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# Conflicts:
# autobuild.xml
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Add LL::always_return<T>(), which takes a callable and variadic arguments. It
calls the callable with those arguments and, if the returned type is
convertible to T, converts it and returns it. Otherwise it returns T().
always_return() is generalized from, and supersedes,
LLEventDispatcher::ReturnLLSD.
Add LL::function_arity<CALLABLE>, which extends
boost::function_types::function_arity by reporting results for both
std::function<CALLABLE> and boost::function<CALLABLE>. Use for
LL::apply(function, LLSD array) as well as for LLEventDispatcher.
Make LLEventDispatcher::add() overloads uniformly distinguish between a
callable (whether non-static member function or otherwise) that accepts a
single LLSD parameter, versus any other signature. Accepting exactly one LLSD
parameter signals that the callable will accept the composite arguments LLSD
blob, instead of asking LLEventDispatcher to unpack the arguments blob into
individual arguments.
Support add(subclass method) overloads for arbitrary-parameters methods as
well as for (const LLSD&) methods. Update tests accordingly: we need no longer
pass the boilerplate lambda instance getter that binds and returns 'this'.
Extract to the two LLEventDispatcher::make_invoker() overloads the LL::apply()
logic formerly found in ReturnLLSD.
Change lleventdispatcher_test.cpp tests from boost::bind(), which accepts
variadic arguments (even though it only passes a fixed set to the target
callable), to fixed-signature lambdas. This is because the revamped add()
overloads care about signature.
Add a test for a non-static method that accepts (const LLSD&), in other words
the composite arguments LLSD blob, and likewise returns LLSD.
(cherry picked from commit 95b787f7d7226ee9de79dfc9816f33c8bf199aad)
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Specifically, add tests for:
- successful map batch
- map batch with some errors and a reply pump
- map batch with some errors and no reply
- successful array batch
- array batch with some errors and a reply pump
- array batch with some errors and no reply
(cherry picked from commit 078f0f5c9fb5075a8ad01cac417e1d7ee2b6a919)
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Fix lleventdispatcher_test.cpp's test class DispatchResult::strfunc(),
intfunc(), mapfunc() and arrayfunc() to return values derived from (not
identical to) their arguments, so we can reuse these functions for further
testing of passing arguments to a named callable. Adjust existing tests
accordingly.
(cherry picked from commit 07e09a8daea008d28b97399920db60a147cf75c0)
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Refine the special case of calling a nullary target function from an (event)
method, notably via LLDispatchListener.
(cherry picked from commit edcc52a9f60b1ec9b8f53603d6e2676558d41294)
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Add a new LLEventDispatcher constructor accepting not only the map key to
extract a requested function name, but a second map key to extract the
arguments -- when required.
In Doxygen comments, clarify the difference between the two constructors.
Move interaction with the LLEventPump subsystem to LLDispatchListener.
LLEventDispatcher is intended to be directly called. On error, instead of
looking for a "reply" key in the invocation LLSD, throw DispatchError.
Publish DispatchError, formerly an implementation detail, and its new subclass
DispatchMissing.
Make both LLEventDispatcher::operator()() overloads return LLSD, leveraging
the new internal ReturnLLSD logic that returns a degenerate LLSD blob for a
void target callable and, for compatible types, converts the returned value to
LLSD. Notably, the public try_call() overloads still return bool; any value
returned by the target callable is discarded.
Clarify the operator() and try_call() argument requirements for target
callables registered to accept an LLSD array, in Doxygen comments and in code.
In particular, the 'event' passed to (event) overloads (vs. the (name, event)
overloads) must be an LLSD map, so it must contain an "args" key (or the new
arguments map key specified to the constructor) containing the LLSD args
array.
Since the use of the new args key depends on whether the target callable is
registered to accept an array or a map, pass it into DispatchEntry::call()
(and all subclass overrides), along with a bool to disambiguate whether we
reached that method from an LLEventDispatcher (event) invocation method or a
(name, event) invocation method.
