summaryrefslogtreecommitdiff
path: root/indra/llcommon/lltraceaccumulators.cpp
AgeCommit message (Collapse)Author
2022-01-14SL-16606: Add profiler category STATSPtolemy
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵Dave Parks
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
2020-03-25DRTVWR-476: Explicitly cast 64-bit NaN constant to F32 as needed.Nat Goodspeed
VS 2017 was complaining about truncating the value.
2013-10-21fixed things so that trace recordings can be read from even while activeRichard Linden
2013-10-07renamed TraceType to StatTypeRichard Linden
added more MemTrackable types optimized memory usage of LLTrace some more
2013-10-03more memory optimizations of lltraceRichard Linden
2013-10-03fixed memory tracking of lltrace systemRichard Linden
2013-10-03added initial memory usage tracking for lltraceRichard Linden
2013-10-01changed over to manual naming of MemTrackable statsRichard Linden
changed claimMem and disclaimMem behavior to not pass through argument added more mem tracking stats to floater_stats
2013-09-27fixed lltrace memory trackingRichard Linden
image memory utilization now always non-negative
2013-09-18mergeRichard Linden
2013-09-07added memory usage and occlusion events to tracesRichard Linden
renamed "current" to "primary" when referring to accumulators
2013-08-29SH-4377 FIX: Interesting: Windows viewer crashes when ↵Richard Linden
SceneLoadingMonitorEnabled is enabled
2013-08-21SH-4433 WIP Interesting: Statistics > Ping Sim is always 0 msRichard Linden
added unit tests for lltrace
2013-08-21SH-4433 WIP Interesting: Statistics > Ping Sim is always 0 msRichard Linden
made getPrimaryAccumulator return a reference since it was an always non-null pointer changed unit conversion to perform lazy division in order to avoid truncation of timer values
2013-08-18SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 msRichard Linden
continued conversion to units system made units perform type promotion correctly and preserve type in arithmetic e.g. can now do LLVector3 in units added typedefs for remaining common unit types, including implicits
2013-08-09SH-4374 FIX Interesting: Statistics Object cache hit rate is always 100%Richard Linden
moved object cache sampling code so that it actually gets executed default values for stats are NaN instead of 0 in many cases
2013-06-27SH-4299 WIP: Interesting: High fps shown temporarily off scale in statistics ↵Richard Linden
console fixed some lltrace logic errors more consistent syncing of timestamps of sample values in recording stack selection of primary buffers was completely incorrect assignment of recordings got wrong play state due to implicit operator = defined in base class fixed asset stats only working up to the first send
2013-06-22fixed scene load monitor resetting to eagerly due to spurious camer amotionRichard Linden
pulled swap() out of ui time block cleaned up internal lltrace dependencies, factored out common accumulator definitions