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path: root/indra/llcharacter/lljoint.cpp
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2023-01-16SL-18893 OSX buildfixAndrey Lihatskiy
2023-01-10SL-18893 Fixes for pull requests #38, #41, and #42 (#46)Fawrsk
Eliminate unnecessary copies, and remove uses of auto
2023-01-05SL-18893 Cleanup for loops in llcharacter to use C++11 range based for loops ↵Fawrsk
(#42)
2021-09-20SL-16006 and SL-16009 Rigged mesh rendering optimization passDave Parks
2020-04-21Merge branch 'master' into DRTVWR-482Andrey Lihatskiy
# Conflicts: # indra/newview/app_settings/shaders/class1/objects/previewV.glsl # indra/newview/lldynamictexture.cpp # indra/newview/llfloatermodelpreview.cpp
2020-02-10SL-379 Joint overrides tabAndrey Kleshchev
2020-01-17SL-379 WIP Joint overrides tabandreykproductengine
2019-08-06Fix shutdown crash in teardown of joint heirarchy.Graham Linden
Ifdef'd code for potential skinning speed up to avoid lots of int<->float conversions (expensive and static for min space investment) as updating rigged VBs shows up as a profiling bottleneck for Low rendering (where we actually use CPU skinning).
2019-08-05SL-10566 Use vector for some high-traffic, low-item count containers instead ↵Graham Linden
of list. Provide method of storing joint indices sep from weight data for faster runtime processing.
2018-08-08SL-704 - code cleanup, mostly old AXON comments.Brad Payne (Vir Linden)
2018-06-04SL-915 - tracking joint is rigged stateBrad Payne (Vir Linden)
2018-06-01SL-915 - WIP on dynamic joint box trackingBrad Payne (Vir Linden)
2018-05-14MAINT-8554 - disabled joint position clamping for nowBrad Payne (Vir Linden)
2018-04-24MAINT-8549 - refactoring of streaming cost and related calculationsBrad Payne (Vir Linden)
2018-04-20MAINT-8549, MAINT-8554 - improvements to animesh ARC, restrict joint ↵Brad Payne (Vir Linden)
position overrides to +/-5m
2017-06-16SL-697 - global scale function for LLControlAvatar, to support arbitrary ↵Brad Payne (Vir Linden)
scaling of animated objects. Not currently used.
2016-11-04SL-524 - resetSkeleton() now includes collision volume joint positions. Also ↵Brad Payne (Vir Linden)
removed no-longer-needed LLJoint::mId field
2016-10-27SL-503 - more info in archetype dump filesBrad Payne (Vir Linden)
2016-09-02SL-395 - partial support for joint scale locking via flag in skin infoBrad Payne (Vir Linden)
2016-09-02mergeBrad Payne (Vir Linden)
2016-06-29SL-426 - strings.xml fix for pec attachments, SL-402 - diagnostics for ↵Brad Payne (Vir Linden)
investigation
2016-06-15MAINT-6380, SL-399 - vertical flicker related to joint offsets for mPelvis. ↵Brad Payne (Vir Linden)
Having a joint offset for mPelvis is still a bad idea, but it won't cause as much flickering now.
2016-06-07SL-395 - support scale overrides (currently no way to get these into a dae, ↵Brad Payne (Vir Linden)
so the actual scale values are fabricated at run-time based on the joint name)
2016-05-21merged jelly-doll viewer-release into bentoBrad Payne (Vir Linden)
2016-04-29SL-375, SL-378 - rudimentary logging info to list joint offsets during mesh ↵Brad Payne (Vir Linden)
import. dae_tool.py work to enable joint offset tweaking.
2016-04-22SL-374 - don't allow sliders to modify joint positions if there's already a ↵Brad Payne (Vir Linden)
mesh-imposed override in place.
2016-04-18SL-371 - more tracking on partial joint overridesBrad Payne (Vir Linden)
2016-03-25SL-276 - two more bones, corresponding to foot bones for the hind limbsBrad Payne (Vir Linden)
2016-03-10SL-315 - joint scale debug tracingBrad Payne (Vir Linden)
2016-02-12SL-333 WIP - added back some unused constructors to make the appearance ↵Brad Payne (Vir Linden)
utility happier
2016-02-03SL-333 work - attachment joints now get a valid mJointNum, more checking on ↵Brad Payne (Vir Linden)
valid joint num values. Also reduced log spam slightly.
2016-02-03SL-315 - context strings, comments, debugging. joint_test temporarily disabled.Brad Payne (Vir Linden)
2016-01-26SL-315 WIP - added callstack info to joint debugging. Made joint debugging ↵Brad Payne (Vir Linden)
run-time configurable via debug setting DebugAvatarJoints
2015-11-17SL-271 WIP, SL-201 WIP - add support for end point to joints, use for debug ↵Brad Payne (Vir Linden)
rendering display to show bones.
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-10-16SL-234 WIP - Track which joints are part of base skeleton, remap non-base ↵Brad Payne (Vir Linden)
ones when not being rendered.
2015-03-24Merge with viewer-release and become 3.7.27andreykproductengine
2014-12-22Moved AvatarPosFinalOffset to per-account settings fileBrad Payne (Vir Linden)
2014-12-02mergeBrad Payne (Vir Linden)
2014-11-19MAINT-4537, MAINT-4687 WIPBrad Payne (Vir Linden)
2014-11-15MAINT-4537 WIP - more joint position management during outfit changesBrad Payne (Vir Linden)
2014-11-14MAINT-4537 WIP - joint position management during outfit changesBrad Payne (Vir Linden)
2014-11-03SL-93 WIP - pelvis fixup offsetsBrad Payne (Vir Linden)
2014-10-17SL-93 WIP - refactoring LLPosOverrideMap for reusabilityBrad Payne (Vir Linden)
2014-10-29MAINT-4605 WIP - you can't hide your lion eyesBrad Payne (Vir Linden)
2014-10-08Switched to keying joint offsets by mesh idBrad Payne (Vir Linden)
2014-10-08Switched to keying joint offsets by mesh idBrad Payne (Vir Linden)
2014-08-28MAINT-4158 WIP - track position overrides requested by attachments so they ↵Brad Payne (Vir Linden)
can be undone intelligently
2014-08-27WIP on attachment offset management in jointsBrad Payne (Vir Linden)
2014-08-28MAINT-4158 WIP - track position overrides requested by attachments so they ↵Brad Payne (Vir Linden)
can be undone intelligently