Allow streaming an LLEventDispatcher instance to std::ostream, primarily to
facilitate construction of proper error messages.
Revert the 'name' argument of internal try_call(key, name, event) to
std::string. Ditch try_call_log(), try_call_one() and reply(). Fold
try_call_one() logic into three-argument try_call().
Refactor callFail() as a template method accepting both the exception to throw
and arbitrary stringize() arguments from which to construct the exception
message. Non-static callFail() implicitly prepends the instance and a colon to
the rest of the arguments, and calls static sCallFail(). The latter constructs
the exception message, logs it and throws the specified exception. This
obviates try_call_log().
Make implementation detail helper class LLSDArgsMapper a private member of
LLEventDispatcher so it can access sCallFail(): we now want all error handling
to go through that method. Add LLSDArgsMapper::callFail() resembling
LLSDEventDispatcher::callFail(), but without having to specify the exception:
only LLEventDispatcher will throw anything but generic DispatchError.
Give LLEventDispatcher::ParamsDispatchEntry and its subclasses
ArrayParamsDispatchEntry and MapParamsDispatchEntry a new 'name' argument to
identify error messages. Store it and use it implicitly in new callFail()
method, very like LLSDArgsMapper::callFail(). Make LLEventDispatcher::
addArrayParamsDispatchEntry() and addMapParamsDispatchEntry() pass a 'name'
that includes the LLEventDispatcher instance name as well as the name of the
specific registered callable. This way we need not intercept a low-level error
and annotate it with contextual data: we can just let the exception propagate.
Make ParamsDispatchEntry::call() override catch LL::apply_error thrown by an
invoker_function, and pass its message to callFail(), i.e. rethrow as
LLEventDispatcher::DispatchError.
Introduce ArrayParamsDispatchEntry::call() override for the special logic to
extract an arguments array from a passed LLSD map -- but only under the
circumstances described in the Doxygen comment.
Add similar logic to MapParamsDispatchEntry::call(), but with both argskey
itself and a value for argskey optional in the passed LLSD map.
Because LLEventDispatcher now has two constructor overloads, allow subclass
constructor LLDispatchListener() to accept zero or more trailing arguments.
This is different than giving LLDispatchListener's constructor a default final
argument, in that the subclass doesn't need to specify its default value:
that's up to the base-class constructor. But it does require that the subclass
constructor move to the header file.
Move private LLEventDispatcher::reply() method to LLDispatchListener. Extend
LLDispatchListener::process() to handle DispatchError by attempting to reply
with a map containing an "error" key, per convention. (In other words, move
that logic from LLEventDispatcher to LLDispatchListener.) Also, for a map LLSD
result, attempt to reply with that result; for other defined LLSD types,
attempt to reply with a map containing a "data" key. This is backwards
compatible with previous behavior because all previous LLDispatchListener
subclass methods returned void, which now produces an undefined LLSD blob,
which we don't bother trying to send in reply.
In lleventdispatcher_test.cpp, rework tut::lleventdispatcher_data::call_exc()
yet again to catch DispatchError instead of listening for an LLEventPump reply
event. Similarly, make call_logerr() catch DispatchError. Since the exception
should also be logged, we ignore it and focus on the log, as before.
Add tests <23> to <27>, exercising calls to new class DispatchResult methods
returning string, int, LLSD map, LLSD array and void.
(cherry picked from commit 2f9c915dd3d5137b5b2b1a57f0179e1f7a090f8c)
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(cherry picked from commit 374eb409b98795158b36e232f670d1302f31b9ff)
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While calling a C++ function with arguments taken from a runtime-variable data
structure necessarily involves a bit of hocus-pocus, the best you can say for
the boost::fusion based implementation is that it worked. Sadly, template
recursion limited its applicability to a handful of function arguments. Now
that we have LL::apply(), use that instead. This implementation is much more
straightforward.
In particular, the LLSDArgsSource class, whose job was to dole out elements of
an LLSD array one at a time for the template recursion, goes away entirely.
