summaryrefslogtreecommitdiff
path: root/indra/llcommon/llstring.h
AgeCommit message (Collapse)Author
2024-05-24Nat's ideas from PR #1547Nat Goodspeed
2024-05-15Merge branch 'main' into release/luau-scripting for Maint X release.Nat Goodspeed
2024-05-15Manual whitespace fixes (fix_whitespace.py).Nat Goodspeed
2024-05-01Merge branch 'marchcat/w-whitespace' into marchcat/x-ws-mergeAndrey Lihatskiy
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵Andrey Lihatskiy
LF, and trim trailing whitespaces as needed
2024-04-24Merge 'main' into release/luau-scripting on promotion of Maint YZNat Goodspeed
2024-04-24Merge branch 'main' into marchcat/x-mergeAndrey Lihatskiy
2024-04-03Make ll_convert() and ll_convert_to() use std::decay_t on arg type.Nat Goodspeed
Among other things, this empowers ll_convert() and ll_convert_to() to accept a string literal (which might contain non-ASCII characters, e.g. __FILE__). Without this, even though we have ll_convert_impl specializations accepting const char*, passing a string literal fails because the compiler can't find a specialization specifically accepting const char[length].
2024-03-14Proposal #2 to restore how UI/dialogs used to render by prioritizing ↵Henri Beauchamp
fallback fonts. With the emojis support, a new font was added, which not only provides emojis but also fancy colorful replacements for UTF-8 characters that used to be supported by our fallback (monochrome) fonts: this causes discrepancies and unwanted/undesired changes in scripted objects menus (e.g. an empty circle or square may render as a black, full one, a heart may render red instead of white), not to mention the larger font size used by the emoji characters... This patch restores the aspect of such menus/dialogs/UI elements with UTF-8 characters that *are* supported by the usual fallback fonts (fonts which may also vary from one viewer to another, and from one OS to another), so that everything keeps working/rendering as it always did so far, while not impairing the use of new colorful emojis. This second proposal ensures that: - "genuine" emojis (in the 0x1f000-0x1ffff range), will *always* be rendered using the new emojis font (this solves, for example, the monochrome "yellow faces" issue seen with some characters in my first proposal). - Special UTF-8 characters (in the 0x2000-0x32FF range) which have been used by scripters so far, will render as they used to, using the monochrome fallback fonts (this repairs scripted dialogs menus). - Remaining special characters, that do not have a corresponding glyph in the monochrome font, but do have one in the emojis font, will use the latter font to render. It also got the nice side-effect of removing the dependency on the ICU4C library. Note however that the recent commit: https://github.com/secondlife/viewer/commit/326055ba82c22fedde186c6a56bafd4fe87e613a will need to be reverted to allow this patch to actually fix scripted dialogs. Also, some cleanup might be needed in skins/default/xui/*/emoji_characters.xml to remove from it the special UTF-8 characters that will no longer be rendered with fanciful colors, but instead with the monochrome font glyphs.
2024-03-08Merge branch 'main' into release/luau-scripting for Emoji release.Nat Goodspeed
2024-03-04Merge branch 'main' into marchcat/x-mergeAndrey Lihatskiy
# Conflicts: # indra/llcommon/llstring.cpp # indra/llcommon/llstring.h
2024-03-01Merge branch 'main' into marchcat/yz-mergeAndrey Lihatskiy
# Conflicts: # indra/newview/llinventorygallery.cpp
2024-02-13Change ll_convert<TOTYPE>(string) to just ll_convert(string).Nat Goodspeed
As a function parameter, an assignment expression or a `return` expression, `ll_convert()` can infer its target type. When it's important to specify the TOTYPE explicitly, rename the old `ll_convert()` function template to `ll_convert_to()`. Fix existing usage.
