Age | Commit message (Collapse) | Author |
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LF, and trim trailing whitespaces as needed
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Under debug LL_ERRS will show a message as well, but release won't show
anything and will quit silently so show a notification when applicable.
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clang has gotten smart enough to recognize an inline attempt to store to
address zero. Fool it by storing to an address passed as a parameter, and pass
nullptr from a different source file.
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The trouble with debugLoggingEnabled() is that it locked mutexes and searched
maps every time that call was reached. LL_DEBUGS() has the same functionality
(albeit with idiosyncratic syntax) but performs expensive lookups only once
per session, caching the result in a local static variable.
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DRTVWR-559
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because it causes frame stalls while logging.
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Also freeStackBuffer() and all the funky classic-C string management of a big
flat buffer divided into exactly 512 128-byte strings. Define StringVector as
a std::vector<std::string>, and use that instead.
Retain the behavior of clearing the vector if it exceeds 512 entries.
This eliminates the LLError::Log::flush(const std::ostringstream&, char*)
overload as well, with its baffling mix of std::string and classic-C (e.g.
strlen(out.str().c_str()).
If we absolutely MUST use a big memory pool for performance reasons, let's
use StringVector with allocators.
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Instead of a single std::ostringstream instance shared by all callers, even
those on different threads, make each of the relevant lllog_test_() and
llcallstacks macros instantiate independent (stack) std::ostringstream
objects. lllog_test_() is called by LL_DEBUGS(), LLINFOS(), LL_WARNS(),
LL_ERRS(), LL_VLOGS() et al.
Eliminate LLError::Log::out(), whose sole function was to arbitrate use of
that shared std::ostringstream. Amusingly, if the lock couldn't be locked or
if messageStreamInUse was set, out() would allocate a new (heap!)
std::ostringstream anyway, which would then have to be freed by flush().
Make both LLError::Log::flush() overloads accept const std::ostringstream&.
Make LL_ENDL pass the local _out instance. This eliminates the need to check
whether the passed std::ostringstream* references the shared instance and
(if so) reset it or (if not) delete it.
Make LLError::LLCallStacks::insert() accept the local _out instance as non-
const std::ostream&, rather than acquiring and returning std::ostringstream*.
Make end() accept the local instance as const std::ostringstream&.
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Introduce Oz's LLERROR_CRASH macro analogous to the old LLError::crashAndLoop()
function. Change LL_ENDL macro so that, after calling flush(), if the CallSite
is for LEVEL_ERROR, we invoke LLERROR_CRASH right there.
Change the meaning of LLError::FatalFunction. It used to be responsible for
the actual crash (hence crashAndLoop()). Now, instead, its role is to disrupt
control flow in some other way if you DON'T want to crash: throw an exception,
or call exit() or some such. Any FatalFunction that returns normally will fall
into the new crash in LL_ENDL.
Accordingly, the new default FatalFunction is a no-op lambda. This eliminates
the need to test for empty (not set) FatalFunction in Log::flush().
Remove LLError::crashAndLoop() because the official LL_ERRS crash is now in
LL_ENDL.
One of the two common use cases for setFatalFunction() used to be to intercept
control in the last moments before crashing -- not to crash or to avoid
crashing, but to capture the LL_ERRS message in some way. Especially when
that's temporary, though (e.g. LLLeap), saving and restoring the previous
FatalFunction only works when the lifespans of the relevant objects are
strictly LIFO.
Either way, that's a misuse of FatalFunction. Fortunately the Recorder
mechanism exactly addresses that case. Introduce a GenericRecorder template
subclass, with LLError::addGenericRecorder(callable) that accepts a callable
with suitable (level, message) signature, instantiates a GenericRecorder, adds
it to the logging machinery and returns the RecorderPtr for possible later use
with removeRecorder().
Change llappviewer.cpp's errorCallback() to an addGenericRecorder() callable.
Its role was simply to update gDebugInfo["FatalMessage"] with the LL_ERRS
message, then call writeDebugInfo(), before calling crashAndLoop() to finish
crashing. Remove the crashAndLoop() call, retaining the gDebugInfo logic. Pass
errorCallback() to LLError::addGenericRecorder() instead of setFatalFunction().
Oddly, errorCallback()'s crashAndLoop() call was conditional on a compile-time
SHADER_CRASH_NONFATAL symbol. The new mechanism provides no way to support
SHADER_CRASH_NONFATAL -- it is a Bad Idea to return normally from any LL_ERRS
invocation!
Rename LLLeapImpl::fatalFunction() to onError(). Instead of passing it to
LLError::setFatalFunction(), pass it to addGenericRecorder(). Capture the
returned RecorderPtr in mRecorder, replacing mPrevFatalFunction. Then
~LLLeapImpl() calls removeRecorder(mRecorder) instead of restoring
mPrevFatalFunction (which, as noted above, was order-sensitive).