Make virtual LLEventDispatcher::DispatchEntry::call() return LLSD instead of
void. All LLEventDispatcher target functions so far have been void; any
function that wants to respond to its invoker must do so explicitly by calling
sendReply() or constructing an LLEventAPI::Response instance. Supporting non-
void functions permits LLEventDispatcher to respond implicitly with the
returned value. Of course this requires a wrapper for void target functions
that returns LLSD::isUndefined().
Break out LLEventDispatcher::reply() from callFail(), so we can reply with
success as well as failure.
Make LLEventDispatcher::try_call_log() prepend the actual leaf class name and
description to any error returned by three-arg try_call(). That try_call()
overload reported "LLEventDispatcher(desc): " for a couple specific errors,
but no others. Hoist to try_call_log() to apply uniformly.
Introduce new try_call_one() method to diagnose name-not-found errors and
catch internal DispatchError and LL::apply_error exceptions. try_call_one()
returns a std::pair, containing either an error message or an LLSD value.
Make try_call_log() and three-arg try_call() accept LLSD 'name' instead of
plain std::string, allowing for the possibility of an array or map. That lets
us extend three-arg try_call() to break out new cases for the function selector
LLSD: isUndefined(), isArray(), isMap() and (current case) scalar String.
If try_call_one() reports an error, log it and try to send reply, as now. If
it returns LLSD::isUndefined(), e.g. from a void target function wrapper, do
nothing. But if it returns an LLSD map, try to send that back to the invoker.
And if it returns an LLSD scalar or array, wrap it in a map with key "data" to
respond to the invoker. Allowing a target function to return its result rather
than explicitly sending it opens the possibility of batched requests
(aggregate 'name') returning batched responses.
Almost every place that constructs LLEventDispatcher's internal DispatchError
exception called stringize() to format the what() string. Simplify calls by
making DispatchError accept variadic arguments and forward to stringize().
Add LL::invoke() to apply.h. Like LL::apply(), this is a (limited) C++14
foreshadowing of std::invoke(), with preprocessor conditionals to switch to
std::invoke() when that's available. Introduce LL::invoke() to handle a
callable that's actually a pointer to method.
Now our C++14 apply() implementation can accept pointer to method, using
invoke() to generalize the actual function call.
Also anticipate std::bind_front() with LL::bind_front(). For apply(func,
std::array) and our extensions apply(func, std::vector) and apply(func, LLSD),
we can't pass a pointer to method as the func unless the second argument
happens to be an array or vector of pointers (or references) to instances of
exactly the right class -- and of course LLSD can't store such at all. It's
tempting to pass std::bind(std::mem_fn(ptr_to_method), instance), but that
won't work: std::bind() requires a value or placeholder for each argument to
pass to the bound function. The bind() expression above would only work for a
nullary method. std::bind_front() would work, but that doesn't arrive until
C++20. Again, once we get there we'll defer to the std:: implementation.
Instead of the generic __cplusplus, check the appropriate feature-test macro
for availability of each of std::invoke(), std::apply() and std::bind_front().
Change apply() error handling from assert() to new LL::apply_error exception.
LLEventDispatcher must be able to intercept apply() errors. Move validation
and synthesis of the relevant error message to new apply.cpp source file.
Add to llptrto.h new LL::get_ref() and LL::get_ptr() template functions to
unify the cases of a calling template accepting either a pointer or a
reference. Wrapping the parameter in either get_ref() or get_ptr() allows
dereferencing the parameter as desired.
Move LL::apply(function, LLSD) argument validation/manipulation to a non-
template function in llsdutil.cpp: no need to replicate that logic in the
template for every CALLABLE specialization.
The trouble with passing bind_front(std::mem_fn(ptr_to_method), instance) to
apply() is that since bind_front() accepts and forwards variadic additional
arguments, apply() can't infer the arity of the bound ptr_to_method. Address
that by introducing apply_n<arity>(function, LLSD), permitting a caller to
infer the arity of ptr_to_method and explicitly pass it to apply_n().