2024-02-09SL-20363 Option 'Debug Unicode' - show unicode valuesAlexander Gavriliuk
2024-02-08SL-20363 Add Advanced option 'Debug Unicode'Alexander Gavriliuk
2024-02-07Fix up a few longstanding missing #includes.Nat Goodspeed
2024-01-08replace boost library to standardAiraYumi
2023-11-30SL-19801 Log unicode characters for debugAlexander Gavriliuk
2023-10-18SL-20463 Rename outfit dialog box accepts emoji charactersAlexander Gavriliuk
2023-07-10SL-19951 Collect used icons in a special group 'Recently used'Alexander Gavriliuk
2023-04-20SL-19575 LLFloaterEmojiPicker - Add filter by categoryAlexander Gavriliuk
2023-01-26Merge branch 'xcode-14.1' into DRTVWR-489-emojiCallum Prentice
2023-01-16MacOS Build fixAndrey Kleshchev
2023-01-16MacOS Build fixAndrey Kleshchev
2023-01-07Cleanup for loops in llcommon to use C++11 range based for loopsFawrsk
2022-11-09Merge branch contribution/emoji into DRTVWR-489-emojiKitty Barnett
2022-11-03DRTVWR-575: Fix llcommon assumptions that size_t fits in 4 bytes.Nat Goodspeed
It's a little distressing how often we have historically coded S32 or U32 to pass a length or index. There are more such assumptions in other viewer subdirectories, but this is a start.
2022-08-28Merge branch 'contribution/emoji'Kitty Barnett
2021-11-23SL-16094: Support ll_convert<std::string>(const char*)Nat Goodspeed
and correspondingly, ll_convert<std::wstring>(const wchar_t*). Now that we're using ll_convert() for single-argument stringize(arg), make sure it can efficiently handle the simple case of constructing a string from a const char pointer.
2021-11-02SL-16207: Guess Microsoft compiler isn't smart about default params?Nat Goodspeed
clang allows us to specify, as a default function parameter, an expression involving a preceding parameter, e.g. (char* ptr, size_t len=strlen(ptr)). The Microsoft compiler produces errors, requiring more overloads to address that. Also #undef llstring.h's declaration helper macros at the bottom of the file. Once we've used them to declare stuff, they need not (should not) be visible to the consuming source file.
2021-11-02SL-16207: Create uniform overload sets for wide-string conversions.Nat Goodspeed
Use new ll_convert_forms() macro in llstring.h to declare, for each wide-string conversion function of interest, four overloads. The real one, the nontrivial one, is (const char*, size_t len), implemented in llstring.cpp. Then (const string&, size_t len), (const char*) and (const string&) are each trivially implemented with an inline call to (const char*, size_t len). Notably, we change all S32 len parameters to size_t. Using S32 is old skool. Tweak each nontrivial implementation in llstring.cpp to accept (const char*, size_t len) instead of (const string&) with or without explicit length. Eliminate from llstring.cpp trivial overloads (deriving length from either a const char* or from a string), since those are now inline in the header. Of course three of those overloads will be unified once we enable C++17 and change each relevant parameter to std::string_view, but we're not yet there. Meanwhile, this suite of overloads minimizes, to the best of our ability, new string allocations solely for parameter passing. And use of a macro means we need only change the macro once we get std::string_view. We take this step because some use cases require (const char*), some require (const string&, size_t len), others (const char*, size_t len) ... We were missing some key overloads, and had to work around them by instantiating new string objects (necessitating both allocation and character copying) just to pass the desired parameter. Using the macro ensures this consistent set of overloads for every wide-string conversion function. Additionally, knowing that the ugly-name overloads exist, ll_convert_forms() implicitly defines corresponding ll_convert<TARGET>() overloads. Streamline declarations of utf16str_to_wstring(), wstring_to_utf16str(), utf8str_to_utf16str(), utf16str_to_utf8str(), utf8str_to_wstring(), wstring_to_utf8str(), ll_convert_wide_to_wstring() and ll_convert_wstring_to_wide() using ll_convert_forms(). Use corresponding new ll_convert_cp_forms() macro to declare consistent overloads for conversion functions accepting an optional unsigned int code_page parameter. We used to delegate to the .cpp file the implementation of each overload accepting code_page so llstring.h need not include the Windows header defining the CP_UTF8 default; this is more simply accomplished by introducing a small ll_wstring_default_code_page() function to retrieve it from the .cpp file. That lets us specify the code_page parameter as optional, using that function as its default value. Use ll_convert_cp_forms() to streamline declarations of ll_convert_wide_to_string() and ll_convert_string_to_wide(). Introduce real implementations of ll_convert_wide_to_wstring() and ll_convert_wstring_to_wide(). The previous implementations merely copied individual characters, which is wrong: when we convert UTF16LE to UTF32, we can and should fold multi-character UTF16LE encodings to the corresponding single UTF32 character. The real implemenations leverage our awareness that both llutf16string and Windows std::wstring (either variant) use UTF16LE encoding, so we can reuse the corresponding llutf16string conversions. Introduce generic ll_convert_length() function, specialized as either std::strlen() or std::wcslen() depending on parameter type. (Even if std::wcslen() is derived from classic C, why doesn't the C++ standard library define a std::strlen(const wchar_t*) overload to call it?) Fix ll_convert_alias()'s ll_convert_impl specialization's operator() to accept boost::call_traits::param_type, so we can pass (e.g.) const std::wstring& but also const wchar_t* instead of const wchar_t*&.
