Age | Commit message (Collapse) | Author |
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hunting down bad values and crashes
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got new fast timer code to compile and run
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cleaning up build
moved most includes of windows.h to llwin32headers.h to disable min/max macros, etc
streamlined Time class and consolidated functionality in BlockTimer class
llfasttimer is no longer included via llstring.h, so had to add it manually in several places
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fixed trace data gathering and routing from background thread
simplified slave->master thread communication (eliminated redundant recording and proxy object)
improved performance of fast timer data gathering (slow iterators)
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fixed copy behavior of recordings and accumulator buffers
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output of floater_stats is now identical to pre-lltrace system (with some tweaks)
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final removal of remaining LLStat code
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fixed trace recording on background threads hitting null pointer
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default to double precision now
fixed unit conversion logic for LLUnit
renamed LLTrace::Rate to LLTrace::Count and got rid of the old count as it was confusing
some const correctness changes
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cleaned up accumulator merging logic
introduced frame recording to LLTrace directly instead of going through LLViewerStats
moved consumer code over to frame recording instead of whatever the current active recording was
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fixed units conversion so that trace getters return convertable units
removed circular dependencies from lltrace*
converted more stats to lltrace
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renamed mergeSamples to mergeRecording
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added update() method to trace recorders to allow mid-collection snapshots
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moved threadrecorder classes into separate file
added Count trace type, which tracks value increases and decreases and can report churn
as well as overall growth rate
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