Polish up lleventdispatcher_test.cpp accordingly. Wrong LLSD type and wrong
number of arguments now produce different (somewhat more informative) error
messages. Moreover, passing too many entries in an LLSD array used to work:
the extra arguments used to be ignored. Now we require that the size of the
array match the arity of the target function. Change the too-many-arguments
tests from success testing to error testing.
Replace 'foreach' aka BOOST_FOREACH macro invocations with range 'for'.
Replace STRINGIZE(item0 << item1 << ...) with stringize(item0, item1, ...).
(cherry picked from commit 9c049563b5480bb7e8ed87d9313822595b479c3b)
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(cherry picked from commit 7d33e00d925614911a7602da1bd79916cc849ad7)
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Add to apply_test.cpp a collect() function that incrementally accumulates an
arbitrary number of arguments into a std::vector<std::string>. Construct a
std::array<std::string> to pass it, using VAPPLY().
Clarify in header comments that LL::apply() can't call a variadic function
with arguments of dynamic size: std::vector or LLSD. The compiler can deduce
how many arguments to pass to a function with a fixed argument list; it can
deduce how many arguments to pass to a variadic function with a fixed number
of arguments. But it can't compile a call to a variadic function with an
arguments data structure whose size can vary at runtime.
(cherry picked from commit ceed33396266b123896f7cfb9b90abdf240e1eec)
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Make apply(function, std::array) and apply(function, std::vector) available
even when we borrow the C++17 implementation of apply(function, std::tuple).
Add apply(function, LLSD) with interpretations:
* isUndefined() is treated as an empty array, for calling a nullary function
* scalar LLSD is treated as a single-entry array, for calling a unary function
* isArray() converts function parameters using LLSDParam
* isMap() is an error.
Add unit tests for all flavors of LL::apply().
(cherry picked from commit 3006c24251c6259d00df9e0f4f66b8a617e6026d)
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Always search for python3[.exe] instead of plain 'python'. macOS Monterey no
longer bundles Python 2 at all.
Explicitly make PYTHON_EXECUTABLE a cached value so if the user edits it in
CMakeCache.txt, it won't be overwritten by indra/cmake/Python.cmake.
Do NOT set DYLD_LIBRARY_PATH for test executables! That has Bad Effects, as
discussed in https://stackoverflow.com/q/73418423/5533635. Instead, create
symlinks from build-mumble/sharedlibs/Resources -> Release/Resources and from
build-mumble/test/Resources -> ../sharedlibs/Release/Resources. For test
executables in sharedlibs/RelWithDebInfo and test/RelWithDebInfo, this
supports our dylibs' baked-in load path @executable_path/../Resources. That
load path assumes running in a standard app bundle (which the viewer in fact
does), but we've been avoiding creating an app bundle for every test program.
These symlinks allow us to continue doing that while avoiding
DYLD_LIBRARY_PATH.
Add indra/llcommon/apply.h. The LL::apply() function and its wrapper macro
VAPPLY were very useful in diagnosing the problem.
Tweak llleap_test.cpp. This source was modified extensively for diagnostic
purposes; these are the small improvements that remain.
(cherry picked from commit 15d37713b9113a6f70dde48c764df02c76e18cbc)
(cherry picked from commit a1adcf1905d1fbc5fe07ff5a627295ccfe461ac4)
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Bring over part of the LLEventDispatcher work inspired by DRTVWR-558.
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# Conflicts:
# indra/llcommon/tests/llsdserialize_test.cpp
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Newer C++ compilers have different semantics around LLSDArray's special copy
constructor, which was essential to proper LLSD nesting. In short, we can no
longer trust LLSDArray to behave correctly. Now that we have variadic
functions, get rid of LLSDArray and replace every reference with llsd::array().
