Age | Commit message (Collapse) | Author |
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made getPrimaryAccumulator return a reference since it was an
always non-null pointer
changed unit conversion to perform lazy division in order to avoid truncation
of timer values
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bounces once per second
SH-4346 FIX: Interesting: some integer Statistics are displayed as floating point after crossing region boundary
made llerrs/infos/etc properly variadic wrt tags
LL_INFOS("A", "B", "C") works, for example
fixed unit tests
remove llsimplestat
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dependency cleanup - removed a lot of unecessary includes
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console
added percentage/ratio units
added auto-range and auto tick calculation to stat bar to automate display stats
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stat definition as they don't work on gcc/clang
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also, removed LLTrace::init and cleanup
removed derived class implementation of memory stat for LLMemTrackable
is automatic now
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pulled swap() out of ui time block
cleaned up internal lltrace dependencies, factored out common accumulator definitions
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removed LLTrace unit typedefs
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moved collapsed flag to fast timer tree node
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removed implicit flushes on reads from recorders for better performance
made sure stack timers were updated on recorder deactivate
faster rendering and better ui for fast timer view
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added getAs and setAs to LLUnit to make it clearer how you specify units
removed accidental 0-based indexing of periodicRecording history...
should now be consistently 1-based, with 0 accessing current active recording
removed per frame timer updates of all historical timer bars in fast timer display
added missing assignment operator to recordings
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changed Units macros and argument order to make it more clear
optimized units for integer types
fixed merging of periodicrecordings...should eliminate duplicate entries in sceneloadmonitor history
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fixed mem stat tracking...now properly tracks memory footprint with floating point
precision
cleaned up macros for unit declaration
renamed units to SI standard for 1024 multiples (kibibytes, etc)
fixed units output for scene monitor dump
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added labels to LLUnit types
added memstat dumps to llscenemonitor
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removed unnecessary templates from accumulator types...now always
track data in double precision floating point, using templated accessors to
convert to and from arbitrary types
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fixed multithreading lltrace causing values to be interpolated towards 0
added Radians unit
improved sceneloadmonitor restart heuristic to use accumulated camera motion
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reverted SlaveThreadRecorder update gating
moved processTimes() outside of Recording, so it is called only once per frame
refined sample merge logic so that multi-threaded samples do not stomp on linear history
of a stat
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fixed LLTrace::ExtendablePeriodicRecording::extend() to include *all* frame extensions
gated SlaveThreadRecorder pushing to master based on master update rate
reverted changes to LLThreadLocalSingletonPointer to not use offset-from-default trick
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made LLCopyOnWritePointer enforce write access through write() again
disabled some error checking on release for download builds
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fixed copy construction behavior of Recordings to not zero out data
split measurement into event and sample, with sample representing
a continuous function
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removed MeanValueType<T>
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fixed some compile errors
made label spacing automatic on stat bars
fixed infinite values coming from stats
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cleaned up MemTrackable stats to not use special padded allocation
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LLTrace clearer
Count becomes CountStatHandle
Count.sum becomes sum(Count, value), etc.
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streamlined fast timer delta tracking
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fixed anamolous LLFastTimer timings
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fix for timings for recursive fast timers not being correct
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fixed memory leak
fixed glitching of fast timer display
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fixed crash on startup
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improved performance of fast timer stat gathering
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actually use return value of posix_memalign!
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made LLTrace::MemTrackable support custom alignment
LLDrawable now uses MemTrackable new and delete operators
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attempted fix for gcc compile errors
can't use typeid() on a class that doesn't have a method
defined in a translation unit
fix is to force classes deriving from LLMemTrackable to
use their own static member named sMemStat
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made fast timer stack thread local
added LLThreadLocalSingleton
made LLThreadLocalPointer obey pointer rules for const
added LLThreadLocalSingletonPointer for fast thread local pointers
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fixed crash on exit by making LLInstanceTracker iterators use atomic iterator
nesting count for thread safety
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improvements on lifetime of lltrace core data structures
tweaks to thread local pointer handling so that static constructors/destructors
can safely call functions that use lltrace
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removed some potential data races
got memory stats recording in trace system
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created memory tracking trace type
instrumented a few classes with memory tracking
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