Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-04-20 | SL-371 - increased the limit for StackWalker strings, avoid crashing if mesh ↵ | Brad Payne (Vir Linden) | |
has wrong number of mAlternateBindMatrix matrices | |||
2016-02-23 | SL-287 WIP - fixed default avatar crash caused by added spine joints. Still ↵ | Brad Payne (Vir Linden) | |
renders distorted. | |||
2016-01-28 | SL-315 - verbose option for CallStack objects, doc headers in ↵ | Brad Payne (Vir Linden) | |
StackWalker.{h,cpp} | |||
2016-01-26 | SL-315 WIP - added callstack info to joint debugging. Made joint debugging ↵ | Brad Payne (Vir Linden) | |
run-time configurable via debug setting DebugAvatarJoints | |||
2016-01-26 | SL-315 WIP - added a call stack extractor for windows to help with tracing ↵ | Brad Payne (Vir Linden) | |
joint issues (of course, could be used for other things as well). |