque to the LLEventAPI subclass; the
subclass must declare a constructor that accepts and forwards the parameter
block to the new LLEventAPI constructor. The implementation delegates to the
existing LLEventAPI constructor, plus it runs deferred add() calls.
LLDispatchListener now derives from LLEventStream instead of containing it as
a data member. The reason is that if LLEventPumps::obtain() implicitly
instantiates it, LLEventPumps's destructor will try to destroy it by deleting
the LLEventPump*. If the LLEventPump returned by the factory function is a
data member of an outer class, that won't work so well. But if
LLDispatchListener (and by implication, LLEventAPI and any subclass) is
derived from LLEventPump, then the virtual destructor will Do The Right Thing.
Change LLDispatchListener to *not* allow tweaking the LLEventPump name. Since
the overwhelming use case for LLDispatchListener is LLEventAPI, accepting but
silently renaming an LLEventAPI subclass would ensure nobody could reach it.
Change LLEventDispatcher's use of std::enable_if to control the set of add()
overloads available for the intended use cases. Apparently this formulation is
just as functional at the method declaration point, while avoiding the need to
restate the whole enable_if expression at the method definition point.
Add lazyeventapi_test.cpp to exercise.
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Originally the LLEventAPI mechanism was primarily used for VITA testing. In
that case it was okay for the viewer to crash with LL_ERRS if the test script
passed a bad request.
With puppetry, hopefully new LEAP scripts will be written to engage
LLEventAPIs in all sorts of interesting ways. Change error handling from
LL_ERRS to LL_WARNS. Furthermore, if the incoming request contains a "reply"
key, send back an error response to the requester.
Update lleventdispatcher_test.cpp accordingly.
(cherry picked from commit de0539fcbe815ceec2041ecc9981e3adf59f2806)
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# Conflicts:
# autobuild.xml
# indra/cmake/LLCommon.cmake
# indra/llcommon/CMakeLists.txt
# indra/llrender/llgl.cpp
# indra/newview/llappviewer.cpp
# indra/newview/llface.cpp
# indra/newview/llflexibleobject.cpp
# indra/newview/llvovolume.cpp
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