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2025-05-27Pass configuration phase with vcpkg replacing MSYS2Erik Kundiman
I happen to be using just Git Bash for convenience for running the commands on the Windows build instructions, hence the build folder pattern to be ignored from the result of running `uname -s` there. The instructions omit the part where you install vcpkg and set the VCPKG_ROOT environment variable, cause it depends on where you install vcpkg to your liking, but the next commands will rely on that variable being set correctly. The CMake used here is MS VS 2022 Community Edition's one, since it will know where the C++ compiler is. $VCPKG_ROOT/downloads/tools/msys2/21caed2f81ec917b/mingw64/bin is where pkg-config.exe can be found. $VCPKG_ROOT/installed/`uname -m|sed 's/86_//'`-windows/tools/libxml2 is where xmllint.exe can be found (from libxml2[tools]). PKG_CONFIG_LIBDIR and PYTHON environment settings are pretty self-explanatory. The flags set on LL_BUILD are now for Visual C++ and not MinGW(64)'s GCC or Clang any more, and copied from most of the flags in the variables file from LL's build-variables repo. vcpkg's apr & apr-util packages don't seem to install their .pc files, hence the manual target_include/link_directories/libraries settings, relying on some automatically generated INTERNAL CMake variable called prefix_result. vcpkg's Boost needs the same treatment, plus some suffix. We still use LL's prebuilt libs for OpenSSL, libcurl and WebRTC. Actually too for ColladaDOM for now, but we prepare Windows ColladaDOM self-building for later. For GLM and Meshoptimizer too, it's just the checking that's skipped otherwise it would fail (but the vcpkg packages can be used). Visual C++ doesn't recognise the no-deprecated-declarations compile option. On Visual C++, the macro to denote x86-64 seems to be _M_X64 (if not added there, it would try to find sse2neon :)) We still aren't using Autobuild here for Windows either, hence the FALSE-d viewer_manifest.py based file bundling.
2025-05-13Empty CMake elses & endifs parenthesesErik Kundiman
to make it more flexible the next time a value in the if's parentheses gets changed again, and also to reduce duplicate pattern matches when grepping those CMake files with certain keywords.
2025-05-13Not rely on (LL_)USESYSTEMLIBS macro & CMake settingErik Kundiman
but the fact that we keep on using as many system libraries as we can (and only resort to other sources in certain cases), hasn't changed, of course. Also stop having to set USE_AUTOBUILD_3P to OFF. Lines are reindented, and when a system library can be found for a dependency, then that should be the way. If later we find out that using some other way is better, than stick to that. So, one option at a time, whichever is best for the situation. GLEXT hasn't been used, and in order to be not having to hack its .cmake file, we bypass it and refer to GLH (which is still used) right away in LLWindow. CMake commands that need to be bypassed, if it's a one-liner then it's just commented out, but if it's multiple lines, then scope them with if (FALSE) to minimise difference.
2025-04-27Back to one Meshoptimizer try_compile for all OSesErik Kundiman
CMAKE_OSX_ARCHITECTURES & CMAKE_OSX_DEPLOYMENT_TARGET won't affect non-macOS. Settings such as those 2, and CMAKE_BUILD_TYPE, aren't inherited, so the significant ones should be set explicitly. Meshoptimizer default installation header directory is without the encapsulating "meshoptimizer" directory.
2025-04-19Get the viewer launching on Fedora Asahi RemixErik Kundiman
Media plugins enabling not yet. OpenXR is disabled for now (it hasn't been used anyway). perl-FindBin is needed to be able to build OpenSSL on Fedora aarch64. Setting the C standard to 90 when building cURL is needed, otherwise it would fail at configure time with a misleading error of not finding link/run time requirements for dependencies (such as nghttp2 and zlib), at least on Fedora (and macOS too back then, I remember). GCC treated SSE2NEON warnings as errors on so many files, so -Wno-cpp is added globally. The same Linux CPU frequency calculation needs to be out of the x86 scope, otherwise the viewer would complain about not meeting the requirements at launch time.
2025-04-17Explicit on macOS deployment target when CMaking depsErik Kundiman
Turns out it wasn't forwarded, when I was building on macOS 15 arm64.