2021-10-27SL-16207: Update llstring.h handling of different string types.Nat Goodspeed
In llpreprocessor.h, consider the case of clang on Windows: #define LL_WCHAR_T_NATIVE there as well as for the Microsoft compiler with /Zc:wchar_t switch. In stdtypes.h, inject a LLWCHAR_IS_WCHAR_T symbol to allow the preprocessor to make decisions about when the types are identical. llstring.h's conversion logic deals with three types of wide strings (LLWString, std::wstring and utf16string) based on three types of wide char (llwchar, wchar_t and U16, respectively). Sometimes they're three distinct types, sometimes wchar_t is identical to llwchar and sometimes wchar_t is identical to U16. Rationalize the three cases using ll_convert_u16_alias() and new ll_convert_wstr_alias() macros. stringize.h was directly calling wstring_to_utf8str() and utf8str_to_wstring(), which was producing errors with VS 2019 clang since there isn't actually a wstring_to_utf8str(std::wstring) overload. Use ll_convert<std::string>() instead, since that redirects to the relevant ll_convert_wide_to_string() function. (And now you see why we've been trying to migrate to the uniform ll_convert<target>() wrapper!) Similarly, call ll_convert<std::wstring>() instead of a two-step conversion from utf8str_to_wstring(), producing LLWString, then a character-by-character copy from LLWString to std::wstring. That isn't even correct: on Windows, we should be encoding from UTF32 to UTF16.
2020-10-08DRTVWR-510 remove all LL_SOLARIS conditionalsDave Houlton
2020-03-25DRTVWR-476: Eliminate snprintf_hack::snprintf(). Use MS snprintf().Nat Goodspeed
https://docs.microsoft.com/en-us/cpp/c-runtime-library/reference/snprintf-snprintf-snprintf-l-snwprintf-snwprintf-l?view=vs-2017 "Beginning with the UCRT in Visual Studio 2015 and Windows 10, snprintf is no longer identical to _snprintf. The snprintf function behavior is now C99 standard compliant." In other words, VS 2015 et ff. snprintf() now promises to nul-terminate the buffer even in the overflow case, which is what snprintf_hack::snprintf() was for. This removal was motivated by ambiguous-call errors generated by VS 2017 for library snprintf() vs. snprintf_hack::snprintf().
2019-11-07Fallback fonts can have first crack at adding an unknown character + set ↵Kitty Barnett
Twemoji as the viewer's fallback for all emoji blocks
2019-04-16SL-10930 LLStringUtil pointlessly scan the stringandreykproductengine
2018-12-15SL-10153: auto name{expression} declares an initializer_listNat Goodspeed
instead of a variable of type decltype(expression). Using SHGetKnownFolderPath(FOLDERID_Fonts) in LLFontGL::getFontPathSystem() requires new Windows #include files. A variable with a constructor can't be declared within the braces of a switch statement, even outside any of its case clauses.
