Age | Commit message (Collapse) | Author |
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It's a little distressing how often we have historically coded S32 or U32 to
pass a length or index.
There are more such assumptions in other viewer subdirectories, but this is a
start.
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LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
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The previous implementation went to some effort to crash if anyone attempted
to create or destroy an LLInstanceTracker subclass instance during traversal.
That restriction is manageable within a single thread, but becomes unworkable
if it's possible that a given subclass might be used on more than one thread.
Remove LLInstanceTracker::instance_iter, beginInstances(), endInstances(),
also key_iter, beginKeys() and endKeys(). Instead, introduce key_snapshot()
and instance_snapshot(), the only means of iterating over LLInstanceTracker
instances. (These are intended to resemble functions, but in fact the current
implementation simply presents the classes.) Iterating over a captured
snapshot defends against container modifications during traversal. The term
'snapshot' reminds the coder that a new instance created during traversal will
not be considered. To defend against instance deletion during traversal, a
snapshot stores std::weak_ptrs which it lazily dereferences, skipping on the
fly any that have expired.
Dereferencing instance_snapshot::iterator gets you a reference rather than a
pointer. Because some use cases want to delete all existing instances, add an
instance_snapshot::deleteAll() method that extracts the pointer. Those cases
used to require explicitly copying instance pointers into a separate
container; instance_snapshot() now takes care of that. It remains the caller's
responsibility to ensure that all instances of that LLInstanceTracker subclass
were allocated on the heap.
Replace unkeyed static LLInstanceTracker::getInstance(T*) -- which returned
nullptr if that instance had been destroyed -- with new getWeak() method
returning std::weak_ptr<T>. Caller must detect expiration of that weak_ptr.
Adjust tests accordingly.
Use of std::weak_ptr to detect expired instances requires engaging
std::shared_ptr in the constructor. We now store shared_ptrs in the static
containers (std::map for keyed, std::set for unkeyed).
Make LLInstanceTrackerBase a template parameterized on the type of the static
data it manages. For that reason, hoist static data class declarations out of
the class definitions to an LLInstanceTrackerStuff namespace.
Remove the static atomic sIterationNestDepth and its methods incrementDepth(),
decrementDepth() and getDepth(), since they were used only to forbid creation
and destruction during traversal.
Add a std::mutex to static data. Introduce an internal LockStatic class that
locks the mutex while providing a pointer to static data, making that the only
way to access the static data.
The LLINSTANCETRACKER_DTOR_NOEXCEPT macro goes away because we no longer
expect ~LLInstanceTracker() to throw an exception in test programs.
That affects LLTrace::StatBase as well as LLInstanceTracker itself.
Adapt consumers to the new LLInstanceTracker API.
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LLInstanceTracker<T> performs validation in ~LLInstanceTracker(). Normally
validation failure logs an error and terminates the program, which is fine. In
the test executable, though, we want validation failure to throw an exception
instead so we can catch it and continue testing other failure conditions. But
since destructors in C++11 are implicitly noexcept(true), that exception never
made it out of ~LLInstanceTracker(): it crashed the test program instead.
Declaring ~LLInstanceTracker() noexcept(false) solves that, allowing the test
program to catch the exception and continue.
However, if we unconditionally declare that, then every destructor anywhere in
the inheritance hierarchy for any LLInstanceTracker subclass must also be
noexcept(false)! That's way too pervasive, especially for functionality we
only need (or want) in a specific test executable.
Instead, make the CMake macros LL_ADD_PROJECT_UNIT_TESTS() and
LL_ADD_INTEGRATION_TEST() -- with which we define all viewer build-time tests
-- define two new command-line macros: LL_TEST=testname and LL_TEST_testname.
That way, preprocessor logic in a header file can detect whether it's being
compiled for production code or for a test executable.
