Age | Commit message (Collapse) | Author |
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position overrides to +/-5m
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scaling of animated objects. Not currently used.
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removed no-longer-needed LLJoint::mId field
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investigation
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Having a joint offset for mPelvis is still a bad idea, but it won't cause as much flickering now.
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so the actual scale values are fabricated at run-time based on the joint name)
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import. dae_tool.py work to enable joint offset tweaking.
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mesh-imposed override in place.
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utility happier
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valid joint num values. Also reduced log spam slightly.
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run-time configurable via debug setting DebugAvatarJoints
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rendering display to show bones.
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ones when not being rendered.
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can be undone intelligently
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can be undone intelligently
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the drastic height changes, so not positive it addresses that.
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the drastic height changes, so not positive it addresses that.
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replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
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unused joint resetting code
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consolidated most indra-specific constants in llcommon under indra_constants.h
fixed issues with operations on mixed unit types (implicit and explicit)
made LL_INFOS() style macros variadic in order to subsume other logging methods
such as ll_infos
added optional tag output to error recorders
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