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* Integrate Velopack installer and update framework
* Add Velopack update support for macOS and VVM integration
* Update Velopack version and dependencies
* Improve Velopack packaging for macOS
* #5346 Uninstall older non-velopack viewer (#5363)
* #5335 Fix silent uninstall asking about registry
* #5346 Uninstall older non-velopack viewer
* Use runtime viewer exe name, handle Velopack URL
* Velopack download failure diagnostic (#5520)
* Velopack download failure diagnostic
* Fix up velopack downloading updates. Handle updates internally then hand them off to velopack. (#5524)
* More velopack changes. Should download updates properly now.
* Don't include NSI files
* Restore optional updates, refine viewer restart behavior. (#5527)
* Add support for optional updates.
* Don't restart the viewer after the update unless it was optional.
* Setup UpdaterServiceSetting with velopack properly.
* Refine the restart behavior a bit - readd the old "the viewer must update" UX.
* If the update is still downloading, close should just reopen the downloading dialog.
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Co-authored-by: Jonathan "Geenz" Goodman <geenz@lindenlab.com>
* Remove SLVersionChecker from the viewer with velopack. (#5528)
* Remove SLVersionChecker updater integration
* Ensure that the portable install has the correct version number.
* Don't produce shortcuts with VPK - we do this with our post install.
* Bump viewer version from 26.1.0 to 26.1.1
* Potential fix for uninstaller not being functional.
* Fix for UpdaterServiceSetting being ignored.
* Filter for release channel when generating shortcuts.
* Add some more logging for icons on Windows builds.
* More VPK logging.
* Move velopack packaging in CI to the sign and package step.
* Enable velopack downgrade and skip older updates
* Move the version required checking into velopack's checks.
* Potential fix for downgrade prompts.
* Make sure our macOS flow mirrors Windows.
* Make sure to use the dev version of the mac sign and package.
* p#553 Only one of two uninstallers displayed
* #5346 Don't force user to shutdown velopack build for NSIS uninstall
* #5346 Ignore option for the uninstall dialog
* #5346 Fix early exit crash
* #5346 Properly reset version flag.
* Add some autodetect logic on macOS.
* p#564 Clear legacy links
* p#553 Handle uninstall records
* p#549 Permit testing release notes on a test build
* p#564 Remake nsis to velopack update flow
* p#564 Remake nsis to velopack update flow #2
* p#564 Fix incorrect value type
* p#553 Clear velopack's own registry entry in favor of a custom one
* #5346 Resolve duplicated window class name
* Bump to 2.1.0 of sign and package.
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Co-authored-by: Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com>
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Use WAVEFORMATEXTENSIBLE and AUDCLNT_STREAMFLAGS_AUTOCONVERTPCM to
support devices whose native format differs from 48kHz stereo PCM,
such as Bluetooth HFP endpoints (16kHz mono) and surround sound
devices (5.1/7.1).
Replace the event-driven render loop (AUDCLNT_STREAMFLAGS_EVENTCALLBACK)
with a timer-driven polling loop to avoid a known issue where
AUTOCONVERTPCM combined with EVENTCALLBACK causes the audio engine to
stop signaling render events, resulting in premature thread termination.
Also adds 192kHz to the supported sample rate list, uses the first
closest-match format from IsFormatSupported as a fallback when no
exact match is found, and applies the same changes to the recording
path.
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to version 1.2.6
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and havok_tpv builds for darwin universal to utilize new vhacd stub (#4858)
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present (#4799)
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and should hopefully package llphysicsextensions_tpv successfully
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llphysicsextensions_stub used for aarch64
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This reverts commit 1f1a02f0901694009be469b992fcebeaeea29ebe.
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unplugging/re-plugging devices (#4593)
* [WebRTC] Rework device handling sequence so that we can handle unplugging/re-plugging devices
The device handling was not processing device updates in the proper sequence as
things like AEC use both input and output devices. Devices like headsets are both
so unplugging them resulted in various mute conditions and sometimes even a crash.
Now, we update both capture and render devices at once in the proper sequence.
Test Guidance:
* Bring two users in the same place in webrtc regions.
* The 'listening' one should have a headset or something set oas 'Default'
* Press 'talk' on one, and verify the other can hear.
* Unplug the headset from the listening one.
* Validate that audio changes from the headset to the speakers.
* Plug the headset back in.
* Validate that audio changes from speakers to headset.
* Do the same type of test with the headset viewer talking.
* The microphone used should switch from the headset to the computer (it should have one)
Do other various device tests, such as setting devices explicitly, messing with the device selector, etc.
* Fix race condition when multiple change device requests might come in at once
* Update to m137
The primary feature of this commit is to update libwebrtc from m114
to m137. This is needed to make webrtc buildable, as m114 is not buildable
by the current toolset.
m137 had some changes to the API, which required renaming or changing namespace
of some of the calls.
Additionally, this PR moves from a callback mechanism for gathering the energy
levels for tuning to a wrapper AudioDeviceModule, which gives us more control
over the audio stream.
Finally, the new m137-based webrtc has been updated to allow for 192khz audio
streams.
* Properly pass the observer setting into the inner audio device module
* Update to m137 and get rid of some noise
This change updates to m137 from m114, which required a few API changes.
