Age | Commit message (Collapse) | Author |
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# Conflicts:
# indra/cmake/CMakeLists.txt
# indra/newview/skins/default/xui/es/floater_tools.xml
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It's a little distressing how often we have historically coded S32 or U32 to
pass a length or index.
There are more such assumptions in other viewer subdirectories, but this is a
start.
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# Conflicts:
# autobuild.xml
# build.sh
# indra/CMakeLists.txt
# indra/newview/CMakeLists.txt
# indra/newview/llappviewermacosx.cpp
# indra/newview/llappviewerwin32.h
# indra/newview/viewer_manifest.py
# indra/win_crash_logger/llcrashloggerwindows.cpp
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Two sleep() methods: one accepting F32Milliseconds, or in general any LLUnits
time class; the other accepting any std::chrono::duration.
The significant thing about each of these sleep() methods, as opposed to any
freestanding sleep() function, is that it only sleeps until the app starts
shutdown. Moreover, it returns true if it slept for the whole specified
duration, false if it woke for app shutdown.
This is accomplished by making LLApp::sStatus be an LLScalarCond<EAppStatus>
instead of a plain EAppStatus enum, and by making setStatus() call set_all()
each time the value changes. Then each new sleep() method can call
wait_for_unequal(duration, APP_STATUS_RUNNING).
Introducing llcond.h into llapp.h triggered an #include circularity because
llthread.h #included llapp.h even though it didn't reference anything from it.
Removed. This, in turn, necessitated adding #include "llapp.h" to several .cpp
files that reference LLApp but had been depending on other header files to
drag in llapp.h.
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Bring in Oz's tweaks to the way BugSplat is engaged and tested, plus a few
other miscellaneous goodies.
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These logs were not logging for very long due to supressed logging system, no point showing them now
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Add LLCoros::TempStatus instances around known suspension points so
printActiveCoroutines() can report what each suspended coroutine is waiting
for.
Similarly, sprinkle checkStop() calls at known suspension points.
Make LLApp::setStatus() post an event to a new LLEventPump "LLApp" with a
string corresponding to the status value being set, but only until
~LLEventPumps() -- since setStatus() also gets called very late in the
application's lifetime.
Make postAndSuspendSetup() (used by postAndSuspend(), suspendUntilEventOn(),
postAndSuspendWithTimeout(), suspendUntilEventOnWithTimeout()) add a listener
on the new "LLApp" LLEventPump that pushes the new LLCoros::Stopping exception
to the coroutine waiting on the LLCoros::Promise. Make it return the new
LLBoundListener along with the previous one.
Accordingly, make postAndSuspend() and postAndSuspendWithTimeout() store the
new LLBoundListener returned by postAndSuspendSetup() in a LLTempBoundListener
(as with the previous one) so it will automatically disconnect once the wait
is over.
Make each LLCoprocedurePool instance listen on "LLApp" with a listener that
closes the queue on which new work items are dispatched. Closing the queue
causes the waiting dispatch coroutine to terminate. Store the connection in an
LLTempBoundListener on the LLCoprocedurePool so it will disconnect
automatically on destruction.
Refactor the loop in coprocedureInvokerCoro() to instantiate TempStatus around
the suspending call.
Change a couple spammy LL_INFOS() calls to LL_DEBUGS(). Give all logging calls
in that module a "CoProcMgr" tag to make it straightforward to re-enable the
LL_DEBUGS() calls as desired.
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(broken macro)
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Pass LL_BUGSPLAT into llapp.cpp compile to be able to detect that.
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upload (and add better logging)
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and use it for existing LLSomeClass::cleanupClass() calls.
This logs the fact of making the call, as well as making it.
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Secondlife.log filehandle, XP Crash.
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to teamcity. oops.
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replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
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handling is going awry
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a bunch of unnecesary header dependencies.
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