Age | Commit message (Collapse) | Author |
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further optimizations for codegen
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changed unit declarations macros to make a lot more sense
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macro in llunit
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forced unit conversion code to inline
unit conversion now no longer converts all the way to base and back, but tries
to find equivalent units as early as possible
fixed another llinfos instance
scene monitor now outputs n/a for invalid samples
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removed bad assert
fixed precision issues during int->unsigned int conversions and vice
versa
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added unit tests for lltrace
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made getPrimaryAccumulator return a reference since it was an
always non-null pointer
changed unit conversion to perform lazy division in order to avoid truncation
of timer values
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continued conversion to units system
made units perform type promotion correctly and preserve type in arithmetic
e.g. can now do LLVector3 in units
added typedefs for remaining common unit types, including implicits
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added convenience types for units F32Seconds, etc.
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point after crossing region boundary
fine-tuned heuristics for switching between mean and current values in stat bar display
added comments to LLUnits unit test
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bounces once per second
SH-4346 FIX: Interesting: some integer Statistics are displayed as floating point after crossing region boundary
made llerrs/infos/etc properly variadic wrt tags
LL_INFOS("A", "B", "C") works, for example
fixed unit tests
remove llsimplestat
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consolidated most indra-specific constants in llcommon under indra_constants.h
fixed issues with operations on mixed unit types (implicit and explicit)
made LL_INFOS() style macros variadic in order to subsume other logging methods
such as ll_infos
added optional tag output to error recorders
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fast timer data now resets on login
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build.sh LogScan greps for "error:" (among other things) so removing the colon
from the test name "syntax_error" should help.
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removed implicit flushes on reads from recorders for better performance
made sure stack timers were updated on recorder deactivate
faster rendering and better ui for fast timer view
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added getAs and setAs to LLUnit to make it clearer how you specify units
removed accidental 0-based indexing of periodicRecording history...
should now be consistently 1-based, with 0 accessing current active recording
removed per frame timer updates of all historical timer bars in fast timer display
added missing assignment operator to recordings
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changed Units macros and argument order to make it more clear
optimized units for integer types
fixed merging of periodicrecordings...should eliminate duplicate entries in sceneloadmonitor history
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Introduce LLCoros::setStackSize(), with a compile-time default value we hope
we never have to use. Make LLAppViewer call it with the value of the new
settings variable CoroutineStackSize as soon as we've read settings files.
(While we're at it, notify interested parties that we've read settings files.)
Give CoroutineStackSize a default value four times the previous default stack
size. Make LLCoros::launch() pass the saved stack size to each new coroutine
instance.
Re-enable lleventcoro integration test. Use LLSDMap() construct rather than
LLSD::insert(), which used to return the modified object but is now void.
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dependencies
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from this tree
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In autobuild.xml, specify today's build of the Boost package that includes the
Boost.Context library, and whose boost::dcoroutines library uses Boost.Context
exclusively instead of its previous context-switching underpinnings (source of
the ucontext.h dependency).
Add BOOST_CONTEXT_LIBRARY to Boost.cmake and Copy3rdPartyLibs.cmake. Link it
with the viewer and with the lllogin.cpp test executable.
Track new Boost package convention that our (early, unofficial) Boost.Coroutine
library is now accessed as boost/dcoroutine/etc.h and boost::dcoroutines::etc.
Remove #include <boost/coroutine/coroutine.hpp> from
llviewerprecompiledheaders.h and lllogin.cpp: old rule that Boost.Coroutine
header must be #included before anything else that might use ucontext.h is
gone now that we no longer depend on ucontext.h. In fact remove
-D_XOPEN_SOURCE in 00-Common.cmake because that was inserted specifically to
work around a known problem with the ucontext.h facilities.
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