Age | Commit message (Collapse) | Author |
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I happen to be using just Git Bash for convenience for running the
commands on the Windows build instructions, hence the build folder
pattern to be ignored from the result of running `uname -s` there.
The instructions omit the part where you install vcpkg and set the
VCPKG_ROOT environment variable, cause it depends on where you install
vcpkg to your liking, but the next commands will rely on that variable
being set correctly.
The CMake used here is MS VS 2022 Community Edition's one, since it will
know where the C++ compiler is.
$VCPKG_ROOT/downloads/tools/msys2/21caed2f81ec917b/mingw64/bin is where
pkg-config.exe can be found.
$VCPKG_ROOT/installed/`uname -m|sed 's/86_//'`-windows/tools/libxml2 is
where xmllint.exe can be found (from libxml2[tools]).
PKG_CONFIG_LIBDIR and PYTHON environment settings are pretty
self-explanatory.
The flags set on LL_BUILD are now for Visual C++ and not MinGW(64)'s GCC
or Clang any more, and copied from most of the flags in the variables
file from LL's build-variables repo.
vcpkg's apr & apr-util packages don't seem to install their .pc files,
hence the manual target_include/link_directories/libraries settings,
relying on some automatically generated INTERNAL CMake variable called
prefix_result. vcpkg's Boost needs the same treatment, plus some suffix.
We still use LL's prebuilt libs for OpenSSL, libcurl and WebRTC.
Actually too for ColladaDOM for now, but we prepare Windows ColladaDOM
self-building for later.
For GLM and Meshoptimizer too, it's just the checking that's skipped
otherwise it would fail (but the vcpkg packages can be used).
Visual C++ doesn't recognise the no-deprecated-declarations compile
option.
On Visual C++, the macro to denote x86-64 seems to be _M_X64 (if not
added there, it would try to find sse2neon :))
We still aren't using Autobuild here for Windows either, hence the
FALSE-d viewer_manifest.py based file bundling.
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but the fact that we keep on using as many system libraries as we
can (and only resort to other sources in certain cases), hasn't
changed, of course.
Also stop having to set USE_AUTOBUILD_3P to OFF.
Lines are reindented, and when a system library can be found for
a dependency, then that should be the way. If later we find out
that using some other way is better, than stick to that. So, one
option at a time, whichever is best for the situation.
GLEXT hasn't been used, and in order to be not having to hack its
.cmake file, we bypass it and refer to GLH (which is still used)
right away in LLWindow.
CMake commands that need to be bypassed, if it's a one-liner then
it's just commented out, but if it's multiple lines, then scope
them with if (FALSE) to minimise difference.
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Simpler.
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2024.08-DeltaFPS
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On some platforms such as FreeBSD or MacPorts,
pkg-config --libs apr-util-1
already includes -lapr-1. But on APT, the apr-1 module needs to be
checked too.
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With VS 2022 on Windows GitHub Actions runners, we can't build apr_suite at
all with the upstream .sln / .vcxproj files, so we had to switch to
"experimental" CMake support. However there's no CMakeLists.txt file for
apr-iconv, so the Windows package omits that library.
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allow us to reuse the macro for more than just conan.
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on Linux again.
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All 3Ps include dirs are treated as SYSTEM, this will stop compilers
stop emitting warnings from those files and greatly helps having high
warning levels and not being swamped by warnings that come from
external libraries.
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enough now).
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with the same name (that's why 3ps had names like apr::apr),
but it's safer and saner to put the LL 3ps under the ll:: prefix.
This also allows means it is possible to get rid of that bad "if( TRAGET ...) return() endif()" pattern and rather use include_guard().
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Change projects to cmake targetsto get rid of havig to hardcore
include directories and link libraries in consumer projects.
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install.py)
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for llcommon, but it was being satisfied elsewhere for viewer builds and got to dodge the problem. This should quieten the server builds somewhat.
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Update Mac apr_suite package, introducing libapr-1.0.3.7.dylib and
libaprutil-1.0.3.8.dylib. We want to use dynamic APR libraries, but
libllcommon.dylib isn't allowed to depend on .so libraries: must be .dylibs
themselves.
Tweak APR.cmake to reference the aforementioned .dylibs when on Mac with
LLCOMMON_LINK_SHARED set. Eliminate some redundancy in Windows section.
For .dylibs, RunBuildTest.cmake must set DYLD_LIBRARY_PATH: LD_LIBRARY_PATH
only affects search for .so files.
PENDING:
CMake dependencies broken? With LLCOMMON_LINK_SHARED on, it seems we need to
build libllcommon.dylib explicitly before full build can succeed.
This snapshot does NOT yet copy the llcommon, apr or aprutil dylibs into the
app bundle.
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svn+ssh://svn.lindenlab.com/svn/linden/branches/cg/viewer-etch-1
QAR-1459 etch builds enabled
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(maint-render-9) and QAR-1236 (dll-msvcrt-2)
svn merge -r 109838:112264 svn+ssh://svn.lindenlab.com/svn/linden/branches/maint-render/maint-render-9-merge-r109833
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links with iconv.
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=================================
svn merge -r100865:101402 svn+ssh://svn/svn/linden/branches/purge-dpo-code-for-merge .
QAR-951 : Sandbox QA for DEV 20842 - Ensure DPO is not enabled accidentally
QAR-967 : Merge Build for DEV 20842 - Ensure DPOis not enabled accidentally
QA tested: Beast, Oskar
DEV's fulfilled as part of this branch:
======================================
DEV-20842 Prevent accidental activation of DPO procs
DEV-23028 Mac build fails - link error dual inclusion
DEV-20824 VWR-9255: Build fails on mac_updater and mac_crash_logger targets due to info.plist problems
DEV-22997 Xcode project: 'server' target has no dependencies
DEV-23353 Friend request custom messages come through as an asset tag.
DEV-23309 Voice Chat Indicator does not show active voice status
DEV-23187 Can't teleport to home location
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can now be used for Mac builds.
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svn+ssh://svn/svn/linden/branches/install-dev-binaries/idb2-merge-buildme
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merge release@88802 Branch_1-20-Viewer-2-merge-1@89178 -> release
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svn+ssh://svn.lindenlab.com/svn/linden/branches/cmake-9-merge
dataserver-is-deprecated
for-fucks-sake-whats-with-these-commit-markers
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