Of course, every enabled Recorder is called with every log message. onError()
and errorCallback() must specifically test for calls with LEVEL_ERROR.
LLSingletonBase::logerrs() used to call LLError::getFatalFunction(), check the
return and call it if non-empty, else call LLError::crashAndLoop(). Replace
all that with LLERROR_CRASH.
Remove from llappviewer.cpp the watchdog_llerrs_callback() and
watchdog_killer_callback() functions. watchdog_killer_callback(), passed to
Watchdog::init(), used to setFatalFunction(watchdog_llerrs_callback) and then
invoke LL_ERRS() -- which seems a bit roundabout. watchdog_llerrs_callback(),
in turn, replicated much of the logic in the primary errorCallback() function
before replicating the crash from llwatchdog.cpp's default_killer_callback().
Instead, pass LLWatchdog::init() a lambda that invokes the LL_ERRS() message
formerly found in watchdog_killer_callback(). It no longer needs to override
FatalFunction with watchdog_llerrs_callback() because errorCallback() will
still be called as a Recorder, obviating watchdog_llerrs_callback()'s first
half; and LL_ENDL will handle the crash, obviating the second half.
Remove from llappviewer.cpp the static fast_exit() function, which was simply
an alias for _exit() acceptable to boost::bind(). Use a lambda directly
calling _exit() instead of using boost::bind() at all.
In the CaptureLog class in llcommon/tests/wrapllerrs.h, instead of statically
referencing the wouldHaveCrashed() function from test.cpp, simply save and
restore the current FatalFunction across the LLError::saveAndResetSettings()
call.
llerror_test.cpp calls setFatalFunction(fatalCall), where fatalCall() was a
function that simply set a fatalWasCalled bool rather than actually crashing
in any way. Of course, that implementation would now lead to crashing the test
program. Make fatalCall() throw a new FatalWasCalled exception. Introduce a
CATCH(LL_ERRS("tag"), "message") macro that expands to:
LL_ERRS("tag") << "message" << LL_ENDL;
within a try/catch block that catches FatalWasCalled and sets the same bool.
Change all existing LL_ERRS() in llerror_test.cpp to corresponding CATCH()
calls. In fact there's also an LL_DEBUGS(bad tag) invocation that exercises an
LL_ERRS internal to llerror.cpp; wrap that too.
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First, the signature classname(const T*) was wrong: that function could only
accept a pointer to const T. The expression classname(someptr) where someptr
was a pointer to non-const SomeType displayed "SomeType*" because it could
only match classname(const T&), where T was SomeType*.
classname(T* const) is what we should have written, meaning "const pointer to
T" rather than "pointer to const T."
Second, the previous implementation failed to handle the case in which the
pointer was nullptr.
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LLStacktrace has no behavior except when you stream an instance to a
std::ostream. Then it reports the current traceback at that point to the
ostream.
This bit of indirection is intended to avoid the boost/stacktrace.hpp header
from being included everywhere.
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LLError::shouldLogToStderr() behavior under xcode.
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MAINT-8991: only escape log message characters once, add unit test
remove extra log line created by LL_ERRS
document that tags may not contain spaces
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DRTVWR-412 Bento (avatar skeleton extensions)
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In some places we want to log the same information but with different severity
depending on specifics. In other cases we need to test the availability of the
logging subsystem before engaging it. LL_VLOGS() accepts an LLError::ELevel
argument that can differ with each call, while retaining the desirable feature
of deciding only once for each level.
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We've had this functionality buried in llerror.cpp for years. Make it
available for callers outside llerror.cpp too.
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If the coro is given something other than a map from the http then move the return into a body section.
Changed windlight to use a coroutine and the new LLCore::Http libarary.
Extra comments into Event Polling.
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containing a shared object
potential fix by making instance tracker allow key collisions for LLToastNotifyPanel
changed assertion macro to use original unpreprocessed source code
renamed instance tracker behavior macros to use LL prefix
added RestoreCameraPosOnLogin setting to optionally restore old camera positioning behavior
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changed unit declarations macros to make a lot more sense
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made getPrimaryAccumulator return a reference since it was an
always non-null pointer
changed unit conversion to perform lazy division in order to avoid truncation
of timer values
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fixed bad search and replace
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added convenience types for units F32Seconds, etc.
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bounces once per second
SH-4346 FIX: Interesting: some integer Statistics are displayed as floating point after crossing region boundary
made llerrs/infos/etc properly variadic wrt tags
LL_INFOS("A", "B", "C") works, for example
fixed unit tests
remove llsimplestat
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replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
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comma removal)
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consolidated most indra-specific constants in llcommon under indra_constants.h
fixed issues with operations on mixed unit types (implicit and explicit)
made LL_INFOS() style macros variadic in order to subsume other logging methods
such as ll_infos
added optional tag output to error recorders
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there are no samples during the time period.
added hasValue to SampleAccumulator so we don't print a value when we don't have
a single sample yet
added some disabled log output for scene load timing
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