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# Conflicts:
# indra/cmake/CMakeLists.txt
# indra/llcommon/llsdserialize.cpp
# indra/llcommon/llsdserialize.h
# indra/llcommon/tests/llleap_test.cpp
# indra/newview/llfilepicker.h
# indra/newview/llfilepicker_mac.h
# indra/newview/llfilepicker_mac.mm
# indra/newview/skins/default/xui/en/strings.xml
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# Conflicts:
# indra/cmake/CMakeLists.txt
# indra/newview/skins/default/xui/es/floater_tools.xml
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When sending multiple LEAP packets in the same file (for testing convenience),
use a length prefix instead of delimiting with '\n'. Now that we allow a
serialization format that includes an LLSD format header (e.g.
"<?llsd/binary?>"), '\n' is part of the packet content. But in fact, testing
binary LLSD means we can't pick any delimiter guaranteed not to appear in the
packet content.
Using a length prefix also lets us pass a specific max_bytes to the subject
C++ LLSD parser.
Make llleap_test.cpp use new freestanding Python llsd package when available.
Update Python-side LEAP protocol code to work directly with encoded bytes
stream, avoiding bytes<->str encoding and decoding, which breaks binary LLSD.
Make LLSDSerialize::deserialize() recognize LLSD format header case-
insensitively. Python emits and checks for "llsd/binary", while LLSDSerialize
emits and checks for "LLSD/Binary". Once any of the headers is recognized,
pass corrected max_bytes to the specific parser.
Make deserialize() more careful about the no-header case: preserve '\n' in
content. Introduce debugging code (disabled) because it's a little tricky to
recreate.
Revert LLLeap child process stdout parser from LLSDSerialize::deserialize() to
the specific LLSDNotationParser(), as at present: the generic parser fails one
of LLLeap's integration tests for reasons that remain mysterious.
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Since parsing binary LLSD is faster than parsing notation LLSD, send data from
the viewer to the LEAP plugin child process's stdin in binary instead of
notation.
Similarly, instead of parsing the child process's stdout using specifically a
notation parser, use the generic LLSDSerialize::deserialize() LLSD parser.
Add more LLSDSerialize Python compatibility tests.
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Absent a header from LLSDSerialize::serialize(), make deserialize()
distinguish between XML or notation by recognizing an initial '<'.
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LLSDSerialize::serialize() emits a header string, e.g. "<? llsd/notation ?>"
for notation format. Until now, LLSDSerialize::deserialize() has required that
header to properly decode the input stream.
But none of LLSDBinaryFormatter, LLSDXMLFormatter or LLSDNotationFormatter
emit that header themselves. Nor do any of the Python llsd.format_binary(),
format_xml() or format_notation() functions. Until now, you could not use
LLSD::deserialize() to parse an arbitrary-format LLSD stream serialized by
anything but LLSDSerialize::serialize().
Change LLSDSerialize::deserialize() so that if no header is recognized,
instead of failing, it attempts to parse as notation. Add tests to exercise
this case.
The tricky part about this processing is that deserialize() necessarily reads
some number of bytes from the input stream first, to try to recognize the
header. If it fails to do so, it must prepend the bytes it has already read to
the rest of the input stream since they're probably the beginning of the
serialized data.
To support this use case, introduce cat_streambuf, a std::streambuf subclass
that (virtually) concatenates other std::streambuf instances. When read by a
std::istream, the sequence of underlying std::streambufs appears to the
consumer as a single continuous stream.
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Always search for python3[.exe] instead of plain 'python'. macOS Monterey no
longer bundles Python 2 at all.
Explicitly make PYTHON_EXECUTABLE a cached value so if the user edits it in
CMakeCache.txt, it won't be overwritten by indra/cmake/Python.cmake.
Do NOT set DYLD_LIBRARY_PATH for test executables! That has Bad Effects, as
discussed in https://stackoverflow.com/q/73418423/5533635. Instead, create
symlinks from build-mumble/sharedlibs/Resources -> Release/Resources and from
build-mumble/test/Resources -> ../sharedlibs/Release/Resources. For test
executables in sharedlibs/RelWithDebInfo and test/RelWithDebInfo, this
supports our dylibs' baked-in load path @executable_path/../Resources. That
load path assumes running in a standard app bundle (which the viewer in fact
does), but we've been avoiding creating an app bundle for every test program.