2018-12-14SL-10153: VS 2013 isn't so fond of ?: involving std::string.Nat Goodspeed
2018-12-14SL-10153: Fix previous commit for non-Windows systems.Nat Goodspeed
Move Windows-flavored llstring_getoptenv() to Windows-specific section of llstring.cpp. boost::optional type must be stated explicitly to initialize with a value. On platforms where llwchar is the same as wchar_t, LLWString is the same as std::wstring, so ll_convert specializations for std::wstring would duplicate those for LLWString. Defend against that. The compilers we use don't like 'return condition? { expr } : {}', in which we hope to construct and return an instance of the declared return type without having to restate the type. It works to use an explicit 'if' statement.
2018-12-14SL-10153: Introduce ll_convert, windows_message() templates.Nat Goodspeed
Add ll_convert<TO, FROM> template, used as (e.g.): ll_convert<std::string>(value_of_some_other_string_type); There is no generic template implementation -- the template exists solely to provide generic aliases for a bewildering family of llstring.h string- conversion functions with highly-specific names. There's a generic implementation, though, for the degenerate case where FROM and TO are identical. Add ll_convert<> specialization aliases for most of the string-conversion functions declared in llstring.h, including the Windows-specific ones involving llutf16string and std::wstring. Add a mini-lecture in llstring.h about appropriate use of string types on Windows. Add LL_WCHAR_T_NATIVE llpreprocessor.h macro so we can detect whether to provide separate conversions for llutf16string and std::wstring, or whether those would collide because the types are identical. Add inline ll_convert_wide_to_string(const std::wstring&) overloads so caller isn't required to call arg.c_str(), which naturally permits an ll_convert alias. Add ll_convert_wide_to_wstring(), ll_convert_wstring_to_wide() as placeholders for converting between Windows std::wstring and Linden LLWString, with corresponding ll_convert aliases. We don't yet have library code to perform such conversions officially; for now, just copy characters. Add LLStringUtil::getenv(key) and getoptenv(key) functions. The latter returns boost::optional<string_type> in case the caller needs to detect absence of a given environment variable rather than simply accepting a default value. Naturally getenv(), which accepts a default, is implemented using getoptenv(). getoptenv(), in turn, is implemented using an underlying llstring_getoptenv(). On Windows, llstring_getoptenv() returns boost::optional<std::wstring> (based on GetEnvironmentVariableW()), whereas elsewhere, llstring_getoptenv() returns boost::optional<std::string> (based on classic Posix getenv()). The beauty of generic ll_convert is that the portable LLStringUtilBase<T>:: getoptenv() template can call the platform-specific llstring_getoptenv() and transparently perform whatever conversion is necessary to return the desired string_type. Add windows_message<T>(error) template, with an overload that implicitly calls GetLastError(). We provide a single concrete windows_message<std::wstring>() implementation because that's what we get from Windows FormatMessageW() -- everything else is a generic conversion to the desired target string type. This obviates llprocess.cpp's previous WindowsErrorString() implementation -- reimplement using windows_message<std::string>().
2018-12-11SL-10153: Improve ll_convert_string_to_wide() and its converse.Nat Goodspeed
Instead of returning a wchar_t* and requiring the caller to delete it later, return a std::basic_string<wchar_t> that's self-cleaning. If the caller wants a wchar_t*, s/he can call c_str() on the returned string. Default the code_page parameter to CP_UTF8, since we try to be really consistent about using UTF-8 encoding for all our internal std::strings.
2018-01-17mergeBrad Payne (Vir Linden)
2017-10-03SL-808 - more work on arc display. area calculations still have some issues, ↵Brad Payne (Vir Linden)
especially for animated objects.
2017-08-16merge changes for DRTVWR-439Oz Linden
2017-06-16MAINT-7488 FIXED [Windows] Viewer crashes when pasting empty string from ↵Mnikolenko Productengine
clipboard
2017-05-22Automated merge with ssh://bitbucket.org/lindenlab/viewer-releaseNat Goodspeed
2017-04-03MAINT-6404 FIXED When pasting text with mac linebreak into a notecard, it ↵mnikolenko
shouldn't be removed
2016-12-20DRTVWR-418: operator comparison methods should be const.Nat Goodspeed
clang has started to reject our non-const comparison operator methods used within standard algorithms.
2016-06-01MAINT-6446 Correct password length handlingandreykproductengine
2016-04-04merge with 4.0.3-releaseOz Linden