(While at it, encapsulate in a new GET_OPT_SOURCE_FILE_PROPERTY() CMake macro
an ugly repetitive pattern. The builtin GET_SOURCE_FILE_PROPERTY() sets the
target variable to "NOTFOUND" -- rather than an empty string -- if the
specified property wasn't set. Every call to GET_SOURCE_FILE_PROPERTY() in
LL_ADD_PROJECT_UNIT_TESTS() was followed by a test for NOTFOUND and an
assignment to "". Wrap all that in a macro whose 'unset' value is "".)
Now llinstancetracker.h can detect when we're building the LLInstanceTracker
unit test executable, and *only then* declare ~LLInstanceTracker() as
noexcept(false). We #define LLINSTANCETRACKER_DTOR_NOEXCEPT to expand either
empty or noexcept(false), also detecting clang in C++11 mode. (It all works
fine without noexcept(false) until we turn on C++11 mode.)
We also use that macro for the StatBase class in lltrace.h. Turns out some of
the infrastructure headers required for tests in general, including the
LLInstanceTracker test, use LLInstanceTracker. Fortunately that appears to be
the only other class we must annotate this way for the LLInstanceTracker tests.
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renamed fast timers to have unique names, changes instance tracker to never allow duplicates
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containing a shared object
potential fix by making instance tracker allow key collisions for LLToastNotifyPanel
changed assertion macro to use original unpreprocessed source code
renamed instance tracker behavior macros to use LL prefix
added RestoreCameraPosOnLogin setting to optionally restore old camera positioning behavior
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added flag to LLInstanceTracker to allow multiple values per key
made StatType allow multiple values per key to eliminate block timer related crash
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added more MemTrackable types
optimized memory usage of LLTrace some more
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changed claimMem and disclaimMem behavior to not pass through argument
added more mem tracking stats to floater_stats
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image memory utilization now always non-negative
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removed complicated and unnecessary fast timer gapless handoff logic (it should be gapless anyway)
improved MemTrackable API, better separation of shadow and footprint
added memory usage stats to floater_stats.xml
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added more memory tracking to LLFolderView and kin
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at the same time and work better with threads
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better overrides for memclaim and memdisclaim of sizes
added occlusion stats to stats floater
stats now render range instead of mean
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also added ability for statbar to show memtrackable info
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for memstat trace
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to get around link time error for unit tests on gcc
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renamed "current" to "primary" when referring to accumulators
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another attempt to move mem stat into base class
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made getPrimaryAccumulator return a reference since it was an
always non-null pointer
changed unit conversion to perform lazy division in order to avoid truncation
of timer values
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bounces once per second
SH-4346 FIX: Interesting: some integer Statistics are displayed as floating point after crossing region boundary
made llerrs/infos/etc properly variadic wrt tags
LL_INFOS("A", "B", "C") works, for example
fixed unit tests
remove llsimplestat
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dependency cleanup - removed a lot of unecessary includes
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console
added percentage/ratio units
added auto-range and auto tick calculation to stat bar to automate display stats
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stat definition as they don't work on gcc/clang
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also, removed LLTrace::init and cleanup
removed derived class implementation of memory stat for LLMemTrackable
is automatic now
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pulled swap() out of ui time block
cleaned up internal lltrace dependencies, factored out common accumulator definitions
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removed LLTrace unit typedefs
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moved collapsed flag to fast timer tree node
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removed implicit flushes on reads from recorders for better performance
made sure stack timers were updated on recorder deactivate
faster rendering and better ui for fast timer view
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added getAs and setAs to LLUnit to make it clearer how you specify units
removed accidental 0-based indexing of periodicRecording history...
should now be consistently 1-based, with 0 accessing current active recording
removed per frame timer updates of all historical timer bars in fast timer display
added missing assignment operator to recordings
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changed Units macros and argument order to make it more clear
optimized units for integer types
fixed merging of periodicrecordings...should eliminate duplicate entries in sceneloadmonitor history
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fixed mem stat tracking...now properly tracks memory footprint with floating point
precision
cleaned up macros for unit declaration
renamed units to SI standard for 1024 multiples (kibibytes, etc)
fixed units output for scene monitor dump
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