2025-04-07Make it build & install, USING Portage, on GentooErik Kundiman
Gentoo uses lib64, just like Fedora, and has libexec too. The necessary step to install dependencies is part of the ebuild script now (tracked in another repo, ebuild.git). One thing I forgot to mention on the commit in that ebuild repo is, unzip.h is provided on Gentoo only by minizip, and not minizip-ng cause somehow the (minizip) "compat" USE flag couldn't be turned on somehow, and there was no "minizip" (without -ng) package on Gentoo, but it was achievable by setting the "minizip" USE flag on the zlib (again, without -ng) package. The queue header inclusion is needed cause its absence would cause the compiling to fail on Portage (though it compiled when building the viewer manually without Portage). Also, using the prebuilt Meshoptimizer caused some linking errors when using Portage (though, again, it linked when building the viewer manually without Portage), hence Meshoptimizer is built from source as part of the CMake configuration on Gentoo, differing from fellow Linux distros. Now Collada DOM, firstly the unpack destination directory is moved to inside the build directory now, to make it uniform with other 3rd-party files, just for less confusion. Secondly, since the patching that takes effect is the one done by Portage, it would kill the process when there are offending failed patchings (ones that generate .rej, reject files), and they are the vcxproj patchings which aren't used anyway. Thirdly, the hash checking on the downloaded file, that would fail anyway since Portage doesn't allow any downloading that isn't part of the ebuild, unfortunately has to be skipped so the emerge process wouldn't be killed just because of it. Ebuild has its own sum checking (though this means this particular file is not checked on other platforms, but other files aren't checked either anyway yet). Last but not least, the XDG Application category is removed because it's considered deprecated by Portage, though not fatal, but the viewer is already shown well in the Internet (Network) submenu anyway on unix desktops.
2024-09-30Windows configuration, with MSYS2 in MinGW for nowErik Kundiman
Also simplify CMake-based dependency projects, the parameters that have been set for the viewer seem to have been implied all this time for the subprojects.
2024-08-18openSUSE Tumbleweed supportErik Kundiman
Its own CPACK_RPM_PACKAGE_REQUIRES will catch up soon.
2024-08-16Fix meshoptimizer & NDOF tracking contains garbageErik Kundiman
instead of 0.
2024-08-13Only download when there aren't the files yetErik Kundiman
2024-08-13Remove already implied file(MAKE_DIRECTORY)Erik Kundiman
file(COPY) seems to already include making the necessary directories.
2024-08-13CMake file & try_compile replacing execute_processErik Kundiman
file(DOWNLOAD) replacing execute_process(COMMAND curl), file(ARCHIVE_EXTRACT) replacing execute_process(COMMAND tar xf), file(MAKE_DIRECTORY) replacing execute_process(COMMAND mkdir -p), file(COPY) replacing execute_process(COMMAND cp), file(RENAME) replacing execute_process(COMMAND mv), try_compile replacing execute_process(COMMAND cmake/make), LIBS_PREBUILT_DIR replacing AUTOBUILD_INSTALL_DIR, 0 replacing ${${_binary}_installed} where appropriate, no FMOD reinstallation when it's already installed, and archives & unarchived source/build directories are in CMake root binary directory, instead of /tmp. SHOW_PROGRESS is on for downloading Dullahan from the Megapahit website cause it can be slow.
2024-08-12Right WORKING_DIRECTORY values to shorten pathsErik Kundiman
2024-08-12Remove unarchived dependencies after config/buildErik Kundiman
also fix ${_binary} to its intended fmodstudio name.
2024-08-12Download & install aren't redone when installedErik Kundiman
by making sure we *write* the _installed files (containing the value 0).
2024-08-11Linux distro & logical cores queries are sharedErik Kundiman
by moving them to Variables.cmake so they can be reused throughout all CMake files.
2024-08-10Bring back Meshoptimizer linking to FBSD & DebianErik Kundiman
and Ubuntu. find_package(meshoptimizer) didn't imply its target_link_libraries.
2024-08-10Fix Meshoptimizer CMAKE_OSX_ARCHITECTURES valueErik Kundiman
It is decided that on x86-64, it's compiled too instead of using LL's (old) prebuilt libmeshoptimizer.a.
2024-08-10Automatic Meshoptimizer download, build & installErik Kundiman
on macOS and Fedora.
2024-06-20Merge remote-tracking branch 'secondlife/release/maint-b' into maint-bErik Kundiman
2024-04-05Linux viewer (ReleaseOS) resurrection (#1099)Nicky Dasmijn
Co-authored-by: AiraYumi <aira.youme@airanyumi.net>
2023-08-26Add sysroot to GLH & Meshoptimizer include pathsErik Kundiman
When cross-compiling, the host's /usr/local/include would be unsafely included before. The problem with this was that it leaked other host library headers unexpectedly, like Boost. The target compilation caught some function from the host headers which of a newer version, and then when trying to link to the target libraries, the function wasn't available yet in the older version.
2023-07-19Obtain Meshoptimizer flags when using system libsErik Kundiman
The Meshoptimizer CMake files don't seem to be working right. On more than one platform, they always conclude the package as not found. Nevertheless, the library is typically installed in standard paths, that no special paths need to be included for Meshoptimizer to be found. Except on macOS (so far), as existing package managers don't have that package yet, hence the /usr/local/include addition. It's a safe path to include anyway on other un*x platforms.
2022-09-16Rename MESHOPTIMIZER.cmake to Meshoptimizer.cmake as those caps honestly bug me.Nicky Dasmijn