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# Conflicts:
# indra/llimage/llimageworker.cpp
# indra/llimage/llimageworker.h
# indra/newview/llcontrolavatar.cpp
# indra/newview/llfloaterprofiletexture.cpp
# indra/newview/lloutfitslist.cpp
# indra/newview/lloutfitslist.h
# indra/newview/lltexturefetch.cpp
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# Conflicts:
# autobuild.xml
# indra/llcommon/llsys.cpp
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looks like file that was being parced got corrupted 'in progress'
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Introduce LLSD template constructors and assignment operators to disambiguate
construction or assignment from any integer type to Integer, likewise any
floating point type to Real. Use new narrow() function to validate
conversions.
For LLSD method parameters converted from LLSD::Integer to size_t, where the
method previously checked for a negative argument, make it now check for
size_t converted from negative: in other words, more than S32_MAX. The risk of
having a parameter forced from negative to unsigned exceeds the risk of a
valid length or index over that max.
In lltracerecording.cpp's PeriodicRecording, now that mCurPeriod and
mNumRecordedPeriods are size_t instead of S32, defend against subtracting 1
from 0.
Use narrow() to validate newly-introduced narrowing conversions.
Make llclamp() return the type of the raw input value, even if the types of
the boundary values differ.
std::ostream::tellp() no longer returns a value we can directly report as a
number. Cast to U64.
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It's a little distressing how often we have historically coded S32 or U32 to
pass a length or index.
There are more such assumptions in other viewer subdirectories, but this is a
start.
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# Conflicts:
# indra/llrender/llgl.cpp
# indra/llrender/llrendertarget.cpp
# indra/newview/VIEWER_VERSION.txt
# indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
# indra/newview/llfloaterpreference.cpp
# indra/newview/llviewercontrol.cpp
# indra/newview/llviewermenu.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/llvovolume.cpp
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# Conflicts:
# indra/newview/llpanelface.cpp
# indra/newview/llpanelface.h
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# Conflicts:
# indra/newview/llmodelpreview.h
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# Conflicts:
# doc/contributions.txt
# indra/newview/llviewercontrol.cpp
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newview global from an llcommon file.
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# Conflicts:
# indra/llprimitive/llmodel.cpp
# indra/llprimitive/llmodel.h
# indra/newview/llappviewer.cpp
# indra/newview/llappviewer.h
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# Conflicts:
# autobuild.xml
# indra/cmake/LLCommon.cmake
# indra/llcommon/CMakeLists.txt
# indra/llrender/llgl.cpp
# indra/newview/llappviewer.cpp
# indra/newview/llface.cpp
# indra/newview/llflexibleobject.cpp
# indra/newview/llvovolume.cpp
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# Conflicts:
# indra/llcommon/llsdutil.cpp
# indra/newview/VIEWER_VERSION.txt
# indra/newview/lldrawpoolalpha.cpp
# indra/newview/lldrawpoolwater.cpp
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# Conflicts:
# autobuild.xml
# doc/contributions.txt
# indra/cmake/GLOD.cmake
# indra/llcommon/tests/llprocess_test.cpp
# indra/newview/VIEWER_VERSION.txt
# indra/newview/lldrawpoolavatar.cpp
# indra/newview/llfloatermodelpreview.cpp
# indra/newview/llmodelpreview.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/llvovolume.cpp
# indra/newview/viewer_manifest.py
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# Conflicts:
# autobuild.xml
# indra/llcommon/llsys.cpp
# indra/newview/app_settings/key_bindings.xml
# indra/newview/llfloatereditextdaycycle.cpp
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# Conflicts:
# indra/newview/llagentwearables.cpp
# indra/newview/llvoicevivox.cpp
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# Conflicts:
# autobuild.xml
# indra/newview/installers/windows/lang_pl.nsi
# indra/newview/llfloaterpreference.cpp
# indra/newview/llinventorymodel.cpp
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LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
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because it causes frame stalls while logging.
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# Conflicts:
# doc/contributions.txt
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call to GetPerformanceInfo()
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in Windows 8 compatibility mode)
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Drake points out that the OS X 64-bit-capable memory-query APIs recommended in
comments by some long-ago maintainer are by now themselves obsolete. He
offered this patch to update us to current macOS memory APIs.
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There were two distinct LLMemory methods getCurrentRSS() and
getWorkingSetSize(). It was pointless to have both: on Windows they were
completely redundant; on other platforms getWorkingSetSize() always returned
0. (Amusingly, though the Windows implementations both made exactly the same
GetProcessMemoryInfo() call and used exactly the same logic, the code was
different in the two -- as though the second was implemented without awareness
of the first, even though they were adjacent in the source file.)
One of the actual MAINT-6996 problems was due to the fact that
getWorkingSetSize() returned U32, where getCurrentRSS() returns U64. In other
words, getWorkingSetSize() was both useless *and* wrong. Remove it, and change
its one call to getCurrentRSS() instead.
The other culprit was that in several places, the 64-bit WorkingSetSize
returned by the Windows GetProcessMemoryInfo() call (and by getCurrentRSS())
was explicitly cast to a 32-bit data type. That works only when explicitly or
implicitly (using LLUnits type conversion) scaling the value to kilobytes or
megabytes. When the size in bytes is desired, use 64-bit types instead.
In addition to the symptoms, LLMemory was overdue for a bit of cleanup.
There was a 16K block of memory called reserveMem, the comment on which read:
"reserve 16K for out of memory error handling." Yet *nothing* was ever done
with that block! If it were going to be useful, one would think someone would
at some point explicitly free the block. In fact there was a method
freeReserve(), apparently for just that purpose -- which was never called. As
things stood, reserveMem served only to *prevent* the viewer from ever using
that chunk of memory. Remove reserveMem and the unused freeReserve().
The only function of initClass() and cleanupClass() was to allocate and free
reserveMem. Remove initClass(), cleanupClass() and the LLCommon calls to them.
In a similar vein, there was an LLMemoryInfo::getPhysicalMemoryClamped()
method that returned U32Bytes. Its job was simply to return a size in bytes
that could fit into a U32 data type, returning U32_MAX if the 64-bit value
exceeded 4GB. Eliminate that; change all its calls to getPhysicalMemoryKB()
(which getPhysicalMemoryClamped() used internally anyway). We no longer care
about any platform that cannot handle 64-bit data types.
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