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# Conflicts:
# indra/cmake/CMakeLists.txt
# indra/newview/skins/default/xui/es/floater_tools.xml
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Or rather, attempting to implicitly sign. On TeamCity we must explicitly sign
using viewer_manifest.py. On a developer system, without these changes, Xcode
produces many errors of the form:
error: An empty identity is not valid when signing a binary for the product
type 'Command-line Tool'. (in target 'INTEGRATION_TEST_lldir' from project
'SecondLife')
and refuses to compile anything at all.
Thanks to Rye Mutt and NickyD. Also thanks Geir Nøklebye for additional
settings to help tame Xcode 14.1 warnings.
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- Simplify detection by using regex
- OSX is always 64 bit
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- ENV{LL_BUILD} takes precedence
- if ENV{LL_BUILD} is not set but LL_BUILD-ENV is, set ENV{LL_BUILD} to
the cached version
- error if none of the two is set
Caching the variable and reusing it lets cmake run when not called by
autobuild itself. This happens when xcode or visual studio detect it
needs to be re rerun and call it for the "cmake" target. Not having
LL_BUILD then makes those targets fail.
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configuration specific, rather than staging files to Release and
RelWithdebInfo all the time
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with the same name (that's why 3ps had names like apr::apr),
but it's safer and saner to put the LL 3ps under the ll:: prefix.
This also allows means it is possible to get rid of that bad "if( TRAGET ...) return() endif()" pattern and rather use include_guard().
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# Conflicts:
# autobuild.xml
# indra/llcommon/llerror.cpp
# indra/llui/llnotifications.h
# indra/newview/llappviewer.cpp
# indra/newview/llappviewermacosx.cpp
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instead of relying on both indra/newview/CMakeLists.txt and build.sh
generating the same file pathname.
Make build.sh set VIEWER_SYMBOL_FILE (instead of symbolfile) in pre_build, and
pass it to autobuild configure via -D switch. Then the uploads stanza can just
use VIEWER_SYMBOL_FILE instead of performing its platform-sensitive case
statement right there.
Introduce VIEWER_SYMBOL_FILE CMake cache variable, default empty string.
Make indra/newview/CMakeLists.txt generate_breakpad_symbols logic conditional
on VIEWER_SYMBOL_FILE being non-empty, as well as everything else. Eliminate
local set(VIEWER_SYMBOL_FILE) directives.
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Define the CMake cache variable, with empty string as its default.
Make build.sh pass the BUGSPLAT_DB environment variable as a CMake
command-line variable assignment.
Change CMake 'if (DEFINED ENV{BUGSPLAT_DB})' to plain 'if (BUGSPLAT_DB)'.
Make CMake pass new --bugsplat switch to every one of SIX different
invocations of viewer_manifest.py.
Give llmanifest.main() function an argument to allow supplementing the base
set of command-line switches with additional application-specific switches.
In viewer_manifest.py, define new --bugsplat command-line switch and pass to
llmanifest.main(). Instead of consulting os.environ['BUGSPLAT_DB'], consult
self.args['bugsplat'].
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The viewer's 00-COMPILE-LINK-RUN.txt recommends passing -gdwarf-2 to the Mac
compiler, and so we've been doing ever since before the viewer-build-variables
repo was engaged. Now we discover that when CMake sees -gdwarf-2, it removes
the -g switch entirely. It also removes it when you pass plain -g. Only when
you pass -gdwarf-with-dsym or just -gdwarf does CMake pass plain -g to the
compiler. Change -gdwarf-2, if specified, to -gdwarf so we at least get -g.
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When LL_BUILD is not in the environment at autobuild configure time, important
macros such as LL_WINDOWS aren't set. That means that platform-dependent
macros such as LL_TYPEOF() aren't defined, which can produce obscure errors
like this:
indra\llcommon\llunittype.h(51): error C2226: syntax error :
unexpected type 'S' (packages\llphysicsextensions\stub\LLPhysicsExtensionsStubImpl.cpp)
10> indra\llcommon\llunittype.h(52) :
see reference to class template instantiation 'LLResultTypeAdd<S,T>' being compiled
Make the CMake logic fail with a more readily-understood error in that case.
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which in turn depends on ADDRESS_SIZE.
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Migrate the logic formerly used only for LINUX to detect whether ADDRESS_SIZE
is set to 32 or 64, and if not, detect a default for the platform. But instead
of using uname -m, use python's platform.machine().
On Windows, stop forcing ARCH to i686 and ADDRESS_SIZE to 32.
On Mac, reset default to x86_64 instead of i386; stop forcing ADDRESS_SIZE to
32.
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autobuild 1.1 now supports expanding $variables within a config file --
support that was explicitly added to address this very problem. So now the
windows platform in autobuild.xml uses $AUTOBUILD_ADDRSIZE,
$AUTOBUILD_WIN_VSPLATFORM and $AUTOBUILD_WIN_CMAKE_GEN, which should handle
most of the deltas between the windows platform and windows64.
This permits removing the windows64 platform definition from autobuild.xml.
The one remaining delta between the windows64 and windows platform definitions
was -DLL_64BIT_BUILD=TRUE. But we can handle that instead by checking
ADDRESS_SIZE. Change all existing references to WORD_SIZE to ADDRESS_SIZE
instead, and set ADDRESS_SIZE to $AUTOBUILD_ADDRSIZE. Change the one existing
LL_64BIT_BUILD reference to test (ADDRESS_SIZE EQUAL 64) instead.
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Update)
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QuickTime media plugin
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files - we standardize on Xcode 6
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