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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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llcommon
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lltraceaccumulators.cpp
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2024-02-08
Build fix for Visual Studio patch
Alexander Gavriliuk
2023-08-24
SL-18620 Statistics->Advanced->Memory Usage no longer updating
Alexander Gavriliuk
2022-12-12
DRTVWR-565: Merge branch 'origin/contribute' into DRTVWR-565
Nat Goodspeed
2022-11-12
DRTVWR-575: Address review comments on Xcode 14.1 type tweaks.
Nat Goodspeed
2022-11-03
DRTVWR-575: Fix llcommon assumptions that size_t fits in 4 bytes.
Nat Goodspeed
2022-07-30
SL-17868 Crash at ThreadRecorder::bringUpToDate
Andrey Kleshchev
2022-01-14
SL-16606: Add profiler category STATS
Ptolemy
2021-10-28
SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac...
Dave Parks
2020-03-25
DRTVWR-476: Explicitly cast 64-bit NaN constant to F32 as needed.
Nat Goodspeed
2013-10-21
fixed things so that trace recordings can be read from even while active
Richard Linden
2013-10-07
renamed TraceType to StatType
Richard Linden
2013-10-03
more memory optimizations of lltrace
Richard Linden
2013-10-03
fixed memory tracking of lltrace system
Richard Linden
2013-10-03
added initial memory usage tracking for lltrace
Richard Linden
2013-10-01
changed over to manual naming of MemTrackable stats
Richard Linden
2013-09-27
fixed lltrace memory tracking
Richard Linden
2013-09-18
merge
Richard Linden
2013-09-07
added memory usage and occlusion events to traces
Richard Linden
2013-08-29
SH-4377 FIX: Interesting: Windows viewer crashes when SceneLoadingMonitorEnab...
Richard Linden
2013-08-21
SH-4433 WIP Interesting: Statistics > Ping Sim is always 0 ms
Richard Linden
2013-08-21
SH-4433 WIP Interesting: Statistics > Ping Sim is always 0 ms
Richard Linden
2013-08-18
SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms
Richard Linden
2013-08-09
SH-4374 FIX Interesting: Statistics Object cache hit rate is always 100%
Richard Linden
2013-06-27
SH-4299 WIP: Interesting: High fps shown temporarily off scale in statistics ...
Richard Linden
2013-06-22
fixed scene load monitor resetting to eagerly due to spurious camer amotion
Richard Linden