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AgeCommit message (Collapse)Author
2016-12-21DRTVWR-418: Harmless change to kick the TeamCity build.Nat Goodspeed
2016-11-18SL-534 - make handling of other-gender sliders more consistent. Fixes mGroin ↵Brad Payne (Vir Linden)
bug.
2016-09-29SL-451 - removed member variable that's no longer used with current joint ↵Brad Payne (Vir Linden)
numbering scheme
2016-09-27SL-451 - support for getJoint() by number, use in initSkinningMatrixPalette()Brad Payne (Vir Linden)
2016-09-02mergeBrad Payne (Vir Linden)
2016-08-25SL-427 - debug logging for AvatarBodySize will give details about when and ↵Brad Payne (Vir Linden)
why body size changed
2016-08-23SL-274 - disabled test w/non-SSE matrix ops. MAINT-6672 - fixed Reset ↵Brad Payne (Vir Linden)
Skeleton, no longer crashes.
2016-08-12MAINT-6631 - reluctantly, added support for animation of collision volumes, ↵Brad Payne (Vir Linden)
to avoid breaking existing content.
2016-08-09SL-109 - made viewer much less tolerant of bad data in avatar_skeleton.xml ↵Brad Payne (Vir Linden)
or avatar_lad.xml. If either of these is broken, there's no point trying to continue, more informative to just error out with an appropriate message.
2016-06-29SL-426 - strings.xml fix for pec attachments, SL-402 - diagnostics for ↵Brad Payne (Vir Linden)
investigation
2016-06-27SL-124 - code cleanupBrad Payne (Vir Linden)
2016-06-24SL-124 - comment cleanup, fixed a crash if skinned mesh has no valid joint ↵Brad Payne (Vir Linden)
names defined
2016-06-07SL-395 - support scale overrides (currently no way to get these into a dae, ↵Brad Payne (Vir Linden)
so the actual scale values are fabricated at run-time based on the joint name)
2016-05-21merged jelly-doll viewer-release into bentoBrad Payne (Vir Linden)
2016-05-18SL-315 - fixed collision volume scale issue in resetSkeleton()Brad Payne (Vir Linden)
2016-05-18SL-315 - fix for max/linux build failure, additional lad validation in ↵Brad Payne (Vir Linden)
skel_tool.py
2016-05-17SL-315 - resetSkeleton() fixes, mostly to get better behavior with non-self avsBrad Payne (Vir Linden)
2016-05-12SL-315 - resetSkeleton(). Still some small scale discrepancies, visually ↵Brad Payne (Vir Linden)
pretty good.
2016-05-11SL-315 - resetSkeleton(), working for bones at least partially, still some ↵Brad Payne (Vir Linden)
issues with collision volumes
2016-05-10SL-315 - resetSkeleton() work including attachment points, reapplying ↵Brad Payne (Vir Linden)
appearance message values.
2016-04-22SL-374 - don't allow sliders to modify joint positions if there's already a ↵Brad Payne (Vir Linden)
mesh-imposed override in place.
2016-04-18SL-371 - more tracking on partial joint overridesBrad Payne (Vir Linden)
2016-04-11SL-362 - changed 'could not link driven params for wearable' into a debug ↵Brad Payne (Vir Linden)
message. Needs more diagnosis to figure out whether we care. Silencing for now to avoid redundant bug reports.
2016-04-04merge with 4.0.3-releaseOz Linden
2016-04-01mergeBrad Payne (Vir Linden)
2016-03-10SL-315 - wip on joint resetBrad Payne (Vir Linden)
2016-02-26SL-109 WIP - minor code cleanupBrad Payne (Vir Linden)
2016-02-26SL-287 - default avatar handles position changes caused by extra spine jointsBrad Payne (Vir Linden)
2016-02-23SL-287 WIP - fixed default avatar crash caused by added spine joints. Still ↵Brad Payne (Vir Linden)
renders distorted.
2016-02-12SL-333 WIP - added back some unused constructors to make the appearance ↵Brad Payne (Vir Linden)
utility happier
2016-02-03SL-333 work - attachment joints now get a valid mJointNum, more checking on ↵Brad Payne (Vir Linden)
valid joint num values. Also reduced log spam slightly.
2016-02-03SL-315 - context strings, comments, debugging. joint_test temporarily disabled.Brad Payne (Vir Linden)
2015-12-15SL-276, SL-277 - support for version 2.0 of avatar_skeleton.xml and ↵Brad Payne (Vir Linden)
avatar_lad.xml
2015-11-23SL-271 WIP - skip rendering bones with no end (set as 0 length). Show bones ↵Brad Payne (Vir Linden)
if show joints is enabled in mesh upload preview.
2015-11-18SL-271 WIP, SL-201 WIP - leaf joint attrib is now end. Show bones option now ↵Brad Payne (Vir Linden)
includes occluded portions.
2015-11-17SL-271 WIP, SL-201 WIP - add support for end point to joints, use for debug ↵Brad Payne (Vir Linden)
rendering display to show bones.
2015-11-13Eliminated joint_offset file. Added aliases attrib to bones in ↵Aura Linden
avatar_skeleton.xml.
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-10-16SL-234 WIP - Track which joints are part of base skeleton, remap non-base ↵Brad Payne (Vir Linden)
ones when not being rendered.
2015-08-19Be sure the correct include is included.Rider Linden
2015-08-18See if this helps the linux build. If not change will be needed to ↵Rider Linden
viewer-update-llapearance-utility repo
2015-08-14SL-125 WIP - updated base bento repo excluding dynamic skeleton.Brad Payne (Vir Linden)
2015-05-28mergeBrad Payne (Vir Linden)
2015-05-28SL-117 WIP - initial placeholders for wing, tail joints. Updated max joints ↵Brad Payne (Vir Linden)
to 48 and added some debugging.
2015-04-24mergeBrad Payne (Vir Linden)
2015-04-10restore the ll[io]fstream because we need them as wrappers on Windows for ↵Oz Linden
wide char paths; on other platforms they are now just typedefs to the std classes
2015-04-07replace llifstream and llofstream with std::ifstream and std::ofstream ↵Oz Linden
respectively
2015-04-07convert llifstream and llofstream to std::ifstream and std::ofstream ↵Oz Linden
respectively
2015-04-07appearance utility source updatedBrad Payne (Vir Linden)
2015-04-07appearance utility source updatedBrad Payne (Vir Linden)