These symlinks allow us to continue doing that while avoiding
DYLD_LIBRARY_PATH.
Add indra/llcommon/apply.h. The LL::apply() function and its wrapper macro
VAPPLY were very useful in diagnosing the problem.
Tweak llleap_test.cpp. This source was modified extensively for diagnostic
purposes; these are the small improvements that remain.
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One important factor in the design of LazyEventAPI was the desire to allow
LLLeapListener to query metadata for an LLEventAPI even if it hasn't yet been
instantiated by LazyEventAPI. That's why LazyEventAPI requires the same
metadata required by a classic LLEventAPI.
Instead of just publicly exposing its data members, give LazyEventAPI a query
API mimicking LLEventAPI / LLEventDispatcher. Protect data members and private
methods.
Adapt lazyeventapi_test.cpp accordingly.
Extend LLLeapListener::getAPIs() and getAPI() to look through LazyEventAPIBase
instances after first checking existing LLEventAPI instances. Because the
query API for LazyEventAPIBase mimics LLEventAPI's, extract getAPI()'s actual
metadata reporting to a new internal template function reportAPI().
While we're touching LLLeapListener, we no longer need BOOST_FOREACH().
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A classic LLEventAPI subclass calls LLEventDispatcher::add() methods in its
own constructor. At that point, addMethod() can reliably dynamic_cast its
'this' pointer to the new subclass.
But because of the way LazyEventAPI queues up add() calls, they're invoked in
the (new) LLEventAPI constructor itself. The subclass constructor body hasn't
even started running, and LLEventDispatcher::addMethod()'s dynamic_cast to the
LLEventAPI subclass returns nullptr. addMethod() claims the new subclass isn't
derived from LLEventDispatcher, which is confusing since it is.
It works to change addMethod()'s dynamic_cast to static_cast.
Flesh out lazyeventapi_test.cpp. post() maps with "op" keys to actually try to
engage the registered operation. Give the operation an observable side effect;
use ensure_mumble() to verify. Also verify that LazyEventAPI has captured the
subject LLEventAPI's metadata in a way we can retrieve.
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LazyEventAPI is a registrar that implicitly instantiates some particular
LLEventAPI subclass on demand: that is, when LLEventPumps::obtain() tries to
find an LLEventPump by the registered name.
This leverages the new LLEventPumps::registerPumpFactory() machinery. Fix
registerPumpFactory() to adapt the passed PumpFactory to accept TypeFactory
parameters (two of which it ignores). Supplement it with
unregisterPumpFactory() to support LazyEventAPI instances with lifespans
shorter than the process -- which may be mostly test programs, but still a
hole worth closing. Similarly, add unregisterTypeFactory().
A LazyEventAPI subclass takes over responsibility for specifying the
LLEventAPI's name, desc, field, plus whatever add() calls will be needed to
register the LLEventAPI's operations. This is so we can (later) enhance
LLLeapListener to consult LazyEventAPI instances for not-yet-instantiated
LLEventAPI metadata, as well as enumerating existing LLEventAPI instances.
The trickiest part of this is capturing calls to the various
LLEventDispatcher::add() overloads in such a way that, when the LLEventAPI
subclass is eventually instantiated, we can replay them in the new instance.
LLEventAPI acquires a new protected constructor specifically for use by a
subclass registered by a companion LazyEventAPI. It accepts a const reference
to LazyEventAPIParams, intended to be opaque to the LLEventAPI subclass; the
subclass must declare a constructor that accepts and forwards the parameter
block to the new LLEventAPI constructor. The implementation delegates to the
existing LLEventAPI constructor, plus it runs deferred add() calls.
LLDispatchListener now derives from LLEventStream instead of containing it as
a data member. The reason is that if LLEventPumps::obtain() implicitly
instantiates it, LLEventPumps's destructor will try to destroy it by deleting
the LLEventPump*. If the LLEventPump returned by the factory function is a
data member of an outer class, that won't work so well. But if
LLDispatchListener (and by implication, LLEventAPI and any subclass) is
derived from LLEventPump, then the virtual destructor will Do The Right Thing.