Additionally, this fixes the hiss that happens shortly after someone unmutes: https://github.com/secondlife/server/issues/2094
There was also an issue with a slight amount of repeated after unmuting if there was audio right before unmuting. This is because
the audio processing and buffering still had audio from the previous speaking session. Now, we inject nearly a half second of
silence into the audio buffers/processor after unmuting to flush things.
* Install nsis on windows
* Use the newer digital AGC pipeline
m137 improved the AGC pipeline and the existing analog style is going away
so move to the new digital pipeline.
Also, some tweaking for audio levels so that we don't see inworld bars when tuning,
so one's own bars seem a reasonable size, etc.
* Install NSIS during windows sisgning and package build step
* Try pinning the packaging to windows 2022 to deal with missing nsis
* Adjust gain calculation and audio level calculations for tuning and peer connections
* Update with mac universal webrtc build
* Tuning of voice indicators for both tuning mode and inworld for self.
* Redo device deployment to handle cases where multiple deploy requests pile up
Also, mute when leaving webrtc-enabled regions or parcels,
and unmute when voice comes back.
* pre commit issue
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* Remove GLM sse flag from cmake that was moved to llpreprocessor.h
* Further reduce performance loss of HDR and Sharpening on bandwith-constrained gpu by combining gamma correction into tonemap/sharpening shader passes
* Update SSE2NEON to 1.8.0 to fix random render nans
* Fix occasional startup crash from LLCachedControl being declared in global scope
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which should help with the slow media startup issue
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plugin accordingly to take account of Dullahan cache changes
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its own cache/cookies folder (previous commit). It also changes the Test Bookmarks page to a heavily updated one with new links and a filter/search mechanism
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# Conflicts:
# indra/newview/llvoavatar.cpp
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# Conflicts:
# indra/llcommon/lldate.h
# indra/newview/llappviewer.cpp
# indra/newview/llinventorybridge.cpp
# indra/newview/llmaterialeditor.cpp
# indra/newview/llviewerparceloverlay.cpp
# indra/newview/llvoavatar.cpp
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# Conflicts:
# indra/llmath/v2math.cpp
# indra/llmath/v2math.h
# indra/llmath/v3math.h
# indra/llmath/v4math.h
# indra/llui/llfolderviewitem.cpp
# indra/llui/llfolderviewitem.h
# indra/llui/llfolderviewmodel.h
# indra/llui/llmodaldialog.cpp
# indra/llui/lltexteditor.cpp
# indra/llui/lltexteditor.h
# indra/llwindow/llwindowwin32.cpp
# indra/newview/llagent.cpp
# indra/newview/llagentcamera.h
# indra/newview/llavatarrenderinfoaccountant.cpp
# indra/newview/llconversationmodel.h
# indra/newview/llfloaterinventorysettings.cpp
# indra/newview/llfloaternamedesc.cpp
# indra/newview/llfloaternamedesc.h
# indra/newview/llfloaterobjectweights.cpp
# indra/newview/llfloaterobjectweights.h
# indra/newview/llfolderviewmodelinventory.h
# indra/newview/llinspecttexture.cpp
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorybridge.h
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llinventorygallery.h
# indra/newview/llinventorygallerymenu.cpp
# indra/newview/llinventorymodel.cpp
# indra/newview/llinventorypanel.cpp
# indra/newview/llinventorypanel.h
# indra/newview/llmaterialeditor.cpp
# indra/newview/lloutfitgallery.cpp
# indra/newview/lloutfitgallery.h
# indra/newview/lloutfitslist.cpp
# indra/newview/lloutfitslist.h
# indra/newview/llpanelgroupcreate.cpp
# indra/newview/llpanelgroupgeneral.cpp
# indra/newview/llpanelobjectinventory.cpp
# indra/newview/llpaneloutfitsinventory.h
# indra/newview/llpanelprofile.cpp
# indra/newview/llpanelwearing.cpp
# indra/newview/llreflectionmap.cpp
# indra/newview/llselectmgr.cpp
# indra/newview/llsidepanelappearance.cpp
# indra/newview/llsidepaneliteminfo.cpp
# indra/newview/llteleporthistorystorage.cpp
# indra/newview/lltexturectrl.cpp
# indra/newview/lltexturectrl.h
# indra/newview/lltexturefetch.cpp
# indra/newview/lltexturefetch.h
# indra/newview/llviewerassetupload.cpp
# indra/newview/llviewercamera.cpp
# indra/newview/llviewercamera.h
# indra/newview/llviewermenufile.cpp
# indra/newview/llviewerobject.h
# indra/newview/llviewertexture.cpp
# indra/newview/llviewerwindow.cpp
# indra/newview/llvoavatar.cpp
# indra/newview/llvoavatar.h
# indra/newview/llvoavatarself.cpp
# indra/newview/llvovolume.cpp
# indra/newview/llvovolume.h
# indra/newview/tests/llviewerassetstats_test.cpp
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reduce build time
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compatibility with modern libraries
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Fix disabling renderdoc support
Improve ll_aligned_alloc functions on darwin for 32 and 64byte aligned by utilizing posix_memalign
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Temporarily avoid rainbow flashing of textures by reverting commit 60142c1b2fa7961d6dbf9744ad1b5c78f956d7f5.
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It would cause our use_prebuilt_binary implementation to fail
downloading because of the double URLs.
It's not supposed to be there anyway in the llphysicsextension_tpv
section.
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