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path: root/indra/llcharacter
AgeCommit message (Expand)Author
2018-07-26MAINT-8923 Better allocation failure handling, createGLTexture crashesandreykproductengine
2018-06-04SL-915 - tracking joint is rigged stateBrad Payne (Vir Linden)
2018-06-01SL-915 - WIP on dynamic joint box trackingBrad Payne (Vir Linden)
2018-05-14MAINT-8554 - disabled joint position clamping for nowBrad Payne (Vir Linden)
2018-04-24MAINT-8549 - refactoring of streaming cost and related calculationsBrad Payne (Vir Linden)
2018-04-20MAINT-8549, MAINT-8554 - improvements to animesh ARC, restrict joint position...Brad Payne (Vir Linden)
2018-04-13MAINT-8239 - joint offsetsBrad Payne (Vir Linden)
2018-02-13mergeBrad Payne (Vir Linden)
2017-12-20MAINT-8104 - make pausing of wireframe updates a little smarter - waits for a...Brad Payne (Vir Linden)
2017-11-17SL-763 - disabled in slightly different way, more commentsBrad Payne (Vir Linden)
2017-11-16SL-763 - disabling the use_quantum optimization in LLMotionController until i...Brad Payne (Vir Linden)
2017-10-11mergeBrad Payne (Vir Linden)
2017-10-11merge changes for 5.0.8-releaseOz Linden
2017-08-04SL-731 - more bug fixBrad Payne (Vir Linden)
2017-08-04SL-731 - bug fixBrad Payne (Vir Linden)
2017-07-28SL-763 - added some additional logging related to animation playback speedBrad Payne (Vir Linden)
2017-06-16SL-697 - global scale function for LLControlAvatar, to support arbitrary scal...Brad Payne (Vir Linden)
2017-06-06MAINT-7466 - added more verbose logging of animation issues found by the view...Brad Payne (Vir Linden)
2017-07-04MAINT-7329 Viewer was spamming log with motion limit messagesandreykproductengine
2016-11-16mergeBrad Payne (Vir Linden)
2016-11-04SL-524 - resetSkeleton() now includes collision volume joint positions. Also ...Brad Payne (Vir Linden)
2016-10-27SL-503 - more info in archetype dump filesBrad Payne (Vir Linden)
2016-09-22MAINT-6694 Gesture floater crashandreykproductengine
2016-09-05Backed out changeset: d3ffc46e9e92andreykproductengine
2016-09-02SL-395 - partial support for joint scale locking via flag in skin infoBrad Payne (Vir Linden)
2016-09-02mergeBrad Payne (Vir Linden)
2016-09-01MAINT-6221 If two animations have the same priority, it's arbitrary which one...andreykproductengine
2016-08-12MAINT-6631 - reluctantly, added support for animation of collision volumes, t...Brad Payne (Vir Linden)
2016-07-11SL-242 - more tweaks around alt eyes and wings. Alt eyes are now parented to ...Brad Payne (Vir Linden)
2016-06-29SL-426 - strings.xml fix for pec attachments, SL-402 - diagnostics for invest...Brad Payne (Vir Linden)
2016-06-24SL-124 - comment cleanup, fixed a crash if skinned mesh has no valid joint na...Brad Payne (Vir Linden)
2016-06-15MAINT-6380, SL-399 - vertical flicker related to joint offsets for mPelvis. H...Brad Payne (Vir Linden)
2016-06-13MAINT-6366 - diagnostics related to animation asset downloadsBrad Payne (Vir Linden)
2016-06-07SL-395 - support scale overrides (currently no way to get these into a dae, s...Brad Payne (Vir Linden)
2016-05-21merged jelly-doll viewer-release into bentoBrad Payne (Vir Linden)
2016-04-29SL-375, SL-378 - rudimentary logging info to list joint offsets during mesh i...Brad Payne (Vir Linden)
2016-04-22SL-374 - don't allow sliders to modify joint positions if there's already a m...Brad Payne (Vir Linden)
2016-04-18SL-371 - more tracking on partial joint overridesBrad Payne (Vir Linden)
2016-04-08SL-344, SL-276 - chin bone, slider changes.Brad Payne (Vir Linden)
2016-03-25SL-276 - two more bones, corresponding to foot bones for the hind limbsBrad Payne (Vir Linden)
2016-03-22SL-276, SL-344 - Skeleton and slider updates including new face joints to ena...Brad Payne (Vir Linden)
2016-03-10mergeBrad Payne (Vir Linden)
2016-03-10SL-315 - joint scale debug tracingBrad Payne (Vir Linden)
2016-03-10Fix for SL-318 issue with 3-channel animations.Aura Linden
2016-03-10SL-315 - wip on joint resetBrad Payne (Vir Linden)
2016-02-26SL-109 WIP - minor code cleanupBrad Payne (Vir Linden)
2016-02-23mergeBrad Payne (Vir Linden)
2016-02-23MAINT-6162 limit joint offset distances in old style .anim formatAura Linden
2016-02-23SL-287 WIP - fixed default avatar crash caused by added spine joints. Still r...Brad Payne (Vir Linden)
2016-02-17SL-318 allow joint offset changes in BVH animations up to 5m.Aura Linden