Change LLDispatchListener to *not* allow tweaking the LLEventPump name. Since
the overwhelming use case for LLDispatchListener is LLEventAPI, accepting but
silently renaming an LLEventAPI subclass would ensure nobody could reach it.
Change LLEventDispatcher's use of std::enable_if to control the set of add()
overloads available for the intended use cases. Apparently this formulation is
just as functional at the method declaration point, while avoiding the need to
restate the whole enable_if expression at the method definition point.
Add lazyeventapi_test.cpp to exercise.
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Originally the LLEventAPI mechanism was primarily used for VITA testing. In
that case it was okay for the viewer to crash with LL_ERRS if the test script
passed a bad request.
With puppetry, hopefully new LEAP scripts will be written to engage
LLEventAPIs in all sorts of interesting ways. Change error handling from
LL_ERRS to LL_WARNS. Furthermore, if the incoming request contains a "reply"
key, send back an error response to the requester.
Update lleventdispatcher_test.cpp accordingly.
(cherry picked from commit de0539fcbe815ceec2041ecc9981e3adf59f2806)
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# Conflicts:
# autobuild.xml
# indra/cmake/LLCommon.cmake
# indra/llcommon/CMakeLists.txt
# indra/llrender/llgl.cpp
# indra/newview/llappviewer.cpp
# indra/newview/llface.cpp
# indra/newview/llflexibleobject.cpp
# indra/newview/llvovolume.cpp
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# Conflicts:
# autobuild.xml
# doc/contributions.txt
# indra/cmake/GLOD.cmake
# indra/llcommon/tests/llprocess_test.cpp
# indra/newview/VIEWER_VERSION.txt
# indra/newview/lldrawpoolavatar.cpp
# indra/newview/llfloatermodelpreview.cpp
# indra/newview/llmodelpreview.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/llvovolume.cpp
# indra/newview/viewer_manifest.py
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# Conflicts:
# autobuild.xml
# doc/contributions.txt
# indra/cmake/GLOD.cmake
# indra/llcommon/tests/llprocess_test.cpp
# indra/newview/VIEWER_VERSION.txt
# indra/newview/lldrawpoolavatar.cpp
# indra/newview/llfloatermodelpreview.cpp
# indra/newview/llmodelpreview.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/llvovolume.cpp
# indra/newview/viewer_manifest.py
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This changeset makes it possible to build the Second Life viewer using
Python 3. It is designed to be used with an equivalent Autobuild branch
so that a developer can compile without needing Python 2 on their
machine.
Breaking change: Python 2 support ending
Rather than supporting two versions of Python, including one that was
discontinued at the beginning of the year, this branch focuses on
pouring future effort into Python 3 only. As a result, scripts do not
need to be backwards compatible. This means that build environments,
be they on personal computers and on build agents, need to have a
compatible interpreter.
Notes
- SLVersionChecker will still use Python 2 on macOS
- Fixed the message template url used by template_verifier.py
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Turns out that one of our WorkQueue integration tests was relying on the
incorrect runFor() behavior that we just fixed, so the test broke. Now that
runFor() doesn't wait around for work to be posted, use an explicit wait loop
instead.
To support this, add LLCond::get(functor), where functor must accept a const
reference to the stored data. This new get() returns whatever the functor
returns, allowing a caller to peek at the stored data.
Also use universal references for all remaining LLCond functor arguments.
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Reverting a merge is sticky: it tells git you never want to see that branch
again. Merging the DRTVWR-546 branch, which contained the revert, into the
glthread branch undid much of the development work on that branch. To restore
it we must revert the revert.
This reverts commit 029b41c0419e975bbb28454538b46dc69ce5d2ba.
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This reverts commit 5188a26a8521251dda07ac0140bb129f28417e49, reversing
changes made to 819088563e13f1d75e048311fbaf0df4a